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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 03-05-2008, 07:42 AM   #11 (permalink)
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I like the design, the model is so detailed.

Keep to post!!

Bye

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Old 03-05-2008, 07:51 AM   #12 (permalink)
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Cant see a thing unfortunatly, the IT department at work blocks all picture hosting sites, and there arent any pictures uploaded using the attatch feature.

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Old 03-05-2008, 11:20 AM   #13 (permalink)
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Hi again guys. Thanks for the good words. This mesh is little low poly, because he will have some smooth. I think to make it very high details on him . The wing are not yet ready(have some work in the studio), but i will finish this model .


sorry my english
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Old 03-05-2008, 11:24 AM   #14 (permalink)
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ahh cool so it is a subd mesh
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Old 03-14-2008, 05:38 PM   #15 (permalink)
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here is some update on wings





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Old 03-14-2008, 05:41 PM   #16 (permalink)
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lets see some real renders, it's a bit hard to tell what's what with the wireframe

I pity the fool!
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Old 03-14-2008, 06:08 PM   #17 (permalink)
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Those wireframes do, however, show a lot of the process used to make the thing. Unmerged objects... I gotta try that!

Nice bot, I really like it.
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Old 03-14-2008, 06:23 PM   #18 (permalink)
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it's looking very segmented and low poly, is it meant to be a real time model?

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Old 03-14-2008, 06:39 PM   #19 (permalink)
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it looks low poly, but it doesn't look bad, so I'd guess it was for real time use

I pity the fool!
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Old 03-14-2008, 07:19 PM   #20 (permalink)
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Even if it's not for RT or a game model it's still a good idea to "rough-out" the proportions if you're not sure about the design before you do your higher poly work.

Sometimes the worst opponent is the one closest, yet ignorant of the truth.
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