| |
| |||||||
| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
![]() |
| | Thread Tools | Display Modes |
| | #72 (permalink) |
| Resident Time Lord Realname: M. Shaw Join Date: May 2006 Location: Scotland Age: 24
Posts: 1,750
| I just thought of something. At the end of Season three, starbuck reappears in a new viper, once that we havent seen before, or a modified one, anyone got a screenshot? |
| | |
| | |
| | #74 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,436
| About bombing in space. Dive bombing would work... just race head-on towards your target, let go of the bombs and then veer of, the momentum would carry the bombs to target |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles "An excess of reason is a form of madness" - Kim Stanley Robinson | |
| | |
| | #75 (permalink) |
| Space Cadet Realname: B.J. Join Date: May 2006 Location: Huntsville, AL Age: 34
Posts: 975
| I seem to remember doing exactly that in TIE Fighter! |
| B.J. Olejnik 2D WIP: BSG Vipers | |
| | |
| | #76 (permalink) |
| Would you kindly? | More hull lines and some details. This is without textures. The shaders are very temp. I've been doing some UV unwrapping but I don't have anything to show for that yet. EDIT: The markings are clearly based on what BJ has done in his viper threads. I contacted him a while back for permission to use the markings. Thank you BJ. I put a credit in the rendererings, but I should say it here too. |
| ˙ʎɐʍ ƃuoɹʍ ǝɥʇ pǝddılɟ slɐɯɹou ʎɯ ʇǝƃ ı uǝɥʍ ʇı ǝʇɐɥ ı Last edited by Shadowman99; 09-03-2007 at 07:59 AM. Reason: Added a credit to B.J. for the color markings. | |
| | |