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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 08-14-2008, 03:45 PM   #271 (permalink)
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quick post. Here is the requested wire. Quite a large file so I'll just link.

http://cbrockett.com/images/misc/sta...texture-31.jpg

not sure what you mean by 1Mp though. 1 megapixel? I think I beat that.
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Old 08-14-2008, 03:54 PM   #272 (permalink)
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That's amazing! Really nice to see this wire!
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Old 08-14-2008, 05:31 PM   #273 (permalink)
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thank you for the wire.
great work, amazing.
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Old 08-16-2008, 03:56 PM   #274 (permalink)
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update! rendered out a shot with a couple of flanking Beliskner (my interpretation of a Beliskner anyway ), and an O'Neil out in front.

still lots to do, but it looks a bit better.

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Old 08-16-2008, 03:59 PM   #275 (permalink)
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this is AWESOME!
Really nice picture!
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Old 08-16-2008, 04:05 PM   #276 (permalink)
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awesome. may i ask for tris and quads count?
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Old 08-16-2008, 04:24 PM   #277 (permalink)
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beautiful

Angel's Reach
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Don S Davis 1942-2008. Godspeed and thank you
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Old 08-16-2008, 04:24 PM   #278 (permalink)
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posted it a couple pages back. roughly 380K polys. Can't say quads or tris only because quite a few of the polys are neither. I know it's not strictly good modeling, but it sure does save a ton of memory space, and without the models being for real time engines or character rigging, I doubt they will give me trouble.
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Old 08-16-2008, 08:55 PM   #279 (permalink)
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New render looks übercool, amazing! :-) IMO certainly gives better sense of scale.
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Old 08-20-2008, 05:02 AM   #280 (permalink)
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damn that is sweet great work man
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