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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #71 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,436
| There there, no need to cry We still like yer ship muhahahaa![]() No seriously, good updates on the textures, She's coming along nicely and the proportions are good. One thing that seems to pop to mind is that, although the reflections are great, that they're still even. Y'know like every part of the hull has the same specular level. It would look a lot better with a custom specular map so that some parts of the hull are reflecting less(dirt) and more(scratches) that the blue hull colour. |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #72 (permalink) |
| SFM Nugget Realname: Daniel Goodwin Join Date: May 2006 Age: 24
Posts: 33
| Well, I think your fighter looks absolutely incredible! I love the unique design and the textures you've got going right now are stunning. (The weathering effect is perfect). I can't wait to see the whole thing completely done! Can I ask what lighting setup you are using in C4d to render your early pictures? Actually, a sample file with just the light setup would be awesome! |
| Administrator of: http://www.wcplanet.com | |
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| | #73 (permalink) |
| SFM Nugget Realname: Eddi Join Date: May 2006 Location: Germany Age: 22
Posts: 81
| puh ![]() I use Xpresso Light Dome in C4D, create by another c4 user. Its a good method to simulate GI effect here a few new pictures ![]() ![]() ![]() ![]() wish all a happy Christmas! regards Eddi |
| current project "AF-C04 [Phobos Class] Corvette" http://www.scifi-meshes.com/forums/3...y-fighter.html www.zero-graphix.net | |
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| | #74 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,436
| Superb Improvement! |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #76 (permalink) |
| SFM Nugget Realname: Eddi Join Date: May 2006 Location: Germany Age: 22
Posts: 81
| thank you guys! got smal changes on the texturmaps her a view arround Quicktime3,2 MB http://www.zero-graphix.net/AF/CCR-15.mov Eddi |
| current project "AF-C04 [Phobos Class] Corvette" http://www.scifi-meshes.com/forums/3...y-fighter.html www.zero-graphix.net | |
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| | #77 (permalink) |
| SFM Nugget Realname: Eddi Join Date: May 2006 Location: Germany Age: 22
Posts: 81
| ahoi there :] here a low version of my textur and specular map maybe someone could gimme some tips ? did I use the right colours ? ![]() ![]() greetings Eddi |
| current project "AF-C04 [Phobos Class] Corvette" http://www.scifi-meshes.com/forums/3...y-fighter.html www.zero-graphix.net | |
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| | #78 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,436
| Looking good, a few things I can think of. 1: CLean up the wireframe by deleteing unnecesarry lines, only the keep the ones that are actual plating edges (lose the useless polygon section on a single plate) 2. Use colour selection to select the remaining plate lines, expand and feather selection and paste a rust pattern on a seperate layer (use the delete brush afterwards to break up the evenness of the rust) 3: Hide the wireframe before saving the JPG's |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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