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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 08-27-2008, 12:16 AM   #1201 (permalink)
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Wow, now thats a nice array,
Am i right in thinking that the Struts/Pylons are retractable? (in theory)

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Old 08-27-2008, 12:28 AM   #1202 (permalink)
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Ooo Ooo, a render. Render good. Render nice. Me likey render.

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Old 08-27-2008, 12:29 AM   #1203 (permalink)
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yep in theory... if I can figure out how to rig them... the lower sails will raise up to vertical, or there abouts, and adjust themselves to allow it to focus better

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Old 08-27-2008, 01:22 AM   #1204 (permalink)
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cool, so can we see the panels animated to move, i see they're designed to

bah posted before i saw the previous posts

so instead, how about a bottom up perspective of it?

Last edited by Falin; 08-27-2008 at 01:25 AM.
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Old 08-27-2008, 01:26 AM   #1205 (permalink)
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Haha just as soon as someone rigs them for me

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Old 08-27-2008, 01:46 AM   #1206 (permalink)
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Very nice, Comb! I am continually impressed with your skills, mate!

Just curious, if you could have a system that would let you be able to render the whole thing, what would it be? Now, I know half the fleet in here would name off the biggest, baddest system on the planet, but I don't want to hear that... what would be the system that would give you the proper elements to do the station to your liking?

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Old 08-27-2008, 06:49 AM   #1207 (permalink)
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Old 08-27-2008, 09:32 AM   #1208 (permalink)
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wow!!! AMAZING!!
those panels are awasome!! can you explain how did u make them? and the metallic material?? its amazing!
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Old 08-27-2008, 10:32 AM   #1209 (permalink)
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Commander -> The baddest system on the planet I would probably need a 64 bit machine with 6-8 gigs of memory, and as many cores in it as was possible, to bring the render times down to acceptable levels to do an animation in under 3 years per second

elohim-supreme - err that's not a simple thing to answer I have divided my panels up between a number of surfaces with different mapping coords and specular values and textures - which gives the effect of each one being a little different without hand painting them all.

I did a little tutorial on how I make my panels here -> http://www.3dghetto.com/tobian/Paneling2.zip It's for LW but you might find it informative. I just divide up the object into a grid then start bevel-insetting and notching. Takes ages, but yields excellent results!

As for the reflection shading... uh... Won't help you much in Max

Thanks for the compliments guys
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Old 08-27-2008, 12:28 PM   #1210 (permalink)
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Thanks Tobian!! really amazing work!
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