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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #12 (permalink) |
| SFM Guru Join Date: Dec 2006 Location: York, UK Age: 22
Posts: 526
| Congratulations on being practically the first to do a "Bayformer"... before the movie's released! Looking good so far. I like your method of using a very low polygon alt mode and hten assembling the robot mode |
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| | #13 (permalink) |
| SFM Guru Realname: KEN Join Date: Feb 2007 Location: tampa Age: 30
Posts: 520
| okay done some work.. its based off the d.. so 6 blades, non canted tail and 2 engines... just making sure... keep it up... some extras are needed on the helecoptor form.. from the referances... doin good here.. |
| Wherever you go.. there you are:p | |
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| | #14 (permalink) | |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 740
| Quote:
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| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | ||
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| | #16 (permalink) |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 740
| Got most of the structure of his arms done, missing the wires and stuff. I also finished alot of the rotor assembly. Looking ahead at his legs and how meny "peices" I have left of the chopper to transform things should get interesting from here on. |
| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | |
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| | #17 (permalink) | |
| SFM Guru Join Date: Dec 2006 Location: York, UK Age: 22
Posts: 526
| Quote:
Good progress | |
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| | #19 (permalink) | |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 740
| Quote:
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| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | ||
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