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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 05-11-2007, 06:56 AM   #1 (permalink)
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Star Wars -ToD- Torture Chamber

Something i've been slaving over for the Threads of Destiny Fan film.

Just a nice, confortable. TORTUREMATIC 3000. (Storm Trooper could be included for the right price)

40% complete
- tweak design of chair
- wall detail
- celing detail
- ... textures

I've also included a composite shot, which shows how bad my scale is. There is a block hangin in mid air behind the guy on the left, that is suppose to represent 2m heigh from the floor. He is 1.84meters tall. So i still have to tweak it a tad. The chair looks massive as its also designed for a 2meter tall user. Chubaka certified (sp)

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Last edited by Grzesiek; 04-24-2008 at 12:34 PM.
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Old 05-11-2007, 10:02 AM   #2 (permalink)
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Oh, the torture chamber here, too...

Cool. I'll like to see your next updates on this

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Old 05-11-2007, 10:52 AM   #3 (permalink)
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Looks good, nice details can´t wait to see it with textures
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Old 05-11-2007, 01:12 PM   #4 (permalink)
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hey...model looks realy good mate

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Old 05-11-2007, 07:30 PM   #5 (permalink)
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Really great stuff!

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Current WIP: My site (Notepad :D )
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Old 05-11-2007, 08:32 PM   #6 (permalink)
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Nice (or should I say "creepy" ) work Greg!

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Old 05-14-2007, 12:01 PM   #7 (permalink)
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Thanks for the comments.

And the weekend has brought some work into this, but not as much as I expected.

Mainly played with textures and lighting. now i'll get back to modeling and tweaking the chair.

45% complete.
-modeling
-texturing
-lighting
Attached Images
File Type: jpg torturechamber-c3.jpg (61.5 KB, 97 views)

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Last edited by Grzesiek; 04-24-2008 at 12:43 PM.
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Old 05-14-2007, 09:05 PM   #8 (permalink)
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Nice job man
How did you do the scratches, they look really good.
Maybe you could blend the scratches with a panelled look, It's meant to be inside a starship after all, isn't it?


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Old 05-15-2007, 07:29 AM   #9 (permalink)
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Pannels will (hopefully) be modeled.

As for the skratches. I used a regular metal skrach texture underneath a simple color texture with some stencil selected (stecil being one of the noise patterns in blend) Later on I'll bake the texture or create a specific one for each wall with all the pannels. That way i should get more realistic look. Especialy since this mesh will be used in Cinema when completed.

Any comments on the color scheme (well there isn't much of one yet) but i was planning to add more darker texture on the support columns. Remaining textures will be brown/red. I'm not to good in texturing, but this one is a must. I have to learn it someday :P

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Old 05-15-2007, 05:34 PM   #10 (permalink)
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Great stuff, maybe a bit of blur for the backgrond objects so you can focus more easily on the foreground..

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