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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 11-11-2007, 06:04 PM   #21 (permalink)
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VERY nice work!

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Old 11-12-2007, 05:29 PM   #22 (permalink)
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Absolutely STUNNING work. (I spent a lot of time staring at the hangar set shots online to develop some blueprints. This looks spot on to my eyes.)
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Old 11-12-2007, 06:11 PM   #23 (permalink)
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I believe weve just found our modeling mesiah, one of the most impressive works ive seen in a while.

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Old 11-12-2007, 10:37 PM   #24 (permalink)
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^ That's very flattering, but there a lots of people here who are way more talented at modeling than I could ever be. Not to mention that I've spent weeks on this, when those guys could probably whip it up in a couple of days(or hours?). Thanks very much for the encouragement though!

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Absolutely STUNNING work. (I spent a lot of time staring at the hangar set shots online to develop some blueprints. This looks spot on to my eyes.)
Hehe, thanks. I spent a long time looking at them too, as well as going through all of season 1 and 2. It's funny because I'd always taken it for granted that the set was just a number of identical slanted pillars, but it's really so much more complicated. I'm confident that I'm making it as accurate as I can from the available resources, but I'm constantly noticing little details I've missed. I have a very long to-do list.

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Old 11-12-2007, 10:51 PM   #25 (permalink)
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Would very much like to see a wireframe of this/these sets. Please.

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Old 11-12-2007, 11:03 PM   #26 (permalink)
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the gods have blessed us with modelling genius yet again, holy frakking well done.

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Old 11-12-2007, 11:09 PM   #27 (permalink)
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I really don't know what to say except thankyou.

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Would very much like to see a wireframe of this/these sets. Please.
Sure, I'll post something tomorrow with my latest progress.

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Old 11-14-2007, 07:22 PM   #28 (permalink)
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I'll send the wireframes in a sec, but here's what I've done in the last couple of days.

I made the clock from "33", put together the door(I think the proportions are a little wrong in places, but it'll do) and worked on the Pegasus version, which has different colouring, loads of (kind of gimmicky) fluorescent lights and a computer/telephone combo instead of the intercom boxes that Galactica has. I also noticed the lighting is more subdued, but I'm still figuring that out. I'm gonna make some wallpaper sized renders soon using the computers at uni, maybe once I've modeled more clutter. Everything still looks too clean and empty.
Attached Images
File Type: jpg clock3.jpg (99.8 KB, 29 views)
File Type: jpg door 3.JPG (47.9 KB, 45 views)
File Type: jpg comppanel.jpg (100.7 KB, 51 views)
File Type: jpg full9.jpg (140.3 KB, 64 views)

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Old 11-14-2007, 07:52 PM   #29 (permalink)
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That third render almost looks like they dressed the set with a C-64 or VIC-20.

Awesome work. I have launch tubes on my list of things to build for my viper project. You set a high bar.

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Heavy Viper WIP | My Blog. I have nothing to say but that won't stop me.
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Old 11-14-2007, 07:57 PM   #30 (permalink)
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All fantastic stuff, love the reflections on the clock.

Don't forget to share this stuff over at lonaf too John.

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