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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #271 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| quick post. Here is the requested wire. Quite a large file so I'll just link. http://cbrockett.com/images/misc/sta...texture-31.jpg not sure what you mean by 1Mp though. 1 megapixel? I think I beat that. |
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| | #274 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| update! rendered out a shot with a couple of flanking Beliskner (my interpretation of a Beliskner anyway ), and an O'Neil out in front. still lots to do, but it looks a bit better. |
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| | #278 (permalink) |
| SFM Guru Realname: Cody Join Date: Jun 2007 Location: West Texas Age: 22
Posts: 301
| posted it a couple pages back. roughly 380K polys. Can't say quads or tris only because quite a few of the polys are neither. I know it's not strictly good modeling, but it sure does save a ton of memory space, and without the models being for real time engines or character rigging, I doubt they will give me trouble. |
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