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| 3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions. |
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| | #71 (permalink) |
| SFM Guru Join Date: May 2006 Location: Manchester Age: 38
Posts: 485
| Render farm I can get access to, its the patience bit that worries me... Ok here's today's progress, its been fun (not), the outer rim on his head has been a real pain in the arse, trying to figure out how to set up the smooth mesh without affecting all the extrusions I had done (for the inlets). I ending going back to an earlier save, and simply turbosmoothed (and collapsed the stack) and I am now cutting the extrusions back in from that, so really interested in what techniques people use for such bits where smoothed mesh meets hard egdes, curious to see if what I am doing now is actually the way to go? Anyway here is the update hopes ya likes!![]() I have some further tweaks and of course the inlets to finish, but on track for finishing the head this week ![]() Wiz. |
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| | #72 (permalink) |
| SFM Guru | yay ... cool update. I like very much Chris |
| "It is useless to resist!" - Darth Vader [WIP] Corellian Corvette | [WIP] X-Wing | [WIP] Lambda Shuttle | [FINISHED] TIE Fighter | |
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| | #76 (permalink) |
| SFM Oracle Realname: Jedman67 Join Date: Jul 2006 Location: New York
Posts: 2,547
| He said before that he's insane, so assume he means the whole body |
| "We apologize for the inconvenience.....please continue to hold, and a representative will be with you shortly....." "Hallowed are the Ori!" | |
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| | #78 (permalink) |
| Hallway Monitor | That's going to take some serious faffing about to do! Good luck on the challenge of making it: It looks awesome so far, especially with your improved metal shaders! |
| Visit my Endless Pluto Station project, I'm still working on it, honest! Tobian: Official SFM Minion & Registered FTL Drive lvr. Dave woz here! | |
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| | #80 (permalink) |
| SFM Guru Join Date: May 2006 Location: Manchester Age: 38
Posts: 485
| YAY! ![]() I have finished his head, stage one is done, and still completely sane... ![]() ![]() Although this was really the easy bit compared to the rest of him... (gulp) I have some final tweaks to do, remove some of the symmetry and wotnot, and not completely happy with the chin, but will come back to that later down the line ![]() ![]() The metal shader is still a WIP, but will refine as I go along ![]() ![]() Ok need sometime to research body modelling, but hopefully wont be too long before I have something to show ![]() Cheers, Wiz. |
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