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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #21 (permalink) |
| SFM Guru | It looks like you're building it along, extruding the outside of it until it closes into one complete object, rather than getting a box, and then cutting into it ![]() Differen in a good way |
| "There is no problem which cannot be solved by the liberal application of high explosives" | |
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| | #22 (permalink) |
| SFM Obsessed Join Date: May 2006 Location: Summerland, B.C. Age: 41
Posts: 1,165
| Hey, don't be so self-depreciating. You're doing good work here. Wire looks just fine. If you were really so disappointed with the the model you wouldn't be posting it, so lets see some of the confidence show in your posts. You're doing great, so be tall, be proud, be hunched over a keyboard. MORE UPDATES! |
| Support the Network: 3D Scifi | Framevoid | Scifi'ers Anonymous | Ejected Core |Wolf Den Productions | |
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| | #25 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,731
| Cool cool! I Like how its coming along. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #26 (permalink) |
| SFM Nugget Realname: Paul Roukema Join Date: May 2006 Location: London, On .CA
Posts: 139
| Game models are from lwg3d.com Managed to make some good progress today, instead of just pecking at it by a little. I got the lasers imported into blender so I can start working on those and finally realized why they're not built into the core mesh. It turns out that their designed to have recoil, kinda odd considering thy fire something massless. Managed to get the front section roughed in as well. |
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| | #27 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,731
| Were is the pic? anything? |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #28 (permalink) |
| SFM Nugget Realname: Paul Roukema Join Date: May 2006 Location: London, On .CA
Posts: 139
| Ran into some issues working on the lower front of the ship. It turns out that the meshes I have for reference do not match the in game model in this area. This required me to do some serious tweaking in that area. The first a+ttached shot shows the reference mesh the second shows ingame |
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| | #29 (permalink) |
| call me Roman Realname: Roman Join Date: May 2006 Location: Karlsruhe, Germany Age: 23
Posts: 549
| Looks like a uv mapping error. the ingame screenshot should do for a reference as well though. |
| My WIP: Hiigarian Transport 'Bishop' Gallery: Golden Shoal | Dangerous Encounter II | Opening Fire II | Opening Fire | Disparate Siblings | Homecoming | |
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