- Help needed with Industrial Steel Texture
- LW's HyperVoxels => Max' ???
- Stargate Hyperspace Tunnel
- Character model deformation question...
- Background tutorial?
- Growing Ivy- quick and easy
- Program
- UMV mapping A face...
- Sonic Weapon Effects.
- Pulse Weaponry
- 3DS Max 8 filling virtual memory
- Polys and triangles help
- Modeling Cities on Accurate Terrain
- HDRI lighting/reflections
- Hull Plating Tutorial - Free Hand Cut?
- Image Sequence Converter?
- Greeble Methods.
- Sun Glare on Metal Surface?
- Can someone explain how this works?
- maxon cinema 4d vs max?
- Alien texture
- How would you detail a 15 mile long ship?
- Giant Sun: ST Voyager Opening Credits
- advanced shapes - deridex hull?
- Creating Movie From Still Images Max 8
- need help- basic Blender tips.
- Aligning image...
- Post - Production
- Greeble
- Mapping Question
- Motion Blur Max 8
- Smoothes concern....
- Beveling in Blender
- Buying A Computer Need Help
- Light Scattering on a planet's atmosphere
- Align to path - help! LW9
- Rendering an image
- What are the advantages of Lightwave?
- Adding an outline
- spline + poly attaching?
- Free 3D models
- Trying to make a fin in Max 5
- BSG Ribbing (got to be an easier way)
- Search reverences of landing runway
- Boolean removing random faces?
- Lava Fountain
- Maya 8 question
- 3D Software?
- 3D S/Ware for a Noob? Need advice.
- Reference
- ShapMerge . Autoclean of bad vertex
- Wavefront or Poser users ???
- Particle Cannon Beam
- Starfield for animations?
- Creating Panels In Blender?
- LW 9 - Removing hard edges from complex geometry
- A question concerning computer game renders of ships
- LW 9 Help
- DirectX Meshes
- truespace 3.2
- Exporting - Rhino to 3DS Max
- Modeling Help
- maya training
- Exporting From Blender
- phasers and shields
- Particle Limit ?
- I think I posted this in the wrong forum before...
- FirstBattle
- tell me what you like?
- Overlay after Rendering?
- Size question
- Truespace 5.0 - Specular maps
- MAX to Blender
- Maya vs Lightwave
- Blender: managing bone roll angles
- Atlantis Textures
- Two different F-302 in Stargate show?
- Which sketchup to get?
- textures
- 3DS Max: can an individual object become corrupted?
- 3ds max ProBoolean issue
- Starship Enterprise screwy textures
- UV Mapping Problems!
- Vessel Energy Shielding
- Atlantis
- Is this ok to do? or will i regret it later?
- Lighting and lens effects
- Converting from Max to Lightwave
- Modelling on curved surfaces. Help!!
- Blender: Smoothing groups import
- Maya: Disappearing Manipulator Tool
- Blender: SubSurf
- Bevelling/Rounding Question
- Blender: Lighting problems
- seamless spherical Background-Image ?
- Monster drool
- UV Wrapping starts with 45° rotation ?
- Blender Duplication Problems
- Rendering/ Transparent
- Align Tool - Max 8
- Converting A Game Model Into LWO
- Max to Lightwave?
- Image blending, with gradients?
- Armageddon
- Max movement rotation etc axis help
- LunarCell
- How to do "shock diamonds"?
- Max ligthing weirdness - WTF man?
- Are you looking for explosion reference?
- SG1 size comparison chart?
- Max 9 image planes
- How to change 3D Max view port color
- FTL Jump New Galactica 3ds max
- Dual Screen 3DS Max - More than 4 Viewports?
- lightwave is not applying textures
- Import Poser into Blender?
- Animation
- 3ds Max 8 Runs In The Background?
- Diffuse Glow effect for sci-fi scenes?
- Blender modeling question
- Need some 3DS Max Help
- How to export model with materials
- Maya 8 - When duplicating texture projection node, it turns into a cube!
- Texturing Max 8
- What Is VRay? Max 8
- Max 8 - Afterburn 3.1
- [3ds max 8] preserving UVW's and material settings when exporting mesh
- Blender: How do you erase a previously created Animation?
- Stock Footage
- Advice Sought
- I'm New and confused
- 3ds MAX 8 it won't open at all! (Error: Unhandled Exception)
- Flat Eric's Voyager mesh problem
- Max help with meshes
- Rendering an animation with glow in 3ds max
- 3dsMax6 - can't import a file with over 60k polys - help?
- Stupid question about greeble
- Tex mapping or modeling?
- Some advice BSG zoom in effect
- 3ds Max rendering question...
- Ocean (3DS Max 7)
- Star Maps/pics
- Atlantis Gate Dialing
- How to Modeling
- Stargate Event-horizon in Blender
- RealFlow 4
- Particles Generating annoying shadows
- 3dsMAX 8: Panel lines on curved surfaces?
- Custom Lens flare tuts?
- Lightwave question
- Max9 Skylight broken
- Hidden edges in Max
- building an arm
- Blender and Asteriods
- 3ds lightning..
- Linking Blender Files
- Engine haze, Fire...thing... [Lightwave.]
- Particles in maya
- Skinning and bump question in TS 5.1
- Rotation + 3ds max = argh!
- max 9
- Blender Smooth Shading ?
- 3D image from a picture
- Tutorial
- Graphic Tablet
- Help needed for animating Telescopic Arm
- Hardware related, don't see a hardware forum...
- 3d mask maps for space ship window
- Maya zoomout problem
- Truespace Animation
- Blender Alpha Channel
- Background Starfields
- Blender Tool Prototype - Spinbetween
- .3ds
- Stargate with Blender
- 3ds Max 7 error
- Booleaned Object and the Greeble Plugin
- Triangles, Scale, and Rendering
- Can anyone tell me where these mechas are from?
- 3d studio max 8 material layout
- Blender layer question
- Textures
- SG1 Hat'Tak Size Question??
- Self-Duplicating Faces in 3dsmax 8
- Constant animation on/off?
- Dirt maps
- How do I reset the animation keyframes in 3DS Max 8?
- Texturing tips for low poly models?
- Planet tutorials
- odd render artifacts
- Hyperspace... Again
- how to render something backwards?
- Stargate Hyperspace Window
- Solid Shaft of light in blender
- [3DS8] Corrugated Hose
- Making decks from a hull - 3DS Max 8 SP3
- PLans?
- Need help with Blender
- Exporting From Homeworld?
- Q&a - Read This Before You Post.
- Kawoosh!
- Engine Flare On 3dsmax
- Help on stargate sg-1
- greeble plug in
- Flexible Tube in 3ds Max
- Useful Resources and References Online
- Trek Windows in Maya?
- Lost SFM tutorials - found! And uploaded here!
- modeling greebles in Maya
- Post your favorite tutorial links here!
- Shields?