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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 11-12-2007, 11:08 PM   #11 (permalink)
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Pearse: The round bit is the drone launcher, it opens up and launches a whole load of whoop-ass on anyone stupid enough to attack the city.

Current WIPS: None 'cause I'm a lazy bastard.

"With 5,000,000 models being destroyed a week, who's going to miss another one?"
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Old 11-25-2007, 02:23 AM   #12 (permalink)
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Just to show i havent ran away from this project heres a little update. Ive been working on and off it. I will texture the main peir once i got the buildings on it done That way ill know the correct places to put dirst and lines and stuff...

Anyway I hope you like...

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Old 11-25-2007, 03:06 AM   #13 (permalink)
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Honestly, I think it's a great work so far!

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Old 11-26-2007, 01:59 AM   #14 (permalink)
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Some more work done. UV unwrapped the 5 drain thingy and textured that. Might do some more tweaks to that actualy. Also modeled and textured a few more buildings.


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Old 11-26-2007, 03:21 AM   #15 (permalink)
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great work bro!

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Old 11-26-2007, 04:35 AM   #16 (permalink)
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this is pretty amazing. Great job.

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Old 11-26-2007, 07:17 AM   #17 (permalink)
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looks really good. you nailed those refs pretty much head on. my only crit would be to mabey make the large area containing the small buildings a little more dense. there looks like there may be a little too much open space. but id say thats one of the things that varies a lot per model used as a ref.
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Old 11-26-2007, 12:44 PM   #18 (permalink)
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I am excited to see where this is going.
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Old 11-26-2007, 01:00 PM   #19 (permalink)
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Looking at the renders of the version 5 show model im not sure what to do about the small buildings in the larger hole... The reason it it does look like theres mode detail in there but Ive placed the buildings just about right. I think its the lack of textures thats giving the sparce impression.
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Old 11-26-2007, 05:08 PM   #20 (permalink)
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yea it could be, its an easy thing to change in the end though, wouldn't worry about it.
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