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Old 12-12-2007, 02:36 AM   #111 (permalink)
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warp sustainer engine paneling. I'm not sure what's going on with the glow... the plasma flow to the coils must be unbalanced (er, or, ...something).

the copperish inset around the field release gap (glowey bit) is a reference to the Enterprise's coils. is it too much?
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Old 12-12-2007, 03:51 AM   #112 (permalink)
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Im assuming the glow is supposed to span the entire distance of that cut out.

Looks like you may be having a N-gon problem. Sometimes kerky tries to triangulate N-gons and gets it wrong. Best bet is to have only quads or tris around inward cuts.

The copper is a nice touch.

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Old 12-12-2007, 04:53 AM   #113 (permalink)
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correct-a-mundo.

the part that glows is actually a curved "strip" of quads - all with four edges and flat faces, front and back - and it's separate from the cut/extruded part...

? dunno


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Old 12-12-2007, 05:22 AM   #114 (permalink)
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I don't think the glowy part is the problem. Its possible that it might be the areas of the main mesh that are adjacent to it.

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Old 12-12-2007, 02:03 PM   #115 (permalink)
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This looks great, Traq. I sincerely wish you had a copy of MAX or Lightwave, though. I get the impression that Wings is nice for all kinds of preliminary designs, but it seems like it's tough to work with as a high-poly modeller. If you had one of the higher-end modelling applications, I think you'd knock this puppy out of the ball park. And, even so, the work you've done is truly amazing. Color me impressed.

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Old 12-13-2007, 12:25 AM   #116 (permalink)
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huh... i'll look into that. there are a few faces on the copper part that aren't flat. I just did a few "quick fix" tries and there is a difference, but the problem is still there. I may have to remodel that whole part.

So (if you have any idea, just curious), why would problems on those faces affect the glowy ones? some sort of reflection issue? doesn't make much sense to me.

NS- thanks, man! appreciate it. though I really admire Ozy's Wings projects, and I wouldn't call them "preliminary." I've got the design angle down, I'm just not as good a modeler. I'm getting better though.

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Old 12-13-2007, 01:17 AM   #117 (permalink)
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Originally Posted by traq View Post
huh... i'll look into that. there are a few faces on the copper part that aren't flat. I just did a few "quick fix" tries and there is a difference, but the problem is still there. I may have to remodel that whole part.

So (if you have any idea, just curious), why would problems on those faces affect the glowy ones? some sort of reflection issue? doesn't make much sense to me.....
Its hard to say with certainty what the problem is without taking a look at the mesh. But from what I can see, it still seems like part of the surrounding mesh is folded over and covering parts of the glowy stuff. Perhaps it would help to know the steps you went through to make it? Extrude region inwards?

What I would do is select one of the faces (somewhere that you can see easy) and Continually tap the 'F' key (or click the 'face' icon at the top). The surrounding faces will be selected each time. The pattern spreads out evenly from that face, and when it doesn't, that indicates a spot where something isn't quite right. (works with edges too, but that is a little harder to track)


BTW... you are getting better.

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Old 12-13-2007, 05:33 AM   #118 (permalink)
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well, I guess the problem was in the glowey bit. remodeled that and it glows fine. I did, however, somehow create some serious problems on the copper inset and the upper hull plate in the process. I guess I'll have to remodel those as well. oh well. thanks for your help, Ozy (yet again)

also, just FYI i suppose, attached a quick view/description of how it's all modeled.
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Old 12-13-2007, 06:44 AM   #119 (permalink)
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Awesome modeling so far mate.

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Old 12-13-2007, 07:47 AM   #120 (permalink)
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Nice work.

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