View Full Version : 3D Dreadstar Agamemnon (Battlestar Galactica Universe)
AldrikG
15th Aug 2006, 20:52
Hiya gang,
Knowing nothing of what has been written about the BSG universe, I decided that the Colonial Fleet needed a battleship of some sort. I used the name Dreadstar, because Warstar and Strikestar have been used alread. :D
Here is some rough blocking and a size comparison. The smaller guns will be the same guns that the Galactica uses. The main guns I am figuring to be of about the same calliber as the guns on the front of Pegasus. I left the ribbing off the head, because it was just too damn much work to spend on a rough draft.
Lemme know what ya think!
Gilmour
15th Aug 2006, 21:03
I always like new BSG designs.
It's looks pretty good so far.
IainB
15th Aug 2006, 21:05
rock n role! somebodybouttogitherasskickedshammone!
Lee80
15th Aug 2006, 21:07
Love the design, great idea with the multi gun decks. just think a battleship shoulud be a bit closer to a carrier in size. execlent work though, will be watching this one...:)
Prime_8
15th Aug 2006, 22:49
whoa guns!!!!!!!!!
sweet
backstept
15th Aug 2006, 23:08
great googly moogly! haha
I like it a lot :thumb:
Roliba
15th Aug 2006, 23:13
Looks really nice. I like the engine cluster. But *gasp* is that segmentation on the engine nozzles. (kidding)
Alexzandyr
15th Aug 2006, 23:47
now that is a terrifying ship, definitely deserves the name. Looks good so far, but there needs to be more between the two "levels".
Berkut
16th Aug 2006, 00:06
looks really good so far, size wise though it seems more like a destroyer than a battleship
niraa67
16th Aug 2006, 01:15
I be watching this one as well.:D
Flyingmonkey
16th Aug 2006, 01:24
Wouldn't want to make the Commander of this boat angry!
Looks cool:)
mikala
16th Aug 2006, 01:30
This is truly gonna be a helluva ship!
vf-1msx
16th Aug 2006, 06:04
good work
but its look more like a battlecruiser than a battleship :lol:
viper-x-
16th Aug 2006, 15:30
All I can think off is the Captain of this boat when being attacked by Cylons, might say something like this: "Shreded Cylons anyone?". It leaves me with the image that if that were gaurding the Galactica nothing would get through.
AldrikG
16th Aug 2006, 18:21
Thanks for all the feedback (and STARS!!).
just think a battleship shoulud be a bit closer to a carrier in size. execlent work though, will be watching this one...:)
looks really good so far, size wise though it seems more like a destroyer than a battleship
good work but its look more like a battlecruiser than a battleship :lol:
Totally agree, and I am in the process of beefing her up a bit. Hopefully I can post an update today. If not, then definately tomorrow.
Thanks again for all the comments.
AldrikG
PS
Looks really nice. I like the engine cluster. But *gasp* is that segmentation on the engine nozzles. (kidding)
BITE ME!
Obi Wan
16th Aug 2006, 19:22
Great work. :thumb:
First off all you have to keep on mind that the biggers ships on a fleet are scorted by smallers. You'll not see a Navy' carrier without his Frigates, destroiers, submarines at his side... Isn't it ? :D
The same ideia works with a Starfleet.
You have do a fine and elegant starship.
But a lot of people don't remember that the Galactica was going to be retired at the beginning of the Cylon war. Why I'm pointing this detail ? Because of the hull plates. They are the first defense against the cylon's warheads. They are burned and lost after explosions... All this to keep his internal hull protected from the blast. And I suppose that the news hull plates are placed back after the battlestar go to a spacedock to be revised and upgraded.
You are surely asking yourselves where I'm tryng to go with this all ... :D
Well I want just to explain why you'll haven't a symmetry between bothsides of the Galactica's hull or any ship of his kind. Is not natural. :thumb: You can made your starship more natural if you break this symmetry.
Darth Malice
16th Aug 2006, 19:35
Looks like it could whip some serious ass. Very nice work so far...:thumb:
StarSlayer
16th Aug 2006, 20:03
Heh looks like the first cylon war version of my Dreadstar the Thanatos:
http://www.scifi-meshes.com/forums/attachments/2d-gallery/11412d1154116825-my-btrl-rok-concept-art-thanatos.jpg
Dallidas
16th Aug 2006, 21:46
my god that is a lot of guns and quite a beautiful ship!
Duckytheinvincable
17th Aug 2006, 01:46
holy suficateing kittens in a sack in front of kids in wheel-chairs Batman! that thing is a Cylon spanker! *drool*
Raideen
17th Aug 2006, 02:52
It looks sweet
The size is right. You should add larger canons. Otherwise Noyce. :D
My (2) cents
USS Mariner
17th Aug 2006, 04:28
Holy fuggin ****e!
Dark Angel
17th Aug 2006, 06:09
Awesome ship in the sketch!
quetzal
17th Aug 2006, 06:29
BEAUTIFULL can't wait to see more
Choo1701
17th Aug 2006, 07:08
Heh looks like the first cylon war version of my Dreadstar the Thanatos:
http://www.scifi-meshes.com/forums/attachments/2d-gallery/11412d1154116825-my-btrl-rok-concept-art-thanatos.jpg
Mind if i take one for a test spin :devil: No one will mind if i blow up the big brother house....and half of the south east.... and possibly Birmingham...:flippy:
stupid computer virus :rolleyes: always the computers :D
JustinDixon
17th Aug 2006, 07:49
holy crap. lol
Beowulf
17th Aug 2006, 11:49
when i saw this thread i was thinking "oh god" anotehr BG offshoot......
BUT i have been plestly supired!! WOW VERY nice. now if we could get the Battlestars, Strikestars and this Dreadstar all in one Render... that would make for a kick ass wallpaper.!
VERY nice work...
I like that fact taht we are seeing more BG stuff to balance out the ST stuff/
Looks cool....engines in the back are merging into the main Hull doh...unless this thing is just barely biger then a Viper, your Canons are WAY to big, it makes it look ridiculous realy...they should hardly be visible., it's killing the scale of this awsome ship. Be carefull also, LOTS of segmentation so far.
Maverick Eagle
17th Aug 2006, 13:21
I agree, the guns look way too big even for a ship dedicated as a battleship. change the size to those similar to the Galactica's and just place more.
one thing I did notice. the size of the large guns makes the ship look more like a smaller destroyer.. you might have acciedently made another ship design besides the battleship design you were making.
AldrikG
17th Aug 2006, 21:20
Hiya gang,
StarSlayer, that is one cool looking ship! I love the guns in the cubby holes.
Al3d, the engines clipping and the segmentation are due to the fact that this is a VERY rough WIP at this point. Mostly wanted feedback on size and proportion issues.
New and improved Agamemnon. I made the main guns very big because I want the Dreadstar to be a Cylon Basestar killer. I don't think a large number of Galactica-sized guns would have what it takes to do enough serious damage.
Thanks again for all the feedback.
vf-1msx
17th Aug 2006, 23:21
Hiya gang,
StarSlayer, that is one cool looking ship! I love the guns in the cubby holes.
Al3d, the engines clipping and the segmentation are due to the fact that this is a VERY rough WIP at this point. Mostly wanted feedback on size and proportion issues.
New and improved Agamemnon. I made the main guns very big because I want the Dreadstar to be a Cylon Basestar killer. I don't think a large number of Galactica-sized guns would have what it takes to do enough serious damage.
Thanks again for all the feedback.
have you seen the Battle of the Resurrection Ship :lol:
Battle of the Resurrection Ship - Battlestar Wiki (http://www.battlestarwiki.org/wiki/Battle_of_the_Resurrection_Ship)
Endeavour
17th Aug 2006, 23:45
Ideed, the "salvo-fire" mode would seem to take care of those pesky basestars with explosive projectile rounds.
Lee80
18th Aug 2006, 01:25
The size looks good now. are you gonna and more to the middle "deck"?
Tovette
18th Aug 2006, 08:09
I agree with Al3d. The guns on the ship are really screwing with the scale of the vessel as a whole. Since there are no windows visible to judge scale, the guns will have to do the job. IMO I would say shrink them down.
Darth Malice
18th Aug 2006, 09:46
Yeah on the gun scale issue. I spose these guys have a point. Galacticas turrets are already huge. That would make these a little over the top. Maybe football field sized weapons. But on the other hand thats not a bad thing...:D
viper-x-
18th Aug 2006, 16:25
I would have to disagree on the scale issue.
I would say not necessarily the scale of the guns is off but they look like the deck guns on the Galactica, in which I think lies the problem, causing the scale to look way off.. I would redesign the deck guns to give them of their own feel to them and maybe throw a few guns the size of the Galactica on board for local defense to show the true scale of the guns.
The Galactica is a carrier or in this case a battle carrier. Carriers weapons systems are mostly designed for defensive or the case of a battle Carrier maybe some limited offensive support. Usually fighters or bombers are the main offensive weapons. If you look at ship groups most carriers had a huge support group for protection and would have ships that where there for anti ship combat when the battle was brought in close to the carrier. Carrier’s are designed for long range offensives where battle carriers are made to take more of a beating and dish out some damage when up close. Most weapons are anti missiles/bombs and anti aircraft designed with maybe some limited offensive missiles strike capabilities.
Look at a battleship or destroyers with the guns they have. The guns always outsized the guns on a carrier. The guns on a battleship are much bigger due to the fact that the increased range on the guns are respectably greater. The carriers are usually shooting smaller slugs great distances to take out small crafts- corvette sized crafts, where as battleships launch huge shells great distances in order to take out large ships. If you look at the role of both, the carrier and its flight groups are designed for strikes way beyond the range of any guns with its guns for defense, where as battleships are designed for all sorts of ranges long range weapons that go beyond any gun in the fleet and the only thing to out distance them would be aircraft and long range missiles (which your battleships, destroyers and missile boats have).
Point. Leave the big guns and redesign there look. If you are going to make the guns smaller than your ship will be more like a frigate then a battleship.
AldrikG
18th Aug 2006, 17:36
I was thinking along the same lines as viper-x-. In fact, he summed up everything I was thinking about when I made the guns so large in the first place. And, yes, they will be getting a re-design. Soon.
Thanks!
viper-x-
18th Aug 2006, 21:29
The time to kill is a big factor between what you have built and what the Glactica can do. Galactica would take about 4- 5 times as long to kill something with its guns.
Beomoose
21st Aug 2006, 19:18
You should have some fixed bombardment batteries like on the Pegasus: In the wiki on BSG they note that the "Forward Batteries" on the Pegasus include eight fixed gun ports.
Image:PegasusForeBatteries.jpg - Battlestar Wiki (http://en.battlestarwiki.org/wiki/Image:PegasusForeBatteries.jpg).
These appear to be intended for bombardment work, but Lee Adama used them to disable a BaseStar pretty quickly in "Captain's hand."
Alexzandyr
21st Aug 2006, 22:10
I believe that's what the larger turrets are on the dreadstar.
AldrikG
22nd Aug 2006, 00:17
I believe that's what the larger turrets are on the dreadstar.
What he said!
More updates soon. I've been extremely busy at work lately and haven't had any quality modelling time. :(
quetzal
22nd Aug 2006, 02:26
awosume ship, but where is the cream filling ?? look empty in the middle, to me it feels that something is missing.
Maverick Eagle
22nd Aug 2006, 02:35
hmm. how about this. try making turrets about somewhere between the ones you made for the dreadstar and those on the Galactica and see how those look. they should be big enough to be better then the Battlestars but small enough to be realistic on the Dreadstar.. these ships rival stardestroyers in size.
viper-x-
25th Aug 2006, 16:12
hmm. how about this. try making turrets about somewhere between the ones you made for the dreadstar and those on the Galactica and see how those look. they should be big enough to be better then the Battlestars but small enough to be realistic on the Dreadstar.. these ships rival stardestroyers in size.
I really don't think making the main deck guns smaller is the answer. You guys have to remember that these larger guns are not going to have the same rate of fire as the smaller defense guns. I would imagine if this was in the BSG universe the rate of fire for these big guns would be somewhere in the rate range of both barrels every 15-20 seconds if not longer.
Battleships are meant to have heavy armament. by reducing the size of the guns would make it more like a destroyer or frigate.
xodiaq
25th Aug 2006, 17:56
TBH, I usually hate fan design ships for BSG (only because Im a slave to show canon), but that made my jaw drop… KILLER and extremely faithful to the design standard. A++!!
Sarraj
25th Aug 2006, 18:06
Heh looks like the first cylon war version of my Dreadstar the Thanatos:
What a ship!! :o Love it!
And you mesh at the beginning, very nice to see a non-carrier :)
I want that ship under my command!
Darth Malice
25th Aug 2006, 18:28
Wouldn`t the size of the weapons cause the ship to roll and pitch whenever they`re fired?.. Asuming they`re firing some kind of projectile.
AldrikG
25th Aug 2006, 20:37
Wouldn`t the size of the weapons cause the ship to roll and pitch whenever they`re fired?.. Asuming they`re firing some kind of projectile.
Ahhh... Good point... <takes an eraser to his early design sketches, ponders, then scribbles furiously>
viper-x-
25th Aug 2006, 21:02
The other alternative to that is to have stableizers and inertia dampeners in the ship that account for that. You could have stableizers and initeria dampeners within the chassis of the guns that counter that. Presuming they are projectile. If they are energy then you probably would not have to worry about that. Look at the BSG and how many weapons they may fire. That would pitch and roll with all the little ones firing at that same time. Shrug technology is alot further along in that time so I sure there is some sort of counter to that.
Talos
25th Aug 2006, 21:07
Or, just simply have recoiless cannons or thrusters that counter the recoil.
AldrikG
25th Aug 2006, 21:21
Or, just simply have recoiless cannons or thrusters that counter the recoil.
That's where I am headed with it at the moment. Functional and looks COOL!!
Talos
25th Aug 2006, 21:24
Yep, it sure does, I look forward to seeing what you come up with.
Paveway
26th Aug 2006, 08:38
There is no indication that Galactica needs escorts, or that the Colonial navy opperates with big ships plus escorts.
Galactica and Peg have shown they are in essence self escorting carriers. They are battleships. They are carriers. They are command platforms. They are production ships (Peg producing vipers).
So its quit the assumption that the Colonials needed taskforces built around Battlestars.
However, there can be a role for more starship combat oriented ships like this one. Were as a Battlestar might be 50/50 carrier/battleship this could be 20/80 or something.
The gun turrets bug me on this one. I don't know if its the quad turret or the staggared gun layout. Seems like a turret design a bit more similar to galacticas guns, and perhaps the same size (just a lot more of them) would make it fit better. Maybe a bit more random external panels over the ribs like Galactica to.
Maybe take the galactica's turret and add a thir gun to the center making a triple turret?
Endeavour
27th Aug 2006, 02:03
Paveway, have you never noticed the term "Battlestar Group"? Even though it hasn't been confirmed (I think), it's an extremely safe assumption that a BSG is similar to modern naval carrier groups.
StarSlayer
27th Aug 2006, 04:57
RDM has pretty much said that he modeled the Battlestar Group after a CVBG so its a pretty safe bet that there are smaller capital ships. And besides functionally they are still going to require support ships such as tenders and tankers, troops ships, not 2 mention the waste of resources to say have a BSG do customs inspections. A military entirely comprised of BattleCarriers is pretty limited in there ability to meet a wide range of tactical and stategic situations
Darth Malice
27th Aug 2006, 08:05
Yeah there was alot of talk about the Pegasus turning up with some sort of battle group in tow. But it never happened. I`m aware that Galatica was in the process of being decommissioned at the time the Cylon attack took place. But why was there no battle group present? She was still on active duty...
I think its the way of progress for new technologies to make old ones obsolete. The Battlestar would be an example of this. A battleship that carries fighters and other craft. Both the Aircraft carrier and battleship disappear, super-seeded by a newer more powerful weapon.
proteus33
27th Aug 2006, 18:04
why worry about the size of guns i would add missile launchers for nukes.
the real long range fire power of the last iowa class battleships were its tomahawk launchers not her 16 inch guns. and maybe have her armed with some form of directed energy weapon. less space to take up with ammo.
viper-x-
27th Aug 2006, 18:09
I think to say on that part Darth Malice that you ask where was the battle group, I would have to say it had long since been re-assigned since one of the hangar bays was made a museum.
Paveway, all I have to say is that when ever you have a carrier type ship, from what I have seen in any Universe, they never have a full armament like a battleship. No matter how you want to look at it, when you have a ship such as a carrier, the fighters are meant for mostly offensive strike abilities and to provide some defense when needed. They are not designed for heavy combat or up close and personal combat. Last thing you want as a Captain of a carrier or even battlecarrier is for you flight groups to be unable to land becaus you were in close combat and they detroyed your flight deck. For the most part you hardly ever see the Galactica up close and personal with any ship except I believe in Ressurection ship seen. There were 2 Battlestars. I have noticed that almost every episode that the Basestars sit right out of the Galactica's defensive turret range and tries to pound them with nukes. Thus the need for a battle ship. Imagine. A Battlestar appears to be all alone, then bam, out of no where a fricken Dreadstar with it's FTL drive pops in next to the Galactica and just starts unloading its main guns. The Basestar is going to drop a few bricks by then because it got caught with its pants down by a ship that pops in unexpectedly, pounds it death at long range possibly destroy it before it can get away.
Also as a note about missle launchers, if you are shooting nukes at your enemy and they are traveling slow enough to shoot them down then what is the point. If you have shells that are being fired off at you fast enough so they can't be shot and tracked down then there is no need for nukes. If you look at the era of the Iowa class battleships, the reason for the switching to Cruise missles was because of their extreme range and the inablility to be shot down. If you look at the BSG universe Nukes don't travel fast enough. Also the last thing you want is to be shooting nukes and have them explode from you own defensive guns firing solution on the enemy.
I say make the ship the way you like. Its your spin on what you think could happen in the BSG universe anyways. Putting our own spin on things is what makes things more interesting.
Paveway
27th Aug 2006, 18:19
Battlestar Group:
1. Notice how the units number for Galactica is the same as the hull number? The ships hull number is BS-75. The unit the Galactica is in is called the BSG-75. We could say it is just happenstance, but Pegasus is the same way. BS-62 and the patches say BSG-62. Maybe because those are the only to ships in those units.
2. Your assumption is that because there is a unit above the ship, that it must mean there are other ships in that unit. No, it only must mean that there are multiple subunits-which don't have to be ships. Each fighter squadron is a sub unit. The raptor and marine detachments are sub units. All these sub units don't "live" on the same ship forever, the move around from ship to ship over the years. Hence when all the squadrons and detachments for a cruise/deployment, the moniker Battlestar Group (hull number of the ship everyone is based off of) is formed for admin purposes.
3. Escorts for what? Today we have escorts for air defense, sub defense, land attack and anti-shiping missions, and the carriers themselves have nearly no weaponry without their fighters. We have seen battlestars provide standoff AA protection (not just close in protection) to cover the fleet. We have seen battlestars take on enemy ships pretty handily on their own. Obviously they carry fighters for force projection and marines for assaults. There is not role for an escort-the ships can hold their own against multiple enemy ships. Infact a smaller escort would be a liability b/c they wouldn't be as flexible or, if smaller, have the endurance. In space resources are scarce, and its easier to supply one ship than a task force. Sending out massive do-it-all-we-need-no-escort type ships makes supply easier, and makes every ship in your fleet a battleship, a carrier, a marine assault ship-whatever is needed, allowing for greater flexibility. Although it doesn have the all your eggs in one basket syndrom, but the colonials on the other hand had 120+ baskets...so does it really matter?
4. You could make a case for smaller warships to free up battlestars for more important missions. Something for customs/supressing rebellion/riots/natural diaster support. But even they I'd think they would be more along the lines of a mini or "pocket battlestar" that can do everything, just not quite as large, or have the same endurance.
5. In the mini-series the losses were all in terms of "battlestars" and nothing else. They didn't mention other classes of ships, and it was obvious that battlestars were the mainstay of the fleet. Cain did mention "5 ships, 2 of them battlestars" at the dockyards, but we dont know if the non-battlestars were military or civilian, or as I said above, they could have been a pocket battlestar that exsist not to escort BS's per say just do the munday day to day peace time missions. Hell Colonial One is a "Ship" be the damn thing can land on a battlestar.....more akin to a air liner than anything else.
Darth Malice
27th Aug 2006, 19:05
LOL, Paveway pretty much said what I intended to. But couldn`t be bothered writing it.:thumb:
@Viper-x, the point I was trying to get across was "active duty" not museums in the hangar bay.
As for Basestars sitting outside Galacticas defensive turret range. All the episodes I`ve seen Galactica is no more then 20 miles distant to any Basestar. Most modern day tanks could hit a target at that distance. So even by earth standards thats well within reach. Not to mention the fact that a projectile fired in the vacum of space would have nearly limit-less range.
Edit:-I do agree with your last comment though...
I say make the ship the way you like. Its your spin on what you think could happen in the BSG universe anyways. Putting our own spin on things is what makes things more interesting.
viper-x-
27th Aug 2006, 20:02
Darth Malice, I agree about the near limitliess distance of a projectile in space, but the way the series always make the Galactica right outside of gun range. Almost as if the rounds make it to the Basestar and bounce off. Anyway I think it is a good idea on what he has done.
Darth Malice
27th Aug 2006, 20:07
LOL, me too and yeah it does look that way in the show.
I thought Proteus had an interesting idea back there...
Talos
27th Aug 2006, 20:13
I like to think of the new Galactica-style battlestar as a WWII-era aircraft carrier like the Essex or Yorktown-class carriers. These had an armament of a few cruiser caliber guns, 5" or 8" in the case of the Lexingtons and many small caliber AA guns like Galactica has. Even though the WWII carriers lost thier heavy weapons later in the war in exchange for more AA guns, they still had many escorts. Back then, these ranged from AA and ASW screens to surface combatants and radar pickets. Modern day carriers carry less weapons but are still capable of defending themselves from a missile or air attack but still have a heavy escort screen to protect them even though they carry craft capable of destroying ships, planes, and subs.
I think that battlestars in the RDM series are protected by an escorting group, probably composed one or two ships like this dreadstar, destroyers capable of anti-ship strikes and AA defense, and maybe some frigate-type ships for escort of supply ships, etc. The BSGs could be numbered after the battlestar in command. Galactica's group could be simply elsewhere, probably in port or preparing for reassignment. I live near Norfolk, VA and go to see the ships sometimes and the carriers sometimes go without their escorts, especially when about to be decommissioned, like Forrestal and Midway, et al. This happened frequently during WWII, carriers would sometimes be unescorted, especially in home waters (like Caprica ;) ).
But, like he said, do it however you like. Keep up the good work, this ship is awesome. :thumb:
Darth Malice
27th Aug 2006, 20:30
Yeah I spose your right to a point. I`m just not convinced a direct line can be drawn between recent earth bound battle fleets and the colonial fleet. A whole set of different circumstances would be involved.
The one thing that would sway my oppinion is the coolness factor. I would dearly like to see this thing Hyperlight jump into the middle of a battle and kick the living snot outta those cylons. Seeing those glorious guns in action would only be a plus...:D
viper-x-
28th Aug 2006, 04:02
Talos, more or less said what I wanted to say about carriers.
chrisbarnett20
7th Sep 2006, 15:26
cool ship, have you texured it yet?
quetzal
7th Sep 2006, 18:01
The Agamemnon is turning out to be pretty good but the seperation between the upper and lower part of the mid section still bugs me, it seems it needs to be one solid mid section,but thats my opinion.
maybe you could use some design aspects of Star slayer's Dreadstar Thanatos especially the head, it look mean.
P.S. don't mind me, I'm a picky back seat driving son of a dagget.
AldrikG
8th Sep 2006, 01:36
Back again.
I have been goofing around with the main guns. I like the idea that they are somewhat like a recoilless rifle to offset the big guns' push on the ship.
Again, lemme know what yall think.
**edit**
The main body of the gun is still the VERY basic block shape, so no commenting on that!
***End edit***
Duckytheinvincable
8th Sep 2006, 01:58
BEHOLD THE CYLON SPANKER! i love it so much, BSG turrets always make me happy:thumb:
Dallidas
8th Sep 2006, 02:34
Back again.
I have been goofing around with the main guns. I like the idea that they are somewhat like a recoilless rifle to offset the big guns' push on the ship.
Again, lemme know what yall think.
**edit**
The main body of the gun is still the VERY basic block shape, so no commenting on that!
***End edit***
umm the body of the gun is very blocky, you might want to fix that!:lol:
looks good! it almost seems like 2 many guns for one turret though.
Masterjedi
8th Sep 2006, 03:41
great wor on the cannon details. Keep it up!
Nice turret, reminds me of the quad 12" gun turrets on HMS Prince of Wales and the other KGV class battleships.
Good work.:thumb:
Darth Malice
8th Sep 2006, 05:52
Nice...:thumb:
@Dallidas, you can never have to many guns on one turret...:devil:
chrisbarnett20
8th Sep 2006, 17:17
wow. cool guns.
viper-x-
8th Sep 2006, 17:25
Nice...:thumb:
@Dallidas, you can never have to many guns on one turret...:devil:
I have to agree with Darth on that one. Especially since he is going for a Battleship feel.
I love the feel of the Guns. It has some heft to them and looks deadly.
Major Diarrhia
8th Sep 2006, 23:58
Very cool ship. I just don't like how it looks so open from the side, the gun arrangement of the main turret design, and it looks thicker than it needs to be. It's going to need an ass load of PD guns too, since it won't have fighters, I presume, then it will need more PD than the Galactica.
Sarraj
11th Sep 2006, 18:17
How cool would it be to see this beast on the show killing Cylons left and right? I don't know about real world business and sutff, but after ya finish is see if they'll use it in like the last season or something when they wipe out all the Cylons. :D
Flyingmonkey
11th Sep 2006, 19:59
I can see why that thing has two cockpits! One person would probably be overwhelmed trying to shoot that thing:)
Looks great!
vf-1msx
12th Oct 2006, 02:35
is ther more on the way with this ship ??????????:(
quetzal
30th Oct 2006, 14:26
any updates comming soon?
Majestic
11th Nov 2006, 21:54
I am liking this design, feels like a warship, instead of the Battlestar carriers seen in the series. I look forward to more updates.
AldrikG
11th Nov 2006, 23:45
Hiya gang,
Thanks once again for all the comments.
A few things have been keeping me from working on this WIP.
The first one is that I work in the game industry and the title I am working on has been in the final stages of production. I have been working stupidly long hours lately to get the thing out the door on time (we ship on the 19th of this month).
The second thing was the insanely cool "Exodus: part 2" episode on BSG that made me want to work on both the Bucket and the Beast.
The last thing is that now that the company I work for is between projects we are switching from Max (which I use for all my WIPs) to Maya. I am trying to get my brain used to working on one then the other. So far, it has been a bit of a struggle, with much UNDO button hitting on both sides.
Updates will happen one of these days, as I still really like this design.
AG
Larsen
12th Nov 2006, 00:24
Now that is a cool gun design if there ever was one:thumb:... man there's so much cool BSG stuff going on atm! I'd stick to one cockpit tho...
Looking forward to seeing some updates!
Gameaholic
12th Nov 2006, 01:59
Love the design, great idea with the multi gun decks. just think a battleship shoulud be a bit closer to a carrier in size. execlent work though, will be watching this one...:)
Carries are larger and mostly more powerfull in many unvirses, and even today.
Majestic
13th Nov 2006, 07:11
Hiya gang,
Thanks once again for all the comments.
A few things have been keeping me from working on this WIP.
The first one is that I work in the game industry and the title I am working on has been in the final stages of production. I have been working stupidly long hours lately to get the thing out the door on time (we ship on the 19th of this month).
The second thing was the insanely cool "Exodus: part 2" episode on BSG that made me want to work on both the Bucket and the Beast.
The last thing is that now that the company I work for is between projects we are switching from Max (which I use for all my WIPs) to Maya. I am trying to get my brain used to working on one then the other. So far, it has been a bit of a struggle, with much UNDO button hitting on both sides.
Updates will happen one of these days, as I still really like this design.
AG
It's not Star Trek: Legacy is it?
I really look forward to updates on this one. A non carrier BSG ship, now thats something you don't see everyday. :D
AldrikG
21st Dec 2006, 20:13
Hiya gang!
Lots of changes to the Agamemnon!
I smoothed out the hull, nested the turrets and worked their bays. Ribbed and plated the upper hull and head, ribbed the lower hull, added the flak guns, and re-worked the main guns (again!).
Happy Holidays!
AG
StarSlayer
21st Dec 2006, 20:19
Frak yeah!
i might have gone for a blunter "hammersish" prow but Frak Yeah!
Larsen
21st Dec 2006, 20:22
WOW... I usually don't like designs that have that many guns... but damn, this poppy looks mean even with the guns retracted:D... cool stuff mate:thumb:
*sir, I'm new here, where are the crew quarters*
*You'll have to wait untill we've engage the cylons, and then go look for an empty spot between the ordnance*
vf-1msx
21st Dec 2006, 20:32
Very nice
FFG-142
21st Dec 2006, 21:36
Oh frak...that thing looks like it could take on a whole fleet of basestars...nice work...
Hobbes
21st Dec 2006, 21:47
Awesome, it is really coming along! The front profile view is, for lack of better words, daunting!
Dallidas
21st Dec 2006, 21:47
damn that is sicK!
mirage
21st Dec 2006, 21:48
WOW!!!! :eek: I would run and hide if I saw that thing coming. How about some more ortho shots if you have them. Keep up the great work!
vf-1msx
22nd Dec 2006, 00:20
Thats something I could have fun With:devil: :devil:
Ainur
22nd Dec 2006, 00:26
Wow! Really amazing original BSG work! And to think I havn't seen this and it's been here since August....I've been missing out!
Animaniac
22nd Dec 2006, 08:29
Wow, that looks realy Dangerous!:thumb:
Tovette
22nd Dec 2006, 08:37
Dayum. That thing is fricking AWESOME. I'm usually not a fan of battlestar like ships without their flight pods but you really succeeded at pulling it off. Nicely done. This thing is hot. I'll be looking forward to seeing a sick ass render in the Gallery... :thumb:
Maverick Eagle
22nd Dec 2006, 11:15
My gods!!:eek: That ship is deadly.
Seems like the type of colonial ship to get right in the thick of things to ruin a entire enemy fleets day. Given what we've seen on the show. this ship probably can single handedly take on several basestars and defeat all of them. it doesn't look like she has much for defense though..
Other then that. I have this to say..
I want that ship!!
Lee80
22nd Dec 2006, 15:34
WOW... Great gods of kobol...I want one... on second thought better make it two... great work.:thumb:
Perseus
22nd Dec 2006, 16:06
I looks GREAT...but I'm not sure where it could store all it's ammo.
Just imagine how much of it this thing will need during combat.....:D
alanch90
22nd Dec 2006, 18:14
the ship is REALLY awesome, but the nose is the looks like galactica´s!
kenny
22nd Dec 2006, 23:50
To AldrikG: Kenny.
Wow.
If I Was In Charge Of The Fleet I' Would Have 4 Of Them - 2 At The Front & 2- At The Back. Give The Cylons A Chance Run For Their Cylon GOD.
Infinity238
23rd Dec 2006, 00:31
That ship frightens me, not sure why... just scary
Badi_Dea
23rd Dec 2006, 00:41
That ship frightens me, not sure why... just scary
You must be a Cylon... ;)
AldrikG - WTG! She is shaping up quite nicely! :thumb:
kenny
23rd Dec 2006, 00:49
To Badi Dea:Kenny.
I Dont' Think He Is, Any One Could Find It A Shocker, Even To The Old Borg.
Badi_Dea
23rd Dec 2006, 00:53
To Badi Dea:Kenny.
I Dont' Think He Is, Any One Could Find It A Shocker, Even To The Old Borg.
But a HUMAN would be glad its on our side. :flippy:
By the process of deduction, Infinity238 is not human.
Infinity238
23rd Dec 2006, 01:25
Sssssssshhhhhhhhh.:cool:
kenny
23rd Dec 2006, 01:51
Then I Must Say For All Human Kind - Launch The Vipers ,Turn The Ship & Fire All Cannons.
Maverick Eagle
23rd Dec 2006, 02:57
Fire at Will KILL THEM ALL!!
olorin_alpha
23rd Dec 2006, 03:55
Hey guys, possibly silly question, but: When Pegasus turned up to save Galactica's arse in the Exodus, it was firing a lot of what looked like missiles from its front. Are they missiles, or fixed gun emplacements? 'Cause they seemed to do a LOT of damage, as well as looking pretty hardcore impressive. Turrets are great and all, but I think a Dreadstar would benefit from...whatever they are... unless it already has them.
Otherwise: This ship is awesome, and i'm especially impressed with the removal of the flight pods. Well done dude.
kenny
23rd Dec 2006, 04:01
I Haven't Seen The New Galactica Till 9th January, But' The Pictures I've Seen Indicate That They Are Infact The Gun Turrents Fireing At The Cylons.
Infinity238
23rd Dec 2006, 04:17
http://img244.imageshack.us/img244/9673/800pxpegasusforebatterisd3.jpg
The Fixed guns built into the bottom "lip" of Pegasus seem to have a much larger boar then the standard kenetic guns, also If you watch on the "Captins hand" They also seem to have a larger explosive yeild then the normal kinetic guns. I think these are the weapons your talking about.
Tovette
23rd Dec 2006, 04:19
That's what a pissed off battlestar looks like.
vf-1msx
23rd Dec 2006, 04:25
:lol:
That's what a pissed off battlestar looks like.
:lol: lmao
AldrikG
23rd Dec 2006, 04:28
That's what a pissed off battlestar looks like.
LOL!!
vf-1msx
23rd Dec 2006, 04:30
How many Does Nuclear Warheads does it have ?:devil:
Choo1701
23rd Dec 2006, 07:12
How many Does Nuclear Warheads does it have ?:devil:
whoa....deja vu :eek:
And those front missile batteries are a genius ideas....although i think if you do that they'll be no room for the crew to work :p ;)
Perseus
24th Dec 2006, 01:25
When you listen closely in the battle scene in "Captain's hand", in the background one of the officers reports the "2200's are ready to fire" or something like that....
2200's? 2.2 meter rounds? Holy Sh*#!!!
Alexzandyr
24th Dec 2006, 02:03
I'll have to get out my copy of the episode and take a listen.
Infinity238
24th Dec 2006, 06:56
I have that episode on my computer.
Mr. Hoshi says: "2200, main battery has a fireing solution."
And this is what battlestar wiki has on the main guns of Peggy.
The Pegasus has also been shown firing large, non-turret bow cannons ("The Captain's Hand", "Exodus, Part II"); it is not clear if Galactica-type battlestars share this feature.
Battlestars can maximize their firepower in much the same manner as real-life naval vessels—by aligning sideways to a target and firing "broadside". ("Resurrection Ship, Part II"). However, Pegasus's forward batteries are sufficiently powerful to force a Cylon base ship into retreat ("The Captain's Hand")—especially convenient when Pegasus needs to aggressively enter a firefight ("Exodus, Part II").
CanisD
24th Dec 2006, 07:58
Having the big guns forward would also be an advantage defensively. By keeping your bow towards the target, you present a smaller profile than if you were broadside. Plus I would assume recoil and ammo supply would be less of a problem with fixed mounts.
Kronos 1
24th Dec 2006, 09:07
Hiya gang!
Lots of changes to the Agamemnon!
I smoothed out the hull, nested the turrets and worked their bays. Ribbed and plated the upper hull and head, ribbed the lower hull, added the flak guns, and re-worked the main guns (again!).
Happy Holidays!
AG
Heh, you should submit this to be on the show. Just set one of these beasts on autofire like the gun-star is the Last Star Fighter, then watch as 5...awe hell, 10 Basestars and all of their wings get perished. I bet they'd stop following the Colonials after that.
Beautifully obscene. :lol:
Denanthor
24th Dec 2006, 16:33
Im not too fond of Battlestar ships with this many guns. But boy I love the Dreadstar. I could only imagine her in a fight with the cylons
PS: Question: Is she going to have some sort of hanger bay for Raptor landings and such for crew transfers etc?
I have that episode on my computer.
Mr. Hoshi says: "2200, main battery has a fireing solution."
And this is what battlestar wiki has on the main guns of Peggy.
I would say 2200 (Twenty Two Hundred) would refer to the distance (in metres?) from the basestar.
JustinDixon
24th Dec 2006, 18:00
Ahhhhh so that's what a colonial standoff ship would look like :)
AldrikG
24th Dec 2006, 19:44
PS: Question: Is she going to have some sort of hanger bay for Raptor landings and such for crew transfers etc?
You bet! there are 2, on the underside of the upper hull, one on each side. The place-holder mesh is in there now, but you can't see them on the latest renders.
AldrikG
26th Dec 2006, 23:07
How I Spent My Christmas Vacation: A Short Essay.
Unhide all, select, hide unselected, extrude, move, move, weld, extrude, rotate, move, move, rotate, CURSE!!, undo, undo, undo, rotate, move, move.
Render scene... NAP TIME!
Repeat the above about 25 times.
The end.
AG
JustinDixon
26th Dec 2006, 23:28
you're the master my friend, those look fab!
kenny
26th Dec 2006, 23:29
At the top of that gun ship are those cannon's 4 barrow's or 2 to a turrent.
JustinDixon
26th Dec 2006, 23:33
Back again.
I have been goofing around with the main guns. I like the idea that they are somewhat like a recoilless rifle to offset the big guns' push on the ship.
Again, lemme know what yall think.
**edit**
The main body of the gun is still the VERY basic block shape, so no commenting on that!
***End edit***
They are 4 barrels according the the images supplied with that comment
kenny
26th Dec 2006, 23:43
Cheer's.
punchface
27th Dec 2006, 00:59
Like Galactica is BS and the dear old Peggy was BS 62?
My first thought was that she needs to be thicker or bulkier to further the impression of barely contained brute force.
But then I thought to myself that Jet Li always beat up the bigger stronger guys because he was sleek and fast and deadly and all they were were fierce and big which aren't bad things but they sure as hell aren't the only things.
She's a ship that gives one pause, that's for sure. I'm not sure how I feel about all of those yellow ports rather than white ports but hey, I'm just a noob.
punchface
AldrikG
27th Dec 2006, 01:52
Like Galactica is BS and the dear old Peggy was BS 62?
Yeah, Galactica is BS 65, Pegasus is BS 62, and Agamemnon is DS 35. DS = Dreadstar and 35 is because I am a Frank Thomas fan (go White Sox (yeah, I KNOW he's with the A's now, but whatever)).
I'm not sure how I feel about all of those yellow ports rather than white ports but hey, I'm just a noob.
Those are the same ports that I used on the Galactica :D
AG
vf-1msx
27th Dec 2006, 03:20
nice
looking good
Cyba_storm
27th Dec 2006, 04:11
I am a big fan of this ship. I love the design, and you mesh work is great.
BUT, I have one major concern. If the cylons managed to get a nuke into the trenches between the top and bottom hulls you are going to have all sorts of grief.
On the open plating of the Galactica a lot of the energy is bled off into space. In a confined space between those hulls I can see all hell breaking loose.
Just my 2 cents worth.
Alexzandyr
27th Dec 2006, 04:31
Seems like she's a bit overgunned, would probably end up blowing herself to a million pieces before she could the Cylons. I'd suggest removing the small turrets altogether and just having the big ones, 48 oversized barrels baring down on a basestar. I think that would handle it consider what just 8 (or was it 4) did to one in Captains Hand and Exodus pt. II. I also have to agree on the area between the hulls, i think it would look better if you just filled that in with hull instead of having those weird shapes thrown in. Doesn't flow with the rest of the design.
AldrikG
29th Dec 2006, 09:46
Hiya gang,
So, here I am 2 days after reading:
If the cylons managed to get a nuke into the trenches between the top and bottom hulls you are going to have all sorts of grief... In a confined space between those hulls I can see all hell breaking loose.
And...
I also have to agree on the area between the hulls, i think it would look better if you just filled that in with hull instead of having those weird shapes thrown in. Doesn't flow with the rest of the design.
Haven't touched the mesh since....
Because you are both RIGHT! (except for Alexzandyr's crack-pot idea that there can EVER be TOO many guns.) :D
I think the ship looks cool, but the yellow sparklies clearly don't fit the function.
And, when you come right down to it, design is the welding of Form and Function.
So, here I sit, pondering my options.
AG
Animaniac
29th Dec 2006, 14:52
Looks Great with this Guns!:thumb:
Infinity238
29th Dec 2006, 19:35
And he sat puzzleing and puzzleing unil his puzzler was sore. (sorry couldnt resist this time of year)
I kind of liked the ports along the side, kind of like the soft underbelly of the tortoise.
Perseus
29th Dec 2006, 19:43
The difference being that the Tortoise is limited in it's movement to 2 dimensions....A Warship like this, operating in space shouldn't have a "soft underbelly":lol: :D
JustinDixon
29th Dec 2006, 19:46
aldrik, check your pms ;)
Larsen
30th Dec 2006, 15:21
So, here I sit, pondering my options.
AG
See... allways happens, I hate that, same thing that stopped me back in my BSG revised thread... and now it's way too late to start that up again, I'd look like a copycat...
Ahem... sorry, don't know where that came from:rolleyes:
Don't start changing the major design elements on this... you had an idea back when you started, try finding it again, look through your old conceptdrafts!
I think the space betweene the hull just screams for some kinda big ass weapon or something... maybe just add some big guns or something, make appear to have a very clear and simple function...
Anyway, keep at it, and ask for help, we're all here for that sole purpose:D... well that and stealing design ideas:devil: :thumb:
AldrikG
30th Dec 2006, 19:35
Thanks a lot for the post Larsen. I really appriciate the pep talk.
Elowan
30th Dec 2006, 20:12
I typically go through at least 7 iterations of every main mesh/design that I make. I save them all. (Just in case.:p )
toby-wan
4th Jan 2007, 01:23
any updates? hope she hasn't died.
Paveway
4th Jan 2007, 01:26
Seems like she's a bit overgunned, would probably end up blowing herself to a million pieces before she could the Cylons. I'd suggest removing the small turrets altogether and just having the big ones, 48 oversized barrels baring down on a basestar. I think that would handle it consider what just 8 (or was it 4) did to one in Captains Hand and Exodus pt. II. I also have to agree on the area between the hulls, i think it would look better if you just filled that in with hull instead of having those weird shapes thrown in. Doesn't flow with the rest of the design.
I agree, remember these ships shoot ordinance. They do not use energy weapons. Therefore you need magazines to store the shells. The more guns you have the less rounds per weapon and therefore the less combat persistance. It also means the less mass you can devote to protection.
Alexzandyr
4th Jan 2007, 03:14
any updates? hope she hasn't died.
I think it would take the entire Cylon fleet to kill this ship off.
Maverick Eagle
4th Jan 2007, 05:57
yeah but considering the size of the ships involved and at least the targeting systems of battlestars seems to be quite accurate. I don't think many of the shots are going to miss there targets.
The rounds from this ship are much larger then galacticas and pegauses large guns.
At most they are roughly the same size as the rounds fired from the cannons on the front nose of the pegasus
Obsviously a hit from these rounds is severe. So a full volley of them from a ship like a dreadstar would almost instantly be fatal to a basestar. and quite severe to a starbase or planetary target.
These type of ship is much more closely similar to our battleships. They are designed to kill another warship quickly and at range and also target stationary targets.
The large guns allows each shot to be lethal and gurrantee a kill. at the cost of less ammo and even less defense. Obviously it uses escorts for that maybe like a battlestar or destroyers to provide a defensive shield of flak and fighters. no one would be foolish to have a ship this specialized on its own without at least some kind of escort.
Also at least one ship that has supplies to keep the dreadstar in the field if getting back to base to rearm is not a option, or if it cannot make ammo fast enough to keep up with the demand in the field. .
vf-1msx
4th Jan 2007, 16:02
yeah but considering the size of the ships involved and at least the targeting systems of battlestars seems to be quite accurate. I don't think many of the shots are going to miss there targets.
The rounds from this ship are much larger then galacticas and pegauses large guns.
At most they are roughly the same size as the rounds fired from the cannons on the front nose of the pegasus
Obsviously a hit from these rounds is severe. So a full volley of them from a ship like a dreadstar would almost instantly be fatal to a basestar. and quite severe to a starbase or planetary target.
These type of ship is much more closely similar to our battleships. They are designed to kill another warship quickly and at range and also target stationary targets.
The large guns allows each shot to be lethal and gurrantee a kill. at the cost of less ammo and even less defense. Obviously it uses escorts for that maybe like a battlestar or destroyers to provide a defensive shield of flak and fighters. no one would be foolish to have a ship this specialized on its own without at least some kind of escort.
Also at least one ship that has supplies to keep the dreadstar in the field if getting back to base to rearm is not a option, or if it cannot make ammo fast enough to keep up with the demand in the field. .
Damm That What I was Thinking lol
Paveway
4th Jan 2007, 19:12
yeah but considering the size of the ships involved and at least the targeting systems of battlestars seems to be quite accurate. I don't think many of the shots are going to miss there targets.
The rounds from this ship are much larger then galacticas and pegauses large guns.
At most they are roughly the same size as the rounds fired from the cannons on the front nose of the pegasus
Obsviously a hit from these rounds is severe. So a full volley of them from a ship like a dreadstar would almost instantly be fatal to a basestar. and quite severe to a starbase or planetary target.
These type of ship is much more closely similar to our battleships. They are designed to kill another warship quickly and at range and also target stationary targets.
The large guns allows each shot to be lethal and gurrantee a kill. at the cost of less ammo and even less defense. Obviously it uses escorts for that maybe like a battlestar or destroyers to provide a defensive shield of flak and fighters. no one would be foolish to have a ship this specialized on its own without at least some kind of escort.
Also at least one ship that has supplies to keep the dreadstar in the field if getting back to base to rearm is not a option, or if it cannot make ammo fast enough to keep up with the demand in the field. .
Why not ditch the dedicated resupply ship in the task force, cut the number of big gun turrets by half (since after all they are oh so powerful) and field two 1/2 gunned dreadstars with twice the ammo per task force vice a dreadstar plus resupply ship. Thats the same number of hulls, same number of guns and same ammo, but it gives your more tactical flexibility.
One or two salvos from the Pegasus' 8 nose guns could take a basestar out of the fight. Why then, given each turret has four large guns, do you need so many? I would be better to spread out that firepower so a task force doesn't lose the majority of its firepower when one ship gets killed. Six to eight big gun turrets are more than enough. Thats the forward firepower of three to four Mecury class battlestars.
Its over gunned, as are most ships in scifi. Look at Earth battleships, they did not have nearly the number of large gun turrets vs their hull volumn as this ship.
JustinDixon
4th Jan 2007, 20:33
Why not ditch the dedicated resupply ship in the task force, cut the number of big gun turrets by half (since after all they are oh so powerful) and field two 1/2 gunned dreadstars with twice the ammo per task force vice a dreadstar plus resupply ship. Thats the same number of hulls, same number of guns and same ammo, but it gives your more tactical flexibility.
Its over gunned, as are most ships in scifi. Look at Earth battleships, they did not have nearly the number of large gun turrets vs their hull volumn as this ship.
Part 1: Because this isnt a game and in real life we kill things without worrying about balancing teams.
Part 2: Only reason we dont have more large turrets on modern day warships is due to mass restrictions. Too much mass and you loose the ability to float; it's that simple. There is no other reason. The Military would perfer overkill. Hell, have a look at the 150+ nuclear missile silos that run through Kansas.
StarSlayer
4th Jan 2007, 21:32
Overgunned? Its not that its over gunned it just needs more beef for ammo storage so it doesnt run outta rounds after five minutes ;)
Darth Malice
6th Jan 2007, 23:50
Nice work Aldrik. I say continue as you are. She looks great...:thumb:
JustinDixon
7th Jan 2007, 16:17
Personally, I say finish your galactica ;)
Cyba_storm
8th Jan 2007, 02:11
I am in two minds. As I had a hand in maiming this thread I want to see it get back on track. I was horrorfied to come home after a few days away and find Aldrik had hit the wall with the mesh. It was never my intention to scuttle his work, just point out what to me seemed to be an exploitable design element.
On the other hand the BIG G mesh is a lot nearer to completion, and I am looking forward to seeing it in all it's glory.
Agamemnon? Big G? The coin's in the air.
Maverick Eagle
8th Jan 2007, 02:32
One of the main rules about winning a war is to make sure its never fair.. Winning a war means doing everything you can to win. even cheating.:devil:
Infinity238
8th Jan 2007, 05:33
Its over gunned, as are most ships in scifi. Look at Earth battleships, they did not have nearly the number of large gun turrets vs their hull volumn as this ship.
First off my love of the new battlestar galactica series is more than likely due to my obsession with WWI WWII dreadnaughts and battleships. So naturally I LOVE this ship, and just so we know most battleships in both world wars were done in by there own amunition explodeding. And the ONLY reason we didn't have ships that looked like that in WWI and II is because they wouldn't float.
vf-1msx
8th Jan 2007, 06:04
First off my love of the new battlestar galactica series is more than likely due to my obsession with WWI WWII dreadnaughts and battleships. So naturally I LOVE this ship, and just so we know most battleships in both world wars were done in by there own amunition explodeding. And the ONLY reason we didn't have ships that looked like that in WWI and II is because they wouldn't float.
lol
you wish we had more today lol:lol:
JustinDixon
8th Jan 2007, 06:37
And the ONLY reason we didn't have ships that looked like that in WWI and II is because they wouldn't float.
Didnt I already say that?
Infinity238
8th Jan 2007, 07:45
Why yes you did... now I feel like a prick...
JustinDixon
8th Jan 2007, 12:07
s'all good heh... I was actually kinda asking really too cause I was too lazy to go back a page! :D
AldrikG
8th Jan 2007, 18:48
Hiya gang,
No real updates, just letting all yal know where I am on my different WIPs.
As I had a hand in maiming this thread I want to see it get back on track. I was horrorfied to come home after a few days away and find Aldrik had hit the wall with the mesh. It was never my intention to scuttle his work, just point out what to me seemed to be an exploitable design element.
Maiming the thread might be a little strong. You pointed out some design flaws. Bless you for doing that. Keep it up! Even though a small part of me wants every post made on all my WIPs to be, "Oh my God! This is the bestest mesh ever! Aldrik, you are a ROCK STAR!" The larger part of me enjoys and learns from all the feed-back.
I agreed with what you said then, and I still do. Now, as to the discussion of "too many guns," I see where people are coming from, but when I started this WIP, one of my main objectives was to make an extremely formidable looking battleship. I am was thinking of the old photos of the line of WWII battleships from head on. I am very happy with the gun layout and how it looks from different angles, so while I appriciate the feed-back, it isn't going to be changing. :devil:
Also, the discussion about the design isn't the only factor that has kept me from more updates. The company I work for has decided to switch from Max to Maya. So, I decided that the best way for me to get in the habit of using Maya, was to (for the moment) stop my Max WIPs, and start one in Maya. Its a non-BSG helicopter-like thingie, and it isn't ready for prime time yet but I will post it eventually.
I really want to get back to the BSG, because it is kinda close to being "done," but I probably won't get around to working on it for a few weeks. :(
As for the Agamemnon, that is on the back burner for now, but I am still thinking about the between-decks area a lot, so we'll see what I can come up with.
AG
Dallidas
8th Jan 2007, 22:47
And the ONLY reason we didn't have ships that looked like that in WWI and II is because they wouldn't float.
they shoulda used the ships made of frozen sawdust!:lol:
JustinDixon
9th Jan 2007, 01:21
They model in maya?! WHY?! no no no... tell them to go lightwave!
Hollis J Wood
9th Jan 2007, 22:22
WOW I love this ship I would love to get a copy when it is done, I have been trying to think of what one of these would look like but all the ones I have seen to now just never did it for me.
chrisbarnett20
10th Jan 2007, 15:50
wish the was a 2d drawng of it.
Cyba_storm
23rd Jan 2007, 07:47
I am in the process of building a gunstar. Pre Galactica, in the 620-650 meter range. As part of the process I have spent obscene amounts of time staring at the Zoic's images of Big G.
It occured to me the space between the top and bottom engines isn't a whole lot different to the space between the top and bottom hulls on the Agamemnon. Could you build up the space the same way?
Just my 2 cents worth. Again. LOL.
Skeletor
4th Feb 2007, 15:30
that is some serious firepower right there. amazing detail and a very unique design.
its nice to see the colonial fleet's big ships only comprised of just battlestars.
now id love to see a warstar.
XRaiderV1.7
10th Feb 2007, 22:36
i like it alot, looks like it could go a few rounds with a basestar and win.
Great ship. When can we see it finished?
AldrikG
13th Mar 2007, 18:11
It's ALIVE!!
I reworked the hull to get rid of the hollow area in the middle. I also made her a bit bulkier over-all.
I also messed with the engines.
As always, comments are most welcome!
mikala
13th Mar 2007, 18:34
Looks like quite the tin basher!
Cyba_storm
13th Mar 2007, 21:23
It's good to see the thread up and running again. I like the changes, but I'm not sure what I think of the engines.
JustinDixon
13th Mar 2007, 21:44
She reminds me of a cobra :) Good work!
Denanthor
13th Mar 2007, 22:43
One word well two..... FRAK YEA!. This is one of the ships that I have been waiting to see complete I love the idea of it. It is one of my favorite ship designs. Glad to see it active again!
PS: Is that a flightpod i spy underneath her
sunburn800
14th Mar 2007, 02:12
I loved everything about that ship but the hollow thing now i just love it
Nebula
14th Mar 2007, 04:41
Outstanding!
Lee80
14th Mar 2007, 06:18
Looks pretty good, Are you going to add more armor plates to it?
AldrikG
14th Mar 2007, 08:29
Looks pretty good, Are you going to add more armor plates to it?
You bet. And ribbing and more plating on the lower hull. This is a really rough draft. :)
punchface
14th Mar 2007, 20:19
...whistles softly to himself...
Man, those big dorsal batteries. They're obscene. They're almost pornographic.
;)
punchface
Darth Malice
15th Mar 2007, 20:00
^Yeah, I quite like em too. Nice work Aldrik...:thumb:
Skeletor
16th Mar 2007, 18:26
Part 1: Because this isnt a game and in real life we kill things without worrying about balancing teams.
Part 2: Only reason we dont have more large turrets on modern day warships is due to mass restrictions. Too much mass and you loose the ability to float; it's that simple. There is no other reason. The Military would perfer overkill. Hell, have a look at the 150+ nuclear missile silos that run through Kansas.
not to mention the need for such large warships on our ocean's these days is a thing of the past.
the last large ship on ship conflict was with the japanese imperial navy and the US navy during world war 2.
the USS Missouri was used during the 1st gulf war launching cruise missiles, but her main guns remained idle.
she is still however still ready to come back into service if needed, but now much like galactica was destined to be, she is now a museum.
Perseus
16th Mar 2007, 18:29
Arizona? Isn't she the one in Pearl Harbour?
I think you're talking about one of the Iowa-Class-ships....Missouri?
Infinity238
16th Mar 2007, 18:57
Arizona is still sitting on the bottom of pearl harbor, your thinking of Missouri.
AldrikG
16th Mar 2007, 19:03
Arizona is still sitting on the bottom of pearl harbor, your thinking of Missouri.
Ahhh.. You guys have stumbled onto the government plot to raise her like the Yamato in StarBlazers!
Skeletor
16th Mar 2007, 21:51
Arizona is still sitting on the bottom of pearl harbor, your thinking of Missouri.
yeah my bad, she was the first big American battleship to come to mind.
plus i didnt know how to spell Missouri:rolleyes:
quetzal
17th Mar 2007, 14:59
SWEET:thumb:
Will this baby have a landing bay? I know she doesn't carry vipers but maybe she can have a small bay for raptors and shuttles.
keep it comming, this ship is BAD A$$:cool:
JustinDixon
17th Mar 2007, 16:19
I'm just wondering... why does everyone seem to think EVERY galactica line ship needs to have vipers/raptors? lol
Skeletor
17th Mar 2007, 16:45
becasue all they have probably seen is battlestars who are basicly heavy carriers.
ships like this dreadstar would be part of a battlestar group, providing fire support to the battlestar and the rest of the battlegroup becasue of its large number of anti capital batteries.
it is amazing to see galactica universe ships with no flighpods or landing bays for vipers or raptors becasue it shows that the colonial fleet is not just comprised of battlestars.
warstars,battlestars and strikestars should be the only ships in the fleet that have flight pods, the other ships can have landing pads for raptors but no vipers. it would make the colonial fleet look better with more support/heavy warships and few carrier ships.
take a typical US battlegroup. 1 heavy carrier, probably 1 support carrier and 10-20 support ships incuding cruisers, destroyers, frigates, gunboats and supply ships.
AldrikG
17th Mar 2007, 22:12
Thanks for all the comments!
Will this baby have a landing bay? I know she doesn't carry vipers but maybe she can have a small bay for raptors and shuttles.
There are 2 little tiny flight pods (I call them Raptor Pens), one on each side, about half way down the upper hull. They are used for shuttles and recon raptors.
AG
Skeletor
18th Mar 2007, 00:45
any updates on this beast?
vf-1msx
18th Mar 2007, 18:22
take a typical US battlegroup. 1 heavy carrier, probably 1 support carrier and 10-20 support ships incuding cruisers, destroyers, frigates, gunboats and supply ships.
Are you talking today or WW2?
Skeletor
18th Mar 2007, 18:30
Are you talking today or WW2?
from the Vietnam war - Present, yes.
Talos
18th Mar 2007, 18:57
A modern CVG is pretty much composed of a nuclear carrier, a couple cruisers, a couple destroyers, a couple 688s, and a supply ship or two. They can also have an integrated amphibious unit with a MEU(SOC), a LHD, etc.
Skeletor
18th Mar 2007, 19:41
so around 20 odd ships?
this what i think a Battlestar Group should comprise of.
1 Battlestar w/ 200 vipers.
2 Strikestars w/100 odd vipers each
1 Dreadstar (heavy anti captial ship)
a few support ships like cruisers and destroyers to beef up the BattleGroup
the only ships carrying vipers are the Battlestar and Strikestars. that way it would be similar to a modern US battlegroup.
Talos
18th Mar 2007, 22:18
Well, about 10 ships for the core group, plus, I guess, about 5-10 more for the MEU.
AldrikG
25th Nov 2007, 20:38
It's ALIVE!
Hiya gang.
I've been slowly working on this, and since last night was BSG RAZOR night, I thought I'd post my progress.
As always, any C&Cs are welcome.
mikala
25th Nov 2007, 20:54
Looks extremely rugged!
Talos
25th Nov 2007, 21:39
Awesome! I was hoping it was an update, just figured it was someone bumping the thread.
Looking sweet! :thumb:
1of33
25th Nov 2007, 22:47
about time you started doing this again. very nice update mate look forward to seeing more
XRaiderV1.7
26th Nov 2007, 01:30
I'd all but given this project up for dead, lol, nice to be proven wrong.
relisted her in my personal favorites as active once more.
keep up the outstanding work.
Infinity238
26th Nov 2007, 07:03
Yes!
I like this thing.
I was planing one day to make a gunstar. about the seize of a galactica flight pod. with 4 huge static guns, a few turrets and a cool boxy design.
but i'll make it when i finish my battleconstellation wreck.
and i'll finish it when I'll be done with my reel
Dimitriy
26th Nov 2007, 15:27
Yeah...thats smth I wanted to see!
Alphapack
26th Nov 2007, 22:12
very nice ship! would hate to
a.have to clean those guns
b. be on the receiving end of its fury
TheGreatRaja
26th Nov 2007, 22:49
it needs bow thrusters for pushing out of space dock :D
FatKlingon48
8th Jan 2008, 11:35
I'm sorry, But to me it looks like a cross between a Battlestar and a Babylon 5 style Dreadnaught, earth alliance.
FatKlingon48
16th Jan 2008, 21:38
Aldrik G,
I hope you don't mind, I see this ship and would think this ship would be C colonial D, Dread S star the name and then the cds-number
and I see this ship as one of the few ships that survived the first cylon war and was stationed away from the colonies due to not wanting to be reminded of it's potential, and because the cylons protested of their presence, so they were assigned to ragnar station, and it's systems are pre, Baltar modifications so the cylon virius would not have an effect on them, however, the ship's got orders, before the jamming to conceal themselves until---and that is when Fleet Headquarters got hit..
well that is my take on it, I would say, they're still out there, "somewhere beyond the heavens" EXCELLENT WORK!!!
aylaa12
29th May 2008, 02:30
this ship looks pretty good it would be nice to see an uptade soon
atomicship
6th Apr 2009, 14:08
This ship should've been in the series. I could never understand why an advanced civilization as that would be without ships like you made. It just never seemed right to have only fighter carriers in the fleet. Don't get me wrong one to one or even two to one the Battlestar will win aginst the basestar but there should've been a Dreadstar along side each Battlestar. I was wondering if when you have time if you could have the dorsal turrets up and aiming so we could see how they look. Plus, do the larger turrets have the ability to face aft?
backstept
6th Apr 2009, 15:59
please read this thread regarding necroposting (http://www.scifi-meshes.com/forums/3d-wips/37728-necro-posting.html)
aylaa12
6th Apr 2009, 19:18
Its not that I don't agree with you backstep but every now and we should let some space for necro posting to let our artist know that their art is good and should be finished besides this ship is a good one and aldrig never finished it and if he did never posted the continuing uptades
Starscream
7th Apr 2009, 00:25
No aylaa, that's what PMs are for.
backstept
7th Apr 2009, 00:55
We have the necroposting rule for a reason. We can't give some people a free pass while giving infractions to others. That's just not how it works.
If you have a question for someone whose thread has been inactive for an extended length of time, your first course of action should always be to PM that person.
Our guidelines say 1 month or more for the inactive thread cutoff point. It's not a strict guideline, but for this thread, being about 11 months since the last post is certainly past the expiration date.
I strongly suggest that if anyone wants to continue this discussion that they start a thread in the Suggestions forum.
I also strongly suggest that this thread be left alone until AldrikG comes along with an update, or else the thread will be locked and warnings issued.
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