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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #221 (permalink) |
| SFM Obsessed | |
| My Page - http://starships.host.sk/index.htm 1-Absolutelly no!!! It wonīt be done... You wonīt see a ridiculous pokemon as a crew of my ships. And donīt ask me about technobable too, please! 2- Science Fiction itīs only FICTION. Donīt argue as it is a real thing. It isnīt! | |
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| | #222 (permalink) |
| SFM Nugget Join Date: May 2006
Posts: 92
| One thing I really enjoy looking at regarding this model are the engines. They look powerful (big, purposeful) as they should. That and the defined neck details. Really top notch designing. |
| It's not just enough to live - you have to have something to live for. | |
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| | #224 (permalink) |
| SFM Oracle | I havent decided on the registry on the saucer yet, I might just go tos style with it using the same font as on top. Nacels will get reg as well the ncc l70l. The markings on the nacels though might get redone. |
| -= Madfishway Tuts - My-DA =- | |
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| | #225 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,323
| Fantastic model! As always ![]() I believe the Mental Ray update in one of the more recent max versions added support for light emitting sufraces/materials, I don't suppose there is a way to update just Mental Ray in older max versions though :/ |
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| | #226 (permalink) |
| SFM Oracle | Max 9 has something but Im finding MR in max has more than one way to do things. The one I found is use Arct mat and in the self ilum slot and use glow (lume) shader. Issue is I am not using MR on this project. And most likely will not for the time being. Maybe in the future Ill spend the time to rerig all the materials and optimise it for that but right now the drawbacks in time and visual detail, I am sticking with scanline. |
| -= Madfishway Tuts - My-DA =- | |
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| | #229 (permalink) |
| SFM Oracle | Yes it is the default set renderer other is Mental Ray since max7? |
| -= Madfishway Tuts - My-DA =- | |
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| | #230 (permalink) | |
| SFM Nugget | Quote:
I've been using Scanline for quite a long time and I feel very confortable working with it but recently I've been considering using MR as my default renderer. It's very powerfull even for simple renders. | |
| MY PORTFOLIO My last image: 'The Chekov Maneuver' Current WIP(s): The Bad Guys | Bonaventure Class Starship | L.A.P.D. Spinner | ||
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