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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 06-28-2008, 09:47 AM   #91 (permalink)
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coming alone nice, I know it a bit late. but those guns still look a bit on the slim side, comparied to the rest of it.

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Old 06-28-2008, 10:32 AM   #92 (permalink)
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@kborak, thanks, ninja? lol. I'm actually considering putting in a third toe with a ball. Will see.

@freak, thanks, I know but as stated before they're more of anti aircraft/vehicle gun. High velocity smaller caliber guns.

Last edited by Berkut; 06-28-2008 at 09:45 PM.
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Old 07-01-2008, 09:40 PM   #93 (permalink)
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sorry guys no updates for a few days, been busy. Anyways, did some work on the lower frontal armour panels:
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File Type: jpg sigma18.jpg (92.6 KB, 70 views)
File Type: jpg sigma19.jpg (77.6 KB, 31 views)
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Old 07-01-2008, 10:27 PM   #94 (permalink)
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Oh! I just noticed something might be missing from the gun on the right arm, an ammo box. I can imagine that if that things wants to stay in the fight for while, that it could use a decent supply of ammo? You could flesh out the design with a decent ammo feeding mechanism and ammo drum.

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Last edited by Meph; 07-02-2008 at 04:37 PM.
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Old 07-01-2008, 11:45 PM   #95 (permalink)
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yep, thats still on my to do list.

just noticed a mesh error in the last render
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Old 07-18-2008, 08:46 AM   #96 (permalink)
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Sorry for the lack of updates. Haven't had any time to work on 3d lately. Did the ammo and added a micro-missile launcher to the gun module (well micro by this scale, they're actually about 65mm). I think I'll pick out a module set that I like and just work on those. As cool as the idea sounded to me originally now I'm starting to think I'd rather work more on improving one setup rather than make 30 modules that would never make it into any images.
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Old 07-18-2008, 08:54 AM   #97 (permalink)
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I like that gun..

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Old 07-18-2008, 10:12 AM   #98 (permalink)
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Nice I like the gun too, but I still feel it needs to be beefed up a bit.

“Well, I guess wiping out 2 billion people sort of qualifies as a dick move. - Guerrilla
TH&B Project: Fighter 2 | Ships of the Naraka Empire | Ships of the Commonwealth of Solaris
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Old 07-18-2008, 04:28 PM   #99 (permalink)
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The mechanism could use a little bit more beefing. I like the ammo belt and curvature but there doesn't seem like a lot of space for an actual firing mechanism.

Good overall design-look though

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Old 07-18-2008, 06:13 PM   #100 (permalink)
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I have to agree with Meph, There is not alot for the Action of the weapon. You would need enough room for the Recoil buffer spring, the bolt, recivers and ejector port. Also take into account the amount of distance the Bolt would travel from discharge of the round. Theese look like 30mm chain gun shells. You would need a beefy recoil spring with roughly about 2 of recoil depending on your rate of fire.

The Recoil Buffer spring on the M16A4 service rifle is about 1 foot in length, This is designed to reduce the impact force gernerated by the bolt into the shoulder of the person fireing the weapon. Since our bodies can only take so much wear and tear before we become ineffencient the buffer springs have to stiff and durable. I would think that you might want to take the same consideration in your design, even though you are not dealing with organic bodies, you do however have a mechanical joint that is going to take the majority if not all the stress from the fireing of that weapon system. some sort of buffering system to reduce the amount of stress that joint will take should be implamented. Hope this gives you an idea on the beefyness.
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