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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #61 (permalink) |
| SFM Oracle | Haven't been here recently. Sry. Sweet work here. The details prove that this beasty will be a sweet ship. |
| See the Shadows of Darkness, Hear the Scream of Cruelty... That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love... | |
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| | #62 (permalink) |
| SFM Guru Join Date: May 2006 Location: Essex, UK Age: 31
Posts: 667
| Yeah, the details are making a great difference from your first pics! I personally (and I stress this is entirely personal opinion) don't go for the cones on the underside. Not that I would put stuff there, they just seem smooth and pointy and I'm not sure why, they just don't follow the overall lines in my 'sight' but hey she is your design, how do -you- feel she is shaping up? Pretty cool eh? (I can remember when I started, I was satisfied when I managed to get a box on screen!!) But seriously, she's looking better and better. I can't wait to see her textured and in space. She'd certainly give the renegade a run for her money! |
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| | #63 (permalink) | |
| SFM Guru Realname: Keith Bell Join Date: Nov 2007 Location: Victoria, BC, Canada Age: 41
Posts: 288
| Thanks Aresius ![]() Quote:
I was, for the most part, just playing around with a new plug-in for SketchUp which can make the cone shapes. I do like the length difference but the cones are kind of plain.Also for your amusement, one of the first things I ever did in SketchUp was to make a giant rectangle... Just to play with scale, but still, just a big box.Now one of the things I want to figure out is how to make an object (say a window) and have it duplicated around the body of a ship at equal distance around a center point. I know it can be done but I will have to spend some of my very limited time to read up on it | |
| Veni Vidi Visa | ||
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| | #64 (permalink) |
| SFM Guru Join Date: May 2006 Location: Essex, UK Age: 31
Posts: 667
| Yeah the fact that they are there and are round and are different lengths all works for me, it's only the conical bit, but again it's just personal preference, probably because I'm not used to seeing cones on ships!! In any case, if you like it, you should keep it. Weren't these sourced from original drawings? Are you already at the stage where you're putting more detail on these than there are on the sketches? (I hardly put any detail on sketches these days!) |
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| | #65 (permalink) | |
| SFM Guru Realname: Keith Bell Join Date: Nov 2007 Location: Victoria, BC, Canada Age: 41
Posts: 288
| Quote:
![]() I am all ready doing more than the original sketches. The whole antenna farm/cooling vents is new. I did up a better engine section than I had drawn too. Thought out the landing/take off/hangar area much better too. It is pretty fun and the time goes by so fast! Wish I had more of it. | |
| Veni Vidi Visa | ||
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| | #67 (permalink) |
| SFM Guru Realname: Keith Bell Join Date: Nov 2007 Location: Victoria, BC, Canada Age: 41
Posts: 288
| Here are some pics of the "Flyco" stations installed over the landing bays. Flyco is the place where landings are controlled and information between the small craft and the ship while on approach are controlled/mediated (especially with foreign craft). These are usually qualified pilots current on whatever type of craft will be on the carrier but are also the controlling officers for foreign craft when they arrive. |
| Veni Vidi Visa Last edited by cavebear; 04-29-2008 at 02:00 AM. Reason: deleted pics - ran out of space | |
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| | #68 (permalink) |
| SFM Oracle | Good. Very sweet. It may take some time until I can model something in SketchUp (I've just purchased it and now I'm toying around with the different options.), but I'll hope to be able to craft something valuable once. |
| See the Shadows of Darkness, Hear the Scream of Cruelty... That's why I've became a Warrior of Heart, Defend the one you like, Guard the one you love... | |
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