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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 02-16-2008, 03:44 PM   #51 (permalink)
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wow thats fantastic! expertly done
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Old 02-16-2008, 09:54 PM   #52 (permalink)
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Thanks chaps. I've now finished the tube more or less. Just needs some texturing work to complete it. I'm not totally happy with the lighting, but it turns out there are differences in how the tunnel was lit in the mini series and second season, so I went for a compromise between the two.

I made a quick vid showing a pilot's eye view of a launch. Might have a go at a more extended video once I've completed all the bay.. oh and a Viper.

http://www.johnpearse.partsking.net/tube2.mov
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File Type: jpg tube5.jpg (42.4 KB, 126 views)
File Type: jpg tube6.jpg (42.0 KB, 140 views)


Last edited by Pearse; 02-16-2008 at 10:07 PM.
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Old 02-16-2008, 10:23 PM   #53 (permalink)
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Very nice, looks good to me.
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Old 02-16-2008, 10:27 PM   #54 (permalink)
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the last part of your avi is weird whys it jiggle? lol

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Old 02-17-2008, 04:58 PM   #55 (permalink)
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I was trying to make it look a bit like the Viper was banking from side to side as the pilot got to grips with his surroundings, just to give a sense of realism. It did turn out looking kinda weird, didn't it?

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Old 02-18-2008, 03:54 PM   #56 (permalink)
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That's turning out VERY nicely. The lighting in the tubes in the series is very dark anyways. I'm amazed you've been able to get things as close as you have been.

Great work!
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Old 02-19-2008, 07:28 PM   #57 (permalink)
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Well luckily there was a detailed (but really small) pic of the tubes in the first season Companion, so that helped me out a lot. I realised when I looked at screencaps that a few things were different from the image in the book, but nothing major. For that reason the lower section of the walls on mine are wrong, but I prefer them like this so I'm letting it go.

Since then I've been working on the Landram, which has crept up a few times on the new series. I'm thinking it'll be something fun to stick in the back of shots since it's small enough to fit inside the hangar bay.

Again, I'm trying to be fairly meticulous with the details, but as usual with these things, the reference material you thought was so abundant just seems to vanish when you start needing it.
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File Type: jpg landram1.jpg (66.4 KB, 30 views)
File Type: jpg landram2.jpg (65.0 KB, 21 views)

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Old 02-20-2008, 07:26 PM   #58 (permalink)
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Had the day off today, so I tackled most of the tricky parts of the Landram, but I'm not sure how I'll do the tank tracks(which is what the giant cylinders are standing in for). I'd like to make it possible to animate them, so I guess I try putting them on a spline... I hope that works or it'll be staying still.
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File Type: jpg landram4.jpg (66.3 KB, 41 views)
File Type: jpg landram3.jpg (74.7 KB, 30 views)
File Type: jpg landram5.jpg (85.4 KB, 27 views)


Last edited by Pearse; 02-20-2008 at 07:28 PM.
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Old 04-06-2008, 04:43 PM   #59 (permalink)
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absolutley amazing...really!
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Old 04-06-2008, 06:12 PM   #60 (permalink)
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Excellent work, there are a few tank track tutorials on the web, should help with those.

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