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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #162 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| Force fields. I really don't see the efficiency of having hard doors. In the Stargate universe if you ever lose your shields you have about 2minutes to live before your ship goes away(exceptions if the heroes are on board, or if it's Atlantis ). anyway, updated the thumbnail animation. |
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| | #163 (permalink) |
| SFM Obsessed Realname: Adam Join Date: Dec 2007 Location: Poland Age: 19
Posts: 1,193
| Wow the previous images are outstanding ! |
| Fitter, Happier And More Productive ... | |
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| | #164 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| well. I managed last night to get a little preliminary work done, and test my shaders. Not much, but I thought I would post. ![]() ![]() |
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| | #167 (permalink) | |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| Quote:
reworked the glow to be a bit brighter and more color balanced. ![]() and finished a few more of the basic textures of the umbilical sections. | |
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| | #170 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| the land texture is for the arboretum type structure. Something Raynor thought he would want so it's in there. I need to find a better texture for it though. That one is an old planet set I had and threw it in there. if I can find something a little more to scale I'll use that instead. textures should show up better if I can ever figure out a good nebula environment. Lots of light bouncing around from several directions will help light the place up. I kind of like the moody blacked out look though. ![]() anyway, update! other than doing the unwrap on the surface, this should be a good representation of the finished umbilical sections. Also the window texture I'm using here is sort of the distance map. On high visual traffic areas like the city I will probably full unwrap. ![]() |
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