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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #323 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,249
Downloads: 1 Uploads: 0 | ok . . you asked . . . *update* I was working on the details on the inside walls of the small docking collars. I was getting brainfry trying to come up with greebles ideas. . . I will prolly have an aneurism doing the greeble for the sensor plates . . . Oh dear! sensor plates . . those are next . . . . stand by gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #324 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,249
Downloads: 1 Uploads: 0 | I to - tally missed that Header comment . . dude no way! ![]() Thanks yall . . . . . gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #325 (permalink) |
| SFM Obsessed Realname: Jeff Join Date: May 2006 Location: New York City
Posts: 2,335
Downloads: 1 Uploads: 0 | Hey, GP! congrats on the header!!! Well deserved man!!! ![]() |
| ---- My Subdivision Modeling Video Tutorials ---- New York City in HDR ---- ---- My Favorite Tutorials/Links ---- 488 Star Wars Ref. Pics ---- | |
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| | #327 (permalink) |
| SFM Obsessed Realname: Jedman67 Join Date: Jul 2006 Location: New York
Posts: 2,006
Downloads: 3 Uploads: 0 | WELCOME TO THE HEADER! Congrats and well deserved, GP! (please don't have a stroke, or at least wait until you finish this! ) |
| "We apologize for the inconvenience.....please continue to hold, and a representative will be with you shortly....." | |
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| | #328 (permalink) |
| Hallway Monitor Join Date: May 2006 Location: Newcastle, England Age: 33
Posts: 1,215
Downloads: 1 Uploads: 0 | Congrats on the header. Looks superb! ![]() You really have a lot of really nice detailing there! |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. | |
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| | #329 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,249
Downloads: 1 Uploads: 0 | Thanks everybody for the support and for looking in on my project . . . right now I am putting together the sensor details, I will post progress when I have a few sensor bays completed . . . gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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| | #330 (permalink) |
| Trust me it won't Hurt Join Date: Jun 2006 Location: Canada in Theory
Posts: 1,249
Downloads: 1 Uploads: 0 | **sensor pallet detail update** Hey everyone . . . I've been thinking about the sensor pallet details for a few days and came up with a concept I think will work. I ran into an issue because for a CGI model, the sensor pallet they built for the model was really not going to work. I know some of you may be saying I am crazy for thinking that but if you look at the way they detailed it, you will notice it is a bunch of random mumbo-jumbo that doesn't mean anything. that maybe fine for television where the moving shots last a tenth of a second, but for CGI stills, I needed to come up with something more defined and tangible. To me sensors are for gathering data bouncing electro-waves of whatever off objects and gathering the returning info, so I modeled greebles that somewhat looked like they didi this job rather than the jumbo they built for the model in the series. I tried to keep some of the randomness displyed on the physical model but reused objects over and over again to show the objects actually did something. . . . the problem is I don't like the finished result . . . I think I should make some of the objects larger and have less of them, but keep the amount of different items to a minimum. . . . if anyone has any suggestions on design or layout of the details I would more than happily weight them in the final outcome of what i do from here. Thanks for visiting the mesh yall . . . gp |
| --------------------------------------------------- " Nuts! " . . . ~General Anthony McAuliffe: 101st Airborne at 'The Battle of the Bulge' Distraction W.I.P. :Star Trek DS9 Current W.I.P. : The Occupation: Thor's Settlement | |
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