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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #42 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,444
| Thanks for the rough length guess mate. Not that I'm a stats nut but with some size reference it's easier to wrap my head around the design as a whole. You bridge is looking very nice, very nice indeed but to be honest it looks a bit flimsy compared to the rest of the ship. Beef it up with some armour plating or some sliding armoured shutters for the windows. All you need now is one good placed shot to blow that bridge-nipple from the ship's bosom. |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles The Martian Idea "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #43 (permalink) |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 690
| @Meph: thanks and yes, you are definitely right about it being a weak point on the carrier. I intend to put some plating around it, the problem is though, that I dunno how to do it for it to look good and and at least a little effective Any idea?@liam887: thanks, I hope so. |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | |
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| | #44 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,444
| Hmmm one way you can do it is to make just very thick hull sections and have the windows pretty deeply recessed into it. That way you give the clear impression of fat armour and you leave room for protective shutters. Much like a WW2 bunker. You could till use the shape you have now, just make it a bit fatter and wider (I wouldn't go higher) and recesss the windows. |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles The Martian Idea "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #45 (permalink) | |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 690
| Quote:
Hmmm that sounds viable.. thanks for the idea I will definitely try it. | |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | ||
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| | #46 (permalink) |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 690
| And then, there were lights. . . Position light + hangars approach corridors to be more precise. I just messed around with the lights as I wasn't really in the mood for modelling. One thing I have done though. I followed Meph's idea about the tower and it really paid off. I made it a bit lower so it looks a bit more "fatty" and I recessed the window further in. It looks far more fitting now. ---Thanks again Meph!--- Anyway c&c welcome as always. btw: There will be more of the lights later on. |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | |
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| | #47 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,444
| Anytime mate! ![]() It sure does look more solid now |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles The Martian Idea "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #48 (permalink) |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 690
| Yeah it looks a lot better like this. And btw: I did rough calculation for you and my rough estimate was actually 100% precise. It's 1200m long, 875m wide in the engine section and 255m high in the tower section. and now I have a little brainstorm thema for all of you as I need your help to decide. I was thinking yesterday about putting few dropships and an regiment of marines on the ship as well. In practice, the marines will as well work as ship's company. But then I thought that the role of deploying marines shall not be assigned to an carrier. In the end I thought about 1-2 dropships just to make the carrier a bit more versatile, because as I said the marines will in end effect replace normal ship's company personel so it won't of of much difference in the crew requirements. Uhmm... please help, I really can't decide. I'm more or less inclined to the last option of gining it 1 max 2 dropships just for the sake of having the chance to use them. |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | |
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| | #49 (permalink) |
| Cat-Herder Extraordinaire Join Date: May 2006 Location: Leuven, Belgium Age: 31
Posts: 1,444
| That really is a tough choice. It depends a bit on what role you want to assign to the carrier. It can very well be a dedicated carrier with indeed just a few dropships and marines for CSAR duties to recover downed pilots and small strike missions. On the other hand, you do have a nice hangar setup that would allow for a more prominent assault role. Just thinking out loud here, but you could assign the port and starboard hangar bay each to seperate fighter-, fighter/bomber squadrons each with their own awacs/tanker support (small thingies like the ones on US carries today). If you're also making a background for the vessel you could introduce some rivalry between those port- and starboard crew. And that leaves the big hangar in front which you could use for a full marines assault regiment with several big dropships and own close air support craft. Considering the size of this thing, you can squeeze a lot of jarheads in there and still have a fighter complement of easily 100+ craft me thinks (considering that a US carrier has around 70-90 craft on a 340 meter ship...) |
| WIP - ISCS OLYMPIC WIP - MV-AC Heracles The Martian Idea "An excess of reason is a form of madness" - Kim Stanley Robinson | |
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| | #50 (permalink) |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 690
| That's indeed the question. I have yet to choose what specific role I'll give it. It depends a lot on the decision I make about the dropships. As dedicated carrier, War Hammer would act as support in an task force. If I put an marines brigade and drophips on it, it would be available for solo missions, maybe with one or two light cruiser as support. Also the three hangars are distributed like this: Port, Starboard are indeed separate Fighter Squadrons, where the front hangar is dedicated for Bombers. the rivalry is more between Fighters/Bombers tho you can feel some between the fighter squadrons as well. If I put the dropships there, it will be on the keel and not really hangars, more like docking locks. They will also be right under the Marines quaters to allow them fast boarding. |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | |
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