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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #911 (permalink) |
| Hallway Monitor | Cheers Freak. If you look at where the joints are http://comby.star-fleet.org/test120a.jpg it won't show at all, so it's not a problem |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. Dave woz here! | |
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| | #912 (permalink) |
| SFM Oracle Realname: Jedman67 Join Date: Jul 2006 Location: New York
Posts: 2,541
| As long as u fix the plasma in that other render *hint*cough* |
| "We apologize for the inconvenience.....please continue to hold, and a representative will be with you shortly....." "Hallowed are the Ori!" | |
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| | #913 (permalink) |
| SFM Guru Join Date: May 2006 Age: 23
Posts: 719
| Nice plasma! I can understand that it makes your CPU melt |
| Resident SketchUp nut: Carlg's Pre-ENT Daedalus | Hayden Class Scout | Corsair Corvette | SketchUp Tips & Tricks | |
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| | #914 (permalink) |
| Project Lead on SFM Film | arr so that's where you are putting it. |
| “Well, I guess wiping out 2 billion people sort of qualifies as a dick move. ” - Guerrilla TH&B Project: Fighter 2 | Ships of the Naraka Empire | Ships of the Commonwealth of Solaris | |
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| | #915 (permalink) |
| Hallway Monitor | I intend to, but it's going to take a lot of fiddling to get it to work properly in the scenes. I have to fix the radiosity and lighting to work with it too! |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. Dave woz here! | |
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| | #916 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,314
| m-Hmm. So you basically have rotating planes with a texture, like in the tutorial, butt he difference is that: You use a 3d procedural, and as the planes rotate the part of the procedural they display changes? And you use motion blur to "capture" the previous color information of the planes? |
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| | #917 (permalink) |
| Hallway Monitor | Pretty much yes, however in my case I made the object a tube shape and used an endomorph to shrink it's size so it went from a fat tube to a near 0 point tube: That way I can morph the whole set of plasma objects together, as they all have the same endomorph data. So I just set their morph state to 1 on frame 1 and set their pre and post behaviour to 'repeat' which creates an infinite 'vibration' loop, which means they would look the same from one frame to the next, other than if I altered the procedurals, to create wanted movement It might not work on all renderers, depending how well they do motion blur. |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. Dave woz here! | |
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| | #918 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,314
| Ah. So you're like, printing "slices" of the procedural with motion blur....who'd have thought of that! Volumetrics from 3D procedurals without any volumetrics... |
| Last edited by Melak; 03-10-2008 at 07:53 PM. | |
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| | #920 (permalink) | ||
| SFM Obsessed Realname: Jeff Join Date: May 2006 Location: New York City
Posts: 2,416
| Quote:
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| ---- My Subdivision Modeling Video Tutorials ---- New York City in HDR ---- ---- My Favorite Tutorials/Links ---- 488 Star Wars Ref. Pics ---- | |||
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