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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 05-12-2008, 06:19 AM   #151 (permalink)
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Quote:
Originally Posted by nova1701dms View Post
I probablt should have read more of this but I was wondering....are you going to release this mesh? And if so, will it me in 3ds max? by the great job!
He did release it, check the Downloads section but it's only in Lightwave.

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Old 05-12-2008, 12:42 PM   #152 (permalink)
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Thanks Aaron S, Darkone!
And...
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Originally Posted by Lonewriter View Post
you know how much I love it
http://www.scifi-meshes.com/forums/3...-skinfaxi.html (shameless self promotion) great mesh as always. I love working with it.
Thanks Lonewriter, I also am looking forward to see the next image!
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Originally Posted by XRaiderV1.7 View Post
thank you, very much tan.j
as always, excellent work.
can you do a 3qtrs perspective shot, from the forward(nose end, or bow) portside of the ship, at 1280 x 1024 resolution, with a generic star background, decent lighting setup?...
Okey, but give me time as always . I'm going to try it this weekend.
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Originally Posted by Melak View Post
Wow, those hexagonal panels must've taken a lot of patience to do
Looks great!
It took about four hours to do... fortunately I forgot what I felt during paneling work because these panels look better than I expected
Quote:
Originally Posted by nova1701dms View Post
I probablt should have read more of this but I was wondering....are you going to release this mesh? And if so, will it me in 3ds max? by the great job!
Skinfaxi's mesh had been released and I'm going to release Sleipnir's mesh in LW format, at the end of May or earlier.
Unfortunately I can not handle 3DS Max data. (Yep, though there are lots of wonderful meshes in 3DS Max format, I can not use them...)
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Old 05-12-2008, 09:43 PM   #153 (permalink)
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Originally Posted by tan.j View Post
...
Unfortunately I can not handle 3DS Max data. (Yep, though there are lots of wonderful meshes in 3DS Max format, I can not use them...)
Sometimes you can. All that you need is a obj, 3ds or dxf export from max. Lightwave can import all these formats, Iīm sure. The trouble is the mapping, which maybe youīll have to reapply and the flipped pollys, which sometimes youīll have to flip manually.

At my side, I can say all of your lwo meshes resulted in perfect obj or 3ds files, which imports very well in max. Isnīt necessary to flip pollys, just to reapply the textures. Of course that optimization is needed too, itīs cause the translation process, not cause your fault. Your meshes are really great, a piece of art, I can say.

If youīre looking for a specific 3ds or obj export, let me know and Iīll see what can I do for you.

One more time, thanks!!

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Old 05-13-2008, 05:46 AM   #154 (permalink)
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cool.
thanks, tan.j

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Old 05-13-2008, 11:07 PM   #155 (permalink)
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Your doing fine Tan j!
All you need to do is release it as is and let the people who want to PORT to 3D MESH!

"When the GRIM REAPER comes a calling, I'm going to make the bastard earn it"!
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Old 05-13-2008, 11:15 PM   #156 (permalink)
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Originally Posted by Darkone View Post
Your doing fine Tan j!
All you need to do is release it as is and let the people who want to PORT to 3D MESH!
As I said and he said, he did release it. It is in the download section here at SFM. He doesn't have Max so he can't export it. I tried to but I just haven't had the time to figure out how to do it.

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