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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #31 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | Yea, I didn't have any problem with exposure/contrast for the exterior shots. they were nice. I'm using the settings "as is" except for: ray tracing>render method: production AA GI method: photon map+final gathering (SW) material settings>ambient color: .5, diffuse color: .75, specular color: .25 thanks for the tips on the light settings |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 | |
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| | #32 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | underside details. landing feet and boarding hatch/platform. as of now, no, you can't actually open the hatch and look up into the interior, but it's all lined up, so I may work it out later. next big thing, though, is the impulse engine, which will be centered between the feet. enjoy! [edit]added close-up pic. sorry for the oversight [/edit] |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 Last edited by traq; 01-21-2008 at 04:58 AM. | |
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| | #33 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,664
Downloads: 0 Uploads: 0 | Cool... its a flying saucer. ![]() Good stuff. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #34 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 | |
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| | #36 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | man, glowey stuff really eats up render time... until now, everything took about a minute. the impulse glow took 15! -and then I accidentally saved it as a .gif. FNA... It must be time to sleep. |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 Last edited by traq; 01-21-2008 at 04:58 AM. | |
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| | #37 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,664
Downloads: 0 Uploads: 0 | Yes, self illuminating materials will eat up your render time a lot. This is in part because each triangle in the mesh is acting as a single light. For that reason its very easy to get the number of lights up into the hundreds. One way to get around that is to create a single square that overlaps the mesh, and set that as your emitter. Another way that I did once was to hollow out the insides in wings. (Using bridge) and then place a very powerful omni light inside. Looking good. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #38 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | what settings did you use for the emitter (the model that has the light inside) and for the light itself? when I tried it, the light glows through everything. |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 Last edited by traq; 01-21-2008 at 04:58 AM. | |
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| | #39 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,664
Downloads: 0 Uploads: 0 | If you are trying the omni light thing, then I would suggest that you make sure that the chamber where the light is inside, is sealed with openings only where you want the light to shine out. I can do a quick sketch if you like. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #40 (permalink) |
| SFM Guru Realname: Adrian Join Date: May 2006 Location: So Cal Age: 29
Posts: 908
Downloads: 0 Uploads: 0 | made a new emitter plate, octagonal instead of round, a lot less triangles and it renders fine. I couldn't get the omni light setup to work properly... also, a test on the hull plating (final colors will match the D, just playing with the tones right now. anyone think I need a third color? |
| I design your custom anything * Sea Scout Ship Changing Tides "You Know You Want To Hit That." Wings3D +Kerkythea ~ WIPs! cellphone updated 4/18/08 1701-D/01 Calypso -updated 1/6/08 Last edited by traq; 01-21-2008 at 04:58 AM. | |
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