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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 08-12-2008, 06:13 PM   #121 (permalink)
Completely lost...
 
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nice. R2 looks sweet!

Keep smiling , It makes people wonder what your up to..
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Old 08-12-2008, 06:40 PM   #122 (permalink)
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ohhh wow! Threepio is getting in shape , huh?

I love the corridor with R2 ... is it Vray render or so? It looks much like a photo

Chris

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Old 08-12-2008, 06:44 PM   #123 (permalink)
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Me too - love the render of R2 in the Tantive IV corridor. Very nice!

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Old 08-12-2008, 07:11 PM   #124 (permalink)
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@Lord Ravensburg
Cheers matey

@ChrisGFX / Stonky
Thanks mucho guys, the Artoo corridor is rendered in Mental Ray

Well more later in the week

Wiz.
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Old 08-12-2008, 07:44 PM   #125 (permalink)
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Can't wait - you're doing a good job with a tough subect, C-3PO. I think that he's one of those models that is so organic and particular that it might take a lot of time and some redos, but will be that much more rewarding when you know that you got it right.

HD frames and the photoshop ruler are your friends. I once had to model something like this from reference photographs and I eventually made an excel spreadsheet that kept track of all of the measurements and did all of the analysis on the fly based on photoshop pixel measurements.

One of the things that I found helpful was to place importance on measurement data based on the size of the sample. ie. if I measured part of the model in two different photographs, but the piece was twice as big in one photograph, then that larger measurement would recieve twice as much importance. I ended up with some pretty decent results.

Go go go!

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Old 08-12-2008, 10:03 PM   #126 (permalink)
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Thanks mate, and thanks for the tips, going to have to give them a go me thinks!

Although I have loads of reference I don't have any definitive front/side/back profile shots, so most of this is suck and see (hence the fun with the shoulders :P).

I have measurements for the arms and a few other bits and pieces on him which were all garnered from the c3opbuilders website, (so thanks to all the guys on there for posting their building information ) but like you said lots and lots of redo's on the way, the more I look at him the more I shudder... so off I go

Cheers,

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Old 08-12-2008, 10:38 PM   #127 (permalink)
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You show very great results of your work here! I didn't expect this by looking at the thumbnail that represents your thread.

The LeoBERLIN...

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Old 08-12-2008, 10:41 PM   #128 (permalink)
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Cheers

Guess I should update the thumbnail, will do with the next post
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Old 08-12-2008, 11:08 PM   #129 (permalink)
GRRRRR!!!!
 
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Originally Posted by Wiz View Post
And here he is, in a reworking of (more accurate - some bits still missing) the Blockade runner (reworked for a fanfilm).

you know that looks great apart from the shadow, not quite sure how you got that - the lighting on R2 looks to match the scene perfectly, but the shadow doesn't

I'd say fix the shadow and try and get some reflections in there and it'll be perfect

I pity the fool!
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Old 08-13-2008, 09:47 AM   #130 (permalink)
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Thanks matey, and no problemo, can do

For the next one that is (this version used photometric web lighting with ray trace shadows), with hopefully Threepio all done and dusted and running around in his default state of panic.
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