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Old 05-15-2008, 02:16 AM   #1 (permalink)
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Rifle

Here is my first model for a game Tealon, rifle looks kinda kool tell me what you guys think!!!!
http://yanko.ca/game/rifle/video_rifle/rifle06_anim.wmv
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Old 05-15-2008, 02:24 AM   #2 (permalink)
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Not bad. But ditch the little "doors". That's begging to foul the weapon with an ammo jam. Even with advanced technology it'd be too fragile or prone to blockage.

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Old 05-15-2008, 03:14 AM   #3 (permalink)
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interesting, not a bad start, a lot of resemblence to FN F2000

some crit though, the handle looks too thin, and the trigger/trigger guard too large. It looks as if you could almost sqeeze the trigger with 3 fingers atm

the scope flows with the design nicely, but it's not very funcional and not interchangeable, so I dunno, depends if you want to go with looks or realism, works both ways

also I think it could looks good with picatinny rails on sides not only below

other than that and the doors as kadaeux mentioned looks great, I really love modern bullpup designs
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Old 05-15-2008, 04:58 AM   #4 (permalink)
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Thankx guys , i was wondering about the doors any idea what should i do for it , in the game there are shells flying ouy where i animated the doors, so any idea how i should do it, and it's for a game so i have to make it as low poly posible lol,
thankx
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Old 05-15-2008, 06:11 AM   #5 (permalink)
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Quote:
Originally Posted by Yanko View Post
Thankx guys , i was wondering about the doors any idea what should i do for it , in the game there are shells flying ouy where i animated the doors, so any idea how i should do it, and it's for a game so i have to make it as low poly posible lol,
thankx
Just leave out the doors, have the shells flying as one would expect with a weapon but without the doors. OR! Use youtube and such to look up weapons firing, there are plenty, for ideas.

Reality is like a kick in the balls, you see something you like and WHAM.
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