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3D WIPs Post your works-in-progress (WIPS) and lets be open to suggestions.

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Old 09-12-2008, 11:04 AM   #1 (permalink)
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Elite: Cobra MKIII

My first WIP after lurking around here for a fairly long time. I may well have bitten off more than I can chew but I have to start somewhere.

Application: 3DS Max
OS: Vista Ultimate

Model: From the 80s game Elite - A re-imagined Cobra MKIII.

I want to retain the fundamental shape of the Cobra from the Elite and Frontier games as it is so iconic but try to see it as if it were a real life ship. The other aspect I want to convey is that it's an old ship, it's a design from many years ago in terms of both game life and real life. As such I am taking some queues from Star Wars/Empire Strikes Back style models.

cobraarmourrender.jpg


Last edited by Steve O B Have; 10-01-2008 at 10:37 PM.
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Old 09-12-2008, 11:33 AM   #2 (permalink)
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Nice start. The layout of the ship is simple so I'm looking forward to seeing what you do in the way of adding armour, greebles, engines etc.
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Old 09-12-2008, 11:39 AM   #3 (permalink)
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great idea and a nice start ! lut us see some updates !!
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Old 09-12-2008, 12:19 PM   #4 (permalink)
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Quote:
Originally Posted by Sly Assassin View Post
Nice start. The layout of the ship is simple so I'm looking forward to seeing what you do in the way of adding armour, greebles, engines etc.
Cheers - there is a lot of thought going into it. I think it needs to look 'right' rather than just a bunch of greebles. The other side of it is that I'm not a quick modeler so it's going to be an exercise in perseverance.

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Old 09-12-2008, 02:33 PM   #5 (permalink)
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Don't worry about your skill level. Picking a project that's hard, will help you improve your skills.
Also don't be afraid of tutorials.
I spent a day doing some and it improved my skills no end. Speed will come by itself as you practice.
BTW, cool project, I can't wait to see what you come up with.
Pagrin :-)
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Old 09-12-2008, 04:01 PM   #6 (permalink)
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very nice start.
I to am interested on where you'll take this... I did a 'KingCobra' a few years ago.. (Modified Mk III meant for combat and as a fast courier)
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Old 09-12-2008, 04:25 PM   #7 (permalink)
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BIG LOVE! If only todays games were as enjoyable as the ones from 80's. I'm certainly looking forward to this! Great start

"Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke
Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm
current WIP: SFS War Hammer <- Stdby due to Viky
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Old 09-12-2008, 05:55 PM   #8 (permalink)
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OMG Frontiers...... ahh memorys. If you want it to look old both game and IRL style take a page from the Mellineum Falcons book. how is that bird suppose to be. lol....

You have a nice start and a very simplistic shape to explore with your skills. but you would be surprised that some of the simpilist shapes give the most trouble. lol.... keep on trucking.
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Old 09-12-2008, 06:08 PM   #9 (permalink)
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Thanks for the comments all.

Boolean cut some ports out for retro thrusters - front, and rotational thrusters - sides. I have tried to position the rotational thrusters along the horizontal centre of mass as in real life we operate in a Newtonian manner. These are only preliminary shapes and may change at a later stage.


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Old 09-12-2008, 06:53 PM   #10 (permalink)
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Excellent and smooth start my friend. check out the portfolio of one steve 'coolhand' from this site. Hopefully his Asp is on it. I know it is somewhere in one of the flash headers atop this site.

Inspired by his reimagined Asp, I myself completed a Viper and got about a third of the way through a sidewinder. I'll be watching this one intently! (And once it's done, maybe we swap models for animations... though I'm horribly innefficient, so my Viper will probably be about a billion polys when it only needs to be eight... )

Look on the bright side, I can't get any worse!
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