Thanks Spry! But unless someone wants to retexture their mesh, I don't think we'll be seeing any perspective shots. As for anything else, we'll have to see.
Anyway, I've started on another one of my concepts. I thought the Blackbird stealth ship that we saw in BSG was okay, but it never set right with me. So I've done up what I think a BSG stealth Viper should look like. It's faceted like the F(sic)-117 and not smooth like current stealth aircraft because this would need to be an all-aspect stealth ship (3D space, right?), and current aircraft are really optimized for their mostly 2D environment. The inlets are also covered with a mesh (not shown yet, similar to F(sic)-117) to protect the engine face from DRADIS scans, since the inlets on Vipers are not nearly long enough for a serpentine inlet. I also took some design cues from the F-22, the Boeing Bird of Prey, and the Super Hornet. Obviously I've only got the initial shape down, and I need to start shading and detailing next, although there shouldn't be too many more details since it's a stealth ship!

So what do you think I should call her? I was thinking something like "Shadow Viper" or "Phantom".