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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #31 (permalink) | |
| SFM Guru | ^ Will do. Quote:
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| Last edited by Pearse; 11-14-2007 at 08:04 PM. | ||
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| | #32 (permalink) |
| SFM Guru | Been adding lots of clutter over the last week to make the environment feel more realistic and used. Also done a bit more work on the lifts, though references for them are hard to come by. I'm still thinking of making an animation, but god knows how long that'll take to render! |
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| | #34 (permalink) |
| Hallway Monitor Join Date: May 2006 Location: Newcastle, England Age: 33
Posts: 1,232
Downloads: 1 Uploads: 0 | Very nice, you just need a viper to sit in a bay and have a diagnostic, surrounded by wires, tools and gas tanks, very nice details so far! |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. | |
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| | #37 (permalink) | |
| SFM Guru | Well cobywan is actually planning on making a real life model of it(using a 3-D printer, I believe) once I put together some orthographic plans. I really can't complete those until my model is more accurate, though. Quote:
I started work on a model of one of the concept sketches a few weeks back, but uni has been distracting me a lot lately! Thanks for all the compliments. ![]() | |
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| | #39 (permalink) |
| SFM Nugget Realname: John Join Date: May 2006 Age: 19
Posts: 30
Downloads: 0 Uploads: 0 | The ONLY thing you need to make this amazing is some advanced lighting, the basic shadows are killing you. Your work is amazing, mental ray can take it to the next step. |
| Animating fiction, filming the truth. | |
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| | #40 (permalink) |
| SFM Guru | Well some of the lighting in the shots above is intentionally a bit basic, since I don't want long render times just to show the clutter or the latest update to the lifts, but I see what you mean even in the better renders. I'm really a novice, especially when it comes to lighting. I'm always reading people's messages about the third party renderers they use, but I don't know anything about them. What does mental ray do differently? |
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