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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #21 (permalink) |
| SFM Guru Join Date: May 2006 Age: 26
Posts: 237
Downloads: 0 Uploads: 0 | I dunno wheather to praise or pitty you, im sure by the end of this there will be very little of your brain or sanity left LOL. I have to say though what you have is an excellent start though cool job man keep it up. ![]() |
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| | #22 (permalink) | |
| SFM Guru Realname: Eric Fritsch Join Date: May 2006 Age: 28
Posts: 637
Downloads: 2 Uploads: 0 | Quote:
I'd do it, but I'm just not that good at modeling things that already exsist. I don't have the paitence for it. | |
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| | #24 (permalink) | |
| SFM Nugget Join Date: Apr 2007 Age: 31
Posts: 6
Downloads: 0 Uploads: 0 | Quote:
But I'll cheer on those who do! | |
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| | #25 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,270
Downloads: 1 Uploads: 0 | Infinity238 . . dude that model is coming along schweeet . . . you said you were going to animate it . . I was wondering do you know how it unfolds? I never seen any transformer animations before so they are new to me. I plan on seeing the film but for now it is a new experience. I was wondering tho' all those parts fit together some how in folding and unfolding, but is there a fitted pieces map or something you can go by? (hope I explained that right) gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #26 (permalink) | |
| SFM Guru Join Date: Dec 2006 Location: York, UK Age: 22
Posts: 510
Downloads: 1 Uploads: 0 | Quote:
The first trailer does show some of Blackout, the rotor blades fold back first and then things start popping out and so on. As for the cartoon, since you say you've never seen it. They can be very, very dubious. The general idea is there but never shown in great enough detail to fully replicate it. For a perfect one, you'd have to go look at the toys (although with the exception of the Binaltech cars, they're a little blocky). | |
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| | #27 (permalink) |
| SFM Spinozan | Awesome work. |
| "Improve a mechanical device and you may double productivity. But improve man, you gain a thousandfold." - Khan Noonien Singh Starship Exeter ~ Federation Reference Series Online ~ Subspace Comms Network | |
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| | #28 (permalink) |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 721
Downloads: 7 Uploads: 1 | This the only full transformation that we have seen of blackout yet. ![]() but like I said alot is being based on the figure as far as what goes where. |
| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | |
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| | #29 (permalink) |
| SFM Oracle Join Date: May 2006 Age: 29
Posts: 3,512
Downloads: 0 Uploads: 0 | As someone said, we can't have too many Transformers. Stunning work so far. I also haven't seen enough of the Transformers from the movie to know what they look like, but your project looks great so far. Plus, I like that they styled Blackout after the UH-60, it's appropriate, given his name. ![]() |
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| | #30 (permalink) |
| As Advertised. Realname: Tim Goertzen Join Date: Jul 2006 Location: B.C. Canada Age: 22
Posts: 721
Downloads: 7 Uploads: 1 | Update Figured I had better give you good people an update. |
| "There are no short cuts to any place worth going." Current WIP:Transformer Blackout, Battlestar Cerberus (Revisiting) Battlestar Prometheus (Revisiting) | |
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