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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 07-22-2008, 05:31 PM   #141 (permalink)
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Someone, i think homerpalooza67 tell me to do the textures more "metallic". How can i obtain that effect?
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Old 07-22-2008, 05:36 PM   #142 (permalink)
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Adding specular reflections to the materials will help. In the Material Editor, increase the specular level to whatever looks good. (works only with direct lights)
You can also use modified versions of your textures in the specular level or specular color slot, to create different reflections on different parts of the texture.
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Old 07-22-2008, 09:10 PM   #143 (permalink)
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Quote:
Originally Posted by Davide_sd View Post
Someone, i think homerpalooza67 tell me to do the textures more "metallic". How can i obtain that effect?
Free Metallic Backgrounds and Texture Gallery
Spiral Graphics - Free Seamless Robust Metal Textures
metal textures

Sorry for taking too long, try googleing it.

http://www.alecm.com/images/gallery/...59x01_0162.jpg

GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
GateWorld - Stargate Image Gallery
Attached Files
File Type: zip SGA SC.zip (154.7 KB, 23 views)

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Old 07-22-2008, 09:27 PM   #144 (permalink)
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Thank you for the answer.
homerpalooza67, thank you for the images.
Today i've tryed to make the rust on the main texture, and also to do a bump map; tomorow i'll upload some pics.
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Old 07-22-2008, 09:32 PM   #145 (permalink)
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no prob took me a while to find decent screencaps, and took some myself and put in the zip file...
no prob if you know what episodes its from

check that website for screencaps from 2x19: Inferno, you shud be able to get some decent refs on the aurora

/EDIT: [CG Textures] - The worlds largest free texture site

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Last edited by homerpalooza67; 07-23-2008 at 05:21 AM.
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Old 07-23-2008, 12:29 PM   #146 (permalink)
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i've done some little change in the main texture: i've add the pannelling, but i use a bump value too high. I've add the rust in the main texture. Now i'm trying with different bump value.
let me know what do you think, and where i can do better.
Attached Images
File Type: jpg aurora_wip54.jpg (61.5 KB, 121 views)
File Type: jpg Aurora_wip55.jpg (98.6 KB, 90 views)
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Old 07-23-2008, 12:50 PM   #147 (permalink)
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Very nice texturing

All my science fiction stories and works, among others, can be found at,
http://the-new-sg1.forummotion.com
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Old 07-23-2008, 04:56 PM   #148 (permalink)
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thank you!
i've done some test with different bump map. What' s your opionion? i think the version-b is better.
Attached Images
File Type: jpg Aurora_wip55b.jpg (96.8 KB, 112 views)
File Type: jpg Aurora_wip55c.jpg (101.2 KB, 94 views)
File Type: jpg Aurora_wip55d.jpg (96.3 KB, 98 views)
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Old 07-23-2008, 05:16 PM   #149 (permalink)
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Version b looks the best
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Old 07-23-2008, 05:27 PM   #150 (permalink)
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my bro and i both think B is the better one of the three

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