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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #165 (permalink) |
| SFM Guru Realname: Ryan Wolfe Join Date: Jul 2007 Location: my mind Age: 29
Posts: 524
Downloads: 7 Uploads: 0 | Aaaaaaarrrrrrrrrgggggggghhhhhhhhhhhh!!!!!!!!! ok found a mesh error that couldnt be fised in a manner I like so did the fuesalage agian almost I dentical but without the error. In the process decided I wanted to try a canopy that opened, changed its look a bit and started putting in the landing gear bay doors. I made the area for the intake vents a little larger as well. |
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| | #167 (permalink) |
| SFM Guru Realname: Ryan Wolfe Join Date: Jul 2007 Location: my mind Age: 29
Posts: 524
Downloads: 7 Uploads: 0 | yeah the last one had one ridge where the engines start much more sloped than the other side. hopefully this thing will be done in the next week or two, cause Im itching to start on my next project for the story its going to be a set piece. |
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| | #168 (permalink) |
| SFM Guru Realname: Ryan Wolfe Join Date: Jul 2007 Location: my mind Age: 29
Posts: 524
Downloads: 7 Uploads: 0 | well its not much but it is progress. Got the air spoilers built. And the pic that is of the cockpit interior, the wall at the front that goes up to the canopy, for some reason when I dow uvw unwrap i cant get that set of faces to dtach for the rest. anyone have any ideas on that? |
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| | #169 (permalink) |
| SFM Obsessed Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,144
Downloads: 0 Uploads: 0 | Yeah, it means it's probably completely warped and mis-scaled somewhere in the uvw uwrap. you can always, with the uvw edit open, select the face in question in your viewport and have it immediately highlighted and selected in the uvw unwrap. |
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