View Full Version : 3D USS Titan
Masterjedi
30th Aug 2006, 18:19
Well, I have heard some requests for shots of the Titan... I am really not quite finished. I had left it alone for a long time since I couldn't show the WIP much before the cover was released. Since the cover is now availabe publicly, I have railed off a few renders of the Titan mesh that I built for the book. The bottom side was "finished" for the cover but I will be going back and touching it up a lot once I have the top built. I'll post more as I get work done. Enjoy!
Dark Saber
30th Aug 2006, 18:35
Great to see her up. I am so used to seeing the underside with its textures
and lights that it feels weird see it without them. The topside is coming along nicely.:thumb: :thumb: :thumb: :thumb:
Choo1701
30th Aug 2006, 19:31
Tis a great start :thumb: without the texture the bottom view looks like a real model :D
Although the pylons do look different from the side, like their pionting upwards....:confused:
Unimatrix01
30th Aug 2006, 20:17
I always thought that on the Titan's first mission, it should be hit by an asteroid, just like the old Titanic hit an iceberg. Other than that, it looks great!
Dark Saber
30th Aug 2006, 20:25
I always thought that on the Titan's first mission, it should be hit by an asteroid, just like the old Titanic hit an iceberg. Other than that, it looks great!
Give me a break.
Choo1701
30th Aug 2006, 20:52
Give me a break.
Gimme a Kit Kat...
http://www.giftwala.com/images/product_images/CCCC118-m.jpg
sorry:p ;)......
I don't suppose you get the Titan books FREE Dark Saber?
Also: how big is she Masterjedi (poly-wise)?
Masterjedi
30th Aug 2006, 21:17
Currently, she is about 360k polys. I would guess that the final will end up around 600k
Jonny Boy
30th Aug 2006, 22:57
Looking real good Ellery. Lookin forward to seeing more renders!
REL777
30th Aug 2006, 23:10
This design is really growing on me, expecially now that I see it in 3D. It looks really sporty and sleek. Very nice. Are there plans to make a model kit of it?
TrekMD
31st Aug 2006, 00:07
Cool, I have been eagerly waiting to see 3D renders of this ship.
BorgMan
1st Sep 2006, 02:19
I know this is something afterwards (although I've said it before), but... Isn't there a possibility to trim down the nacelles at least a bit? Compared to the rest of the ship they are huge, and it's pretty much accepted that the nacelles make up a certain amount of the weight of a ship; more than the Titan's front end can handle, thus it has this *OMG I'm going to topple backwards* feel, which I think is a shame and could easily be corrected.
On a separate note... I've seen the back of the Titan in the WIP's you posted. I'm sorry guys, but... those impulse engines need work. A LOT of work. If I sounds harsh, I'm sorry for that, but I feel that I'm in my right to point out that this model is going to be on a book cover that's going to be worldwide, and as such I feel that the uttermost care needs to be put in this model. Tourangeau, you know that a lot of people do not agree with the ship because of the fact that it looks so much like the Akira. You know that I'm one of them, but still I hope that you (or the one that is modelling it for the covers) can make something out of it. The impulse engines are one of those points, as they look totally out of lineage with the rest of the Starfleet ships; or that could just be because they're not really ready yet. In that case, I'd suggest your modeller takes a good look at both the Sovereign and even Voyager models, as I (and I know with me others as well) feel that those impulse engines break the shapes of the sip. I even wouldn't mind if they stayed, but at least make your modeller do something with the impulse engines. Right now, in my words, they look like crap, maybe because of the fact they haven't got much detail. A flat, red glowing part on a pretty rectangular face doesn't do the trick. It's got to be something that's pleasant to the eye, and right now... It's not. On a practical note, right now they would create a thrust that would vector like 45 degrees outwards, from each other, and thus the ship wouldn't move forward but would basically be crushed by the forces those impulse engines put on the rest of the frame.
Tourangeau, and I seriously mean this, you're a good artist. I've seen your work, and I can only say that you can draw like hell. But on the point of design ethics you just need to learn some more, like the impulse engines, the fact that one of the windows ends exactly in the side next of the deflector (check your side view; it's impossible to get a decent room in there) but also the size of the warp nacelles. You got this far, your design is going to be on the cover of a book that's going to be published worldwide, but... you're missing the finishing touch. All of which I say can be easily corrected in the 3D view, so I really hope that you'll do something about it. It's not that hard, and to quote someone I know: I'm just upset that a mediocre model is going to be published worldwide. As said, the mediocrity of the model can be changed, really easily; even by just making a little inlaid part into those impulse engine holders and deleting the windows that don't belong on certain places.
This, of course, is just my word against you, your modeller, and Pocket Books. Do with it what you want, but I know that I speak for a certain amount of people who care about design ethics and functional stuff. And make sure you've got RCS thrusters; right now, you haven't got any, so your ship would not be able to manuever away if it would crash into an enemy ship. We don't want to have an unwanted Enterprise - Scimitar effect, do we...
Masterjedi
1st Sep 2006, 02:55
Thanks for the Comments guys.
@BorgMan - As far as the 3D build goes, I am staying as true to the 2D as I can since that is what Pocket Books wanted for this version and the cover is actually officially finished (for several months as far as the mesh is concerned). As for the nacelles, the titan is supposed to have a new type of warp drive (at least that's what I've heard) so different nacelles seem to be in order. Impulse engines... I don't really see why they won't work physically (since they could have individual smaller units housed in a stair-step manner inside the housing) and beyond that, it's really just aesthetics... maybe I'll do one with more soveriegn-esque ones later. RCS thrusters... They will be there... just wait :) it will be pretty maneuverable actually... you'll see when I get there.
So... to sum it up... for this mesh I am going to stay true to the 2D designs since that is what is being used by the publisher. After that, who knows, all bets are off :) I'll post an update tonight.
-MJ
homerpalooza67
1st Sep 2006, 02:57
sorry to say this, but i have to agree with BorgMan. rotate the impulse engines sligtly, so they would produce even thrust, make them a little smaller, and why the heck are the nacelless 1/3 of the ships mass? the Voyager nacellss are tiny, the galaxy class and soverign nacelles are a bit larger, but they're still a lot smaller than yours. (Titan is supposed to be a little bigger that Voyager right?)
you can do this!
Dark Saber
1st Sep 2006, 02:57
I will let masterjedi who is modeling the Titan address you, he know the model
and what he wants to do with it.
As for the RCS Packs just wait we a putting them in places that will help in manuevers.
Just so you know the Titan was the first Finalized ship that I ever created. Sure
the are some design flaws. I.E. Window along the seconday hull by the deflector,
but who say that they a large rooms anyway. All the Crew quarters are in
in the saucer anyways (Or atleast that is the way I designed them to be Pocket
may have different Ideas).
Thanks for you coments, Atleast you gave reasons why you don't like the design.
On a few other sites people say that it looks like "puke" but they don't give
reasons why they don't like her. I commend you on stating your reasons,
and solutions. I can respect that.
homerpalooza67
1st Sep 2006, 04:02
Its a great design, but in my (amatuer :)) opinion, i just think it needs more work, as i mentioned above. maybe you could post the blueprints?
Masterjedi
1st Sep 2006, 04:26
Both of Dark Sabers links in his sig have copies of the 2D designs.
Dark Saber
1st Sep 2006, 04:36
But I would check out the DeviantArt link for the most Current Schematics also take a look in the 2D Gallery it is in there as well
Endeavour
1st Sep 2006, 05:06
I really don't think this ship is too bad looking any more, but I still don't like the nacelles :(.
Toragh1
1st Sep 2006, 08:38
It think they look fantastic. After looking at the 3D pics at DS's Devient gallery, specifily the full color shots, it looks like a new take an the galaxy nacelles. I love 'em.
I can see another tousch, that seems to be the from the ENT-A. On the side of the secondary hull, just behind the ventral (bottom) phaser strip are a series of windows similar to the ENT-A. looks cool
blackbird17
1st Sep 2006, 09:58
Masterjedi and Darksaber, Keep up the good work that you both are doing on the USS Titan. I am looking forward to seeing more meshes on the Titan. I do not know what the deal was with BorgMan I think he was a bit to harsh on you guys. The Titan is a excellent design StarFleet should be proud of having a starship like the USS Titan. Oh by the way BorgMan I have taken a look at your Challenger class science vessel design, it looks like a luxury space cruiseliner. May be you should learn a thing or two from Masterjedi and Darksaber on how to design a federation starship.:mad: :lol:
Its a bit..lumpy. Like its melting.
I still have no clue how that design won the Titan contest though. Its a slightly modified Akira IMO.
TrekMD
1st Sep 2006, 12:00
Its a bit..lumpy. Like its melting.
I still have no clue how that design won the Titan contest though. Its a slightly modified Akira IMO.
You should have seen the other designs that were submitted...they are posted on the Simon and Schuster site.
I have to say I like this design. Give Pocket books relationship with Paramount I would not surprise to see this in a movie or Ep if Paramount descend to go back to the TNG era.
Will be keeping an eye on this.
BorgMan
1st Sep 2006, 14:53
Masterjedi and Darksaber, Keep up the good work that you both are doing on the USS Titan. I am looking forward to seeing more meshes on the Titan. I do not know what the deal was with BorgMan I think he was a bit to harsh on you guys. The Titan is a excellent design StarFleet should be proud of having a starship like the USS Titan. Oh by the way BorgMan I have taken a look at your Challenger class science vessel design, it looks like a luxury space cruiseliner. May be you should learn a thing or two from Masterjedi and Darksaber on how to design a federation starship.:mad: :lol:
That is because my 3D skills are not up to the level of MaterJedi. I'm far better with 2D, and if you had taken the time to actually search (http://scn.infopop.cc/eve/forums/a/tpc/f/11310331/m/26510362073) and look (http://www.scifi-meshes.com/forums/2d-wips/1572-borgmans-concept-alcove-not-faint-heart.html) at what I draw... you'd probably talk different. Plus, you're missing a lot of information on the Challenger, so I suggest you also take a look at the 2D drawings (http://scn.infopop.cc/eve/forums/a/tpc/f/11310331/m/81510305863?r=19510815863#19510815863) I made of her. And if you think it looks like a luxury spaceliner... That's fine with me. That's just a matter of taste. What would the world be if every Trekkie out there could only build kitbashes, without giving original work a chance? I don't even want to know...
I already stated in my post that it could sound harsh, but I apologised if it came over that way. The point is that I think I've put together some core things that people think is wrong with the Titan, but everyone, just as DS pointed out, just says *it's crap* without defining presicely why. Furthermore you haven't read my post good. I stated that the design is good but that it needs a finishing touch. Which brings me to my next point...
Dark Saber, I'm glad that you respect my opinion, and as such you have earned a lot of respect from me, as most people would try to kick all the reasons away people give to them, and also the fact that you acknowledge that there are some inherent flaws in the design. For that I salute you! :thumb:
I have heard that the Luna would feature a new technology for the warp drive, but still the ship has got a feeling of falling backwards. I forgot where I've read it, but someone pointed out some time ago that nacelles encompass a certain percentage of the total weigth of a ship; presumably (but don't quote me on it) like 40% or so. That's why I was worried with their size...
MasterJedi or Dark Saber, I take it that the *Luna Revisited* picture is preliminary then, right? Because on that picture the RCS pads are missing. Also... what's that blue... glowy... thingy on the sides of the ship, close to the deflector? I've never seen it anywhere before...
Dark Saber
1st Sep 2006, 16:03
Borgman,
About the RCS packs, When I was designing the 2D version of her I new nothing about RCS Packs. After watching the Vipers in Galactica Fly I understand the need for them. Masterjedi is going to work on them.
As for the "That blue... glowy... thingy on the sides of the ship, close to the deflector" I am assuming that you are talking about the line of Windows on the underside of the Secondary hull. That would be my homage to the Refit
Enterprise. Remember the Arboretum that was on the lower section of the Secondary hull? The Titan's is a split Arboretum since the Warp Core
Ejector runs down the center.
MasterJ will be fleshing that out.
Just a side note. When I designed the Titan I was just a fan that liked to doodle ship sketches, Not
a hard core Starship designer that knew all of the mechanics behind space geometry. That is why
there is not alot of that kinda detailing.
homerpalooza67
1st Sep 2006, 19:39
Borgman, we need to promote you. you may not bne the best 3d designer out here, but you know how something should look. (Vote BorgMan for mod :lol: ) Blackbird, if you have any models that you designed, mmaybe you should post them for feedback. this is not a site to criticize people, its for constructive feedback so people can enjoy theor projects and make them as well as they can.
blackbird17
1st Sep 2006, 20:24
BorgMan, I feel the USS Titan is a original piece of work. The Titan does not come close to being a kitbash nor is it a variant of a current canon TNG starship!:flippy:
Masterjedi
1st Sep 2006, 21:14
Just for the record. This build will be as exact as I can get to the plans that are being published... Then I will be doing the ISS version and all bets are off. So comments and complaints are still welcome on this mesh but the design will not change. When I start the ISS version, I will be open to more changes (including the impulse engines) :) I'll try to get an update in here soon... my computer is kind of acting up.
Choo1701
1st Sep 2006, 21:26
should take away the Shakespeare then :p
BTW: what has been the hardest part so far too build?
Masterjedi
1st Sep 2006, 21:37
The back half of the secondary hull has been a real bear... I have also learned a lot since I built that part so I will be doing a re-build of the entire secondary after I finish the rest of teh mesh (I want to have a version complete befor I start to delete entire sections)
backstept
2nd Sep 2006, 00:10
sweet! :D
I think it looks fantastic! :thumb:
great job guys
BorgMan
2nd Sep 2006, 01:56
BorgMan, I feel the USS Titan is a original piece of work. The Titan does not come close to being a kitbash nor is it a variant of a current canon TNG starship!:flippy:
Blackbird, nock it off with those middlefingers. You're making an ass if yourself, and in my opinion you are flaming: I have settled my doubts and critics already with both MasterJ and DS so your replies fall to deaf's ears and completely unnecesary. And the Titan not coming close to a kitbash or a variant on a TNG design... Take a look at this (http://scn.infopop.cc/groupee_files/attachments/1/9/7/19710930073/19710930073_camparison.jpg?ts=44F8D38F&key=F5EAB05333CB481672E5972F78CD5140&referrer=http%3A%2F%2Fscn.infopop.cc%2Feve%2Fforum s%2Fa%2Fga%2Ful%2F29710930073%2Fcamparison.jpg) comparison between the Akira and the Luna; to scale. It's obvious why people have called it a kitbash when you look at the both ships. Kitbashes aren't necesserally bad; the Nebula was a really obvious 'bash, and the Luna has it to a certain degree in comparison to the Akira. These are all factors that are clearly present...
Blackbird, nock it off, give constructive critisism, or don't say anything at all because I'm getting sick of both your behaviour in this thread and the middle fingers both here and in my Challenger thread. Even better... Show us some designs of yourself. If you really want to try and flame on me, PM me about it or make a special thread for it so that others can enjoy our little conversation too, as so not to clatter this thread.
So, sorry for the ThreadJacking DS and MasterJ ;)
Masterjedi
2nd Sep 2006, 02:40
Not a problem, man. Sorry about the lack of updates, I am cleaning up th hull panels and adding the shiled grids so it is pretty slow progress to show off.
@BorgMan, you may be interested to know that I have tried a variation of the Impulse engines that I will likely use on the ISS version (they are more in line with the sovereign class ones)... I think that you'll like them :)... hopefully have some updates tonight!
-MJ
Dark Saber
2nd Sep 2006, 05:50
Okay guys, enough Bickering back and forth and let us get back onto the subject of this thread. I have no problem with Borgmans Crit. He explaned his
reasoning instead of just trashing and not leaving a reason why. So let leave
it at that.
Again I feel MasterJ is doing a great job on translating my design from 2D to 3D. I am sure the T will look great in the end.
Choo1701
2nd Sep 2006, 06:29
my computer is kind of acting up.
should take away the Shakespeare then
sorry blackbird :p
Thanks for the comparision Borgman :thumb:
blackbird17
2nd Sep 2006, 08:46
Choo1701, I wasn't mad at you for those comments you made toward me, but I accept your apology!:p MasterJedi and DarkSaber, I apologze for my behavior and my actions, I was out of line. I guess I let my emotions get the best of me. BorgMan, You were right my behavior is uncalled for and again I was out of line. I took your advise and checked out your alcove designs pretty cool 2D designs. I like the USS pathfinder and the Mammoth class runabout. The Pathfinder has similiar design features that are found on the Argo and the USS Defiant. Then I like the multimission Modules that you designed for the Mammoth Runabout. But anyways no more bickering and lets proceed forward with the Big T.:p
Toragh1
3rd Sep 2006, 01:45
I remember before the crash that there was a captain's skiff WIP for the Titan. Can you post those shots again?
the saucer does look all wobbly and strange, and it's a bit thick too, I think the bussards need sorting out because circular ones look crap when the nacelle isn't circular, get those fixed and it could look quite cool
Dark Saber
3rd Sep 2006, 04:02
I remember before the crash that there was a captain's skiff WIP for the Titan. Can you post those shots again?
Here they are. I started it but decided to wait until MasterJ finished the actual
Titan before we finish the Skiff. But here are the shots again any way.
http://hammerheadgraphics.iwarp.com/TitanYacht.jpg
http://hammerheadgraphics.iwarp.com/TitanSkiff.1.13.jpg
BorgMan
3rd Sep 2006, 04:59
The idea behind the skiff is good, but I think it's way too big to fit in the space reserved for it on the bottom of the saucer. I suggest you take a good look to the Voyagers captain's yacht and the Legacy's yacht by Galen and Kaden. Your front window, as is, would mean that there's not much room for the deflector's equipment. If I would estimate it's length I think it would be like... 30, 40 meters or so? It's got more of a Dauntless type runabout feel to it then a captain's yacht...
So, I think you should make a seperate projact out of this baby and make a yacht for the Titan thatis in the 20 meters range or so. Next to that, I'm one of those guys that tries to make a yacht or specialy designed shuttles in the same design ethic as it's mother ship, I suggest you do that too. People will say *hey look, that's the Titan's yacht. I can recognise it's mother ship in it!* instead of *is that the Titan's captain's yacht? Doesn't look much like it's mother ship...*
Justa thought, tho ;)
blackbird17
3rd Sep 2006, 05:48
Very interesting and original design on the Captain skiff, looking forward to seeing the skiff completed.:thumb:
Dark Saber
3rd Sep 2006, 06:24
The idea behind the skiff is good, but I think it's way too big to fit in the space reserved for it on the bottom of the saucer. I suggest you take a good look to the Voyagers captain's yacht and the Legacy's yacht by Galen and Kaden. Your front window, as is, would mean that there's not much room for the deflector's equipment. If I would estimate it's length I think it would be like... 30, 40 meters or so? It's got more of a Dauntless type runabout feel to it then a captain's yacht...
So, I think you should make a seperate projact out of this baby and make a yacht for the Titan thatis in the 20 meters range or so. Next to that, I'm one of those guys that tries to make a yacht or specialy designed shuttles in the same design ethic as it's mother ship, I suggest you do that too. People will say *hey look, that's the Titan's yacht. I can recognise it's mother ship in it!* instead of *is that the Titan's captain's yacht? Doesn't look much like it's mother ship...*
Justa thought, tho ;)
That is one of the reasons I am waiting for MasterJ to finish the titan up, the we can resize it and make it fit.
homerpalooza67
3rd Sep 2006, 19:45
hmm...iss titan? is that for THE Mirror Universe, or just another mirror universe?
Dark Saber
4th Sep 2006, 02:15
Yes I have a alternate Mirror Universe going on in the 2D WIP section called Dark Mirror Universe WIP. There you will find ship and crew designs
admiral horton
4th Sep 2006, 04:13
i hope there will be an orthographic view of the finished 3D model
I like the Skiff, it an interesting design. But Borgman right it does not scream that it comes form the Titan. I look forward to seeing more of it once MJ has finished this Baby!
homerpalooza67
4th Sep 2006, 17:50
I saw your Dark Mirror WIP a while back. is it going to be involved with the uss titan novel?
Lonewriter
4th Sep 2006, 20:52
At first, I didn't like this version of the Titan either. I thought it was a kitbash but after seeing the 3d version, I really like it. The skiff is really good.
Dark Saber
4th Sep 2006, 23:08
I saw your Dark Mirror WIP a while back. is it going to be involved with the uss titan novel?
No, it was just my idea. I started all the I.S.S. Stuff to deal with everyones complaints about the U.S.S. Titan. I start the Dark Mirror stuff as a way to
pull away from the design constraints that I was under with the Titan.
Masterjedi
7th Sep 2006, 04:08
Sorry for the lack of updates guys. I have been doing a lot of cleaning of the saucer's panels so not a lot to show. Today however, I took a break from that to put together the Sensor package. This is about everything I think. If anyone sees something missing, let me know. Later
-MJ
Lord_Trekie
7th Sep 2006, 04:12
Looks great MasterJedi, ? though for either of you... The sensor package looks, key word being looks, like it's 3 decks thick... is it meant to look that way or do I really need a new set of glasses... :lol:
Masterjedi
7th Sep 2006, 04:24
Well... the package is modeled after the original drawings... It is designed to have a lot of advanced sensors inside so I guess it could be pretty thick. Any comments DS?
Dark Saber
7th Sep 2006, 04:51
You all have to remember, The Luna class starship is a testbed for the federations newest technology. The Titan has a state of the art and "new"
Sensor Web package. That is the main reason that I created the Titan with
the sensor Package away from the main hull of the ship. It is primarily
unmanned, but can be manned for repairs. It also houses the Titan sensor Probes. Not Torpedoes in the Pod. "Per Marco at Pocket." So is larger so that
it can house the advance sensor package as well as the specialize probes.
On a side note: The Pod looks great I really like the extra panneling that you added to the premiter. Keep it up MasterJ.
Looks great. Dark Sabre, I take it the pod can be replaced with a weapons pod, when the need arise. Like on the Nebula Class.
Dark Saber
7th Sep 2006, 12:30
Looks great. Dark Sabre, I take it the pod can be replaced with a weapons pod, when the need arise. Like on the Nebula Class.
As Pocket told me the Pod is design to work with the Luna's frame. It is supposed to be a intergral part of the ship and not just a swappable component.
I suppose if the need arose they could swap itout for a weapons pod or newer
sensor pod
Masterjedi
7th Sep 2006, 20:52
OK, a little update to the panels... Now I will be on to the saucer again.
Masterjedi
8th Sep 2006, 03:34
Rebuilt the panels on the Upper part of the suacer... still needs a bit of adjustment here and there. Any comments welcome.
Very nice, I like the 'symbol' in the top :D
Tagiomaki
8th Sep 2006, 04:02
PLEASE tell us your not getting rid of the lit "symbol" on the saucer...it's just so awesome I can't tell ya - don't change a thing
Dark Saber
8th Sep 2006, 04:11
No, he has not finished with the topside of the sauce yet. There is a lot more
detailing to come.
By the way MasterJ she looks great!!!
Masterjedi
8th Sep 2006, 04:16
I think that you guys are referring to the shield grid... It has a high specular hit on the material so it picks up a great light bounce at the right angle. That will stay there but will have a slightly different coloration in the final version. Thanks for the encouragement guys!
-MJ
Masterjedi
8th Sep 2006, 07:22
One more for the night, started on the escape pods:
Lord_Trekie
8th Sep 2006, 07:52
Escape pods look good, I assume that they are "new" thus the different look...
She is coming alone nicely. I like the new shape to the lifeboats’.
blackbird17
8th Sep 2006, 09:34
The USS Titan is coming along very well!
Capt.Hunter
8th Sep 2006, 12:02
One more for the night, started on the escape pods:
I like the new Superman style escape pods.
Masterjedi
13th Sep 2006, 06:24
Slow progress, but I have had to do a lot of clean-up on the hull plates. I am trying to decide if the escpae pods on the outer rim of the saucer should be like this or on flattened bases like the ones on the catamarans. Opinions?
-MJ
Lord_Trekie
13th Sep 2006, 06:29
I think they look fine the way they are, keep up the awesome work masterjedi.
Capt.Hunter
13th Sep 2006, 06:53
I agree I like them as is.
Freak
13th Sep 2006, 08:36
I like them but I think you should lower them a little.
Dark Saber
13th Sep 2006, 15:18
I like how you did them on the catamarans. Flush with the hull or indented a little. Keep up the good work.
Masterjedi
14th Sep 2006, 23:17
OK, I've been a bit busy here but still have a few updates. I flattened the base for the front escape pods (left the ones in back since they overlap some hull plating and caused some problems. Also added the docking bulkhead on the sides of the saucer and fixed a lot of problems Next, I'll add windows and then move on to the bridge.
-MJ
Dark Saber
14th Sep 2006, 23:38
I like it. Sure look better than what you showed me before I left work.
Pilgrim
14th Sep 2006, 23:40
I took one look,...and I simply was stunned. She's a real beauty. Can't wait 'till it's finished. :)
Masterjedi
15th Sep 2006, 01:48
Thanks. I actually realized that I was forgetting thedetails along the trench on the outter rim of the saucer so I am adding those now... They are pretty much done but there is an important detail that needs to be put in...
Freak
15th Sep 2006, 08:33
I like what you have done with the life boats. she coming along nicely!
Masterjedi
15th Sep 2006, 22:57
A little update... more tonight.
Jonny Boy
16th Sep 2006, 21:09
Man, I am really loving this stuff, Ellery. The work on the saucer trench gives it a slight NX-01 feel that really works. Keep up the great work!
Freak
19th Sep 2006, 08:41
That airlock is looking pritty sweet!
This is my first post, but I must say the Titan design is growing on me. The only problem I see, and maybe it's not one, it seems like it doesn't have a lot of deck space. How many decks are there? Has anyone MSD for her yet? Oh and Master Jedi I love the picture of the Titan in Dry Dock Need more please...
Masterjedi
26th Sep 2006, 04:30
Thanks Tr3K... I have been slow to update here since grad school started up again a week and a half ago so I have been getting my bearings once again... I am actually planning another drydock scene with a dock custom built for the titan and it will showcase the rarely seen ventral (top) side of the ship.
I can't wait to see it, I'm using your Sleeping Titan as my desktop image now. Do you know if there are any specs on Titan? Like How many decks is she, and what is in the pod at the top?
Masterjedi
26th Sep 2006, 05:34
Well, I can tell you theat the pod onthe top is an advanced sensor platform... as far as more concrete specs (decks and such) Sean (DarkSaber) would be the better person to answer that... I'm sure he'll be around sooner or later and he can put his comments in.
-MJ
Tovette
26th Sep 2006, 06:40
i don't comment much on ST models but this thing is sexay.
NeoHunter
26th Sep 2006, 13:15
Will be keeping an eye on this one.
The Titan is smaller than the Sovereign-class of starships right?
Freak
26th Sep 2006, 13:26
yar it a little bigger than Voyager.
I think you might need to rebuild this mesh. Why's it so wobbly and lumpy? It's look so much better if the details were nice and straight and true, as well as a better scale. IMO this looks like a closeup of a 2" long pewter model as opposed to an actual 1500 foot starship.
Toragh1
26th Sep 2006, 18:07
Later on he'll probably show a scale reference between his titan mesh and another starship mesh. It'll give the ship more depth.
Martocticvs
26th Sep 2006, 18:16
I have to agree with JDR about the wobbliness of this one... does make it resemble a small cast miniature than a several-hundred metre long ship...
I think I pointed out all the wobblyness earlier in the thread too, but alas I was ignored
Masterjedi
26th Sep 2006, 19:13
I am aware that there are some construction issues with the ship... and there will be a Rev. B of her later on but with the amount of things on my plate right now, I just want to get a version finished. After that I will go bak and make a cleaner one. This is the same mesh that is on the cover that I had a very tight deadline on so I had to kind of use some brute force instead if better technique to get it out in time... oh well c'est la vie.
-MJ
PixelMagic
26th Sep 2006, 20:18
Kit Kats are so delicious.
Masterjedi
13th Oct 2006, 05:31
...Ok, after a long hiatus... I'm back on this. Air lock, Nav Lights and RCS packs are in place. I just need to cut the windows and then I'll get back to the bridge.
Dark Angel
13th Oct 2006, 06:10
Looking good, more more!
ghanima
13th Oct 2006, 06:11
Dude... this is simply amazing :o [first time seeing this thread].
nice detail, nice design, wicked implementation :thumb: .
this one i must follow.
Freak
13th Oct 2006, 08:51
Looking a lot better!
exodus2310
13th Oct 2006, 10:50
Looking good.
Dark Saber
13th Oct 2006, 13:41
Looks great, keep it up!!!
CaptainTombs
14th Oct 2006, 08:27
as allways she looks kick ass awesome loving her from her 2d design to her 3d buildup cant wait till she is ready but alas we will lol keep up the awesome work master jedi and dark saber
miztikiz
18th Oct 2006, 01:06
First Post here on SFM.
The Titan is looking better and better with each progressive step. I was leery of this ship to begin with after seeing the initial design, because she did seem a bit...lackluster for her commander :lol:
But I have to say, she certainly grows on you after a while.
Keep up the good work, yo!
inferno7
23rd Oct 2006, 20:27
nice meshes dude keep up the work i'm liking this already
Masterjedi
26th Oct 2006, 07:07
OK, slowly coming together... mesh-wise, there is not all that much left (the main thing left is the bridge). Then I will start re-texturing her from the groung up.
Enjoy!
-MJ
Choo1701
26th Oct 2006, 07:20
Nicely done there :thumb: Panaling effect looks great. And you've done the design justice (strangely, without textures it doesn't look that "trek". Which is fantastic :D) That, and the naclles struts are an optical illusion :p (they seem to be pionting up in the perpective view). Only bad piont is the boxy torepdo launcher at the bottom. Seems very out of place :( )
Lots of great work from both you and Sean :thumb:
Freak
26th Oct 2006, 09:52
What more can be said expect for great work!
exodus2310
26th Oct 2006, 20:54
It's all coming together nicely.
Masterjedi
27th Oct 2006, 18:33
I am going to replace that torpedo launcher... making it look a bit more flowing without editing the actual design much... updates tonight....
Still looking rather like its melting. This should really be dumped and restarted. The warped egdes of the saucer are ruining it.
Dark Saber
28th Oct 2006, 07:37
With all due respect I think you are way off. I think MJ has done a great job translating my 2D schematics into 3D. I can't wait to see it textured a lit.
Lord_Trekie
28th Oct 2006, 11:08
Indeed MasterJedi, it looks superb. A friend and I are going to try to make a 1-2k poly model from some of the work you've done here and of course DarkSabers original 2D designs.
Auralis
28th Oct 2006, 14:04
hrmm, can't help me, but i don't like the ships design. but thats a matter of taste.
Anyway, i do think that the detail lines are to strong, the panels raised to much. it makes the ship look small. From the images i would say not much longer then 200m. Also the forward section of the soucer, it looks unelegant, which imho is a prime attribute of a good federation ship.
Tycoon
30th Oct 2006, 11:24
A fine looking ship it must be said ;)
So fine in fact, that I intend to get one going for Armada II, that is going to be a job in itself, but Lord Trekie made a Pulsar Class which I believe I can edit enough to make a resonable Luna Class.
Nevertheless, I'll be around this thread quite a bit looking for references and such. Great job so far ;)
BorgMan
30th Oct 2006, 21:06
It dawns on me that the pylons look... weird. Next to the fact that the saucer's edge isn't completely flat (there are... bumps, along the rim) the pylons seem warped; it's almost as if you take an H shape and then start turning one side of it. To me, this seems unlogical and hard to get done in real construction terms...
As an example, look at the pylons of the Sovereign or Galaxy. Starting from the fuselage, you see that where it enters the hull it's completely horizontally. Then, when it reaches the nacelles, that connection point is horizontally too. Same is true for the Galaxy, where the *tail* is horizontally and the connection between pylon and nacelle is too.
My suggestion would be to do the same with the Luna's pylons. Let the pylon start horizontally instead of it beginning higher than it ends so from / (exagerated) to ---. I included a small example (GOD I hate paint), but this would ultimately mean that the pylons need to be shoved more to the front or lower
Masterjedi
31st Oct 2006, 00:28
I see what you mean... and I'll have to look into it more in depth when I get to the secondary hull details. I think though that it may not be feasable to do as you are suggesting because of the angle of the secondary hull where the pylons attach... but like I said, I'll look when I get there, I need to add in th ewindows and finish the bridge first. Thanks for the suggestion.
-MJ
Dark Saber
30th Nov 2006, 14:30
This isn't really a new mesh update, but since I had a request from a model maker on starship builder ask for these shots I figured I would post them here as well.
*Note these shot where taken from a older version of MJ's meshes so there are some bugs.
The model maker wanted closer looks at the nacells and the deflector area of the Titan so this is what we gave him.
http://hammerheadgraphics.iwarp.com/Saucer1.jpg
http://hammerheadgraphics.iwarp.com/Saucer2.jpg
http://hammerheadgraphics.iwarp.com/Nacelle1.jpg
http://hammerheadgraphics.iwarp.com/Nacelle2.jpg
http://hammerheadgraphics.iwarp.com/Nacelle3.jpg
Freak
30th Nov 2006, 14:36
some great pic, even if the are some faults with them. :D
Starship
30th Nov 2006, 14:57
Looking beatifull. One question: that pod will be separatable ?
Freak
30th Nov 2006, 15:06
^ That has been asked before, Not sure if was in this thread but the answer was no.
But that could have changed.
Dark Saber
30th Nov 2006, 15:22
Looking beatifull. One question: that pod will be separatable ?
No.
BolianAdmiral
30th Nov 2006, 18:07
The more I see of this design in 3D, the more and more I love it. It would be sweet to see it on the big screen. Great pix. :D
Capt.Hunter
30th Nov 2006, 20:12
Isn't the pod part of the Titan's new advanced Sensor suite? if so I don't think seperating it would be a good idea. It would create disruptions in it's sensor grid.
Dark Saber
30th Nov 2006, 20:27
Isn't the pod part of the Titan's new advanced Sensor suite? if so I don't think seperating it would be a good idea. It would create disruptions in it's sensor grid.
BINGO!!!!
Tovette
30th Nov 2006, 20:28
Those renders of the ship are nice. Give a good sense of the Titan, which I had no idea how it looked until now.
Eoraptor
1st Dec 2006, 00:54
Must admit... The design is starting to grow on me (much as it is, i imagine, for a lot of people who panned it initially)
Keep up the good work, ca't wait to see some rendered scenes.
Masterjedi
1st Dec 2006, 01:37
Thanks for posting those Sean, and thanks for the encouragement... I'll try to get an update out soon!
-MJ
Phoenix_56
1st Dec 2006, 04:59
I like the idea of interchangable pods, like the nebula
but its not my design lol
but keep on rockin this design its AWSOME!
lol
CaptainTombs
8th Dec 2006, 19:06
sorry to bump an old thread but got to say this ship looks amazing, i know this sounds greedy but i cant wait till this mesh is complete and released lol, after reading the books and now seeing the ship be made its like seeing a new trek series be born by the fans lol keep up the awesome work master jedi and dark saber
Lonewriter
9th Dec 2006, 03:43
When I first saw the design, I though it was a kitbash and I hated it. I am glad to say that I was wrong. Now that I see it in 3d, it looks great. I can't wait to see it finished. Do you ever think there will be a mesh released for public use?
Masterjedi
10th Dec 2006, 07:03
There certainly will be... first will be a Lightwave mesh... then a Maya one but I may need help getting the textures on a Max one... I will ask for help on that when the time comes. I am rebuilding the textures when I complete the mesh.
-MJ
Lord_Trekie
10th Dec 2006, 14:52
There certainly will be... first will be a Lightwave mesh... then a Maya one but I may need help getting the textures on a Max one... I will ask for help on that when the time comes. I am rebuilding the textures when I complete the mesh.
-MJ
That will be awesome when the time comes, and as allways, great work MJ. :thumb:
Lonewriter
15th Dec 2006, 00:22
There certainly will be... first will be a Lightwave mesh... then a Maya one but I may need help getting the textures on a Max one... I will ask for help on that when the time comes. I am rebuilding the textures when I complete the mesh.
-MJ
That's great news, I have Lightwave!!!
kikmequik
20th Jan 2007, 13:18
like a lot of ppl the design has really grown on me, and the mesh is looking great, there any rough ETA? been a while since any news :confused:
Masterjedi
20th Jan 2007, 20:00
Sorry about the long break without updates. I am working on finishinf the top of the saucer. Then I will retexture and release the mesh. After that, I will rebuild the secondary hull and re-release (It has some small mesh errors but I don't want everyone to have to wait). Thanks for the interest.
-MJ
evil_genius_180
21st Jan 2007, 07:40
Really nice work so far. I wasn't sure about this ship when I saw it in 2D, but the 3D model really looks great. :thumb:
Lord_Trekie
27th Jan 2007, 04:36
I've been working on a Luna class mesh for Star Trek Armada 2 and wondered if the two of you could take a look at it and tell me what I should change to make it more accurate. My desired poly count is under 2k and I can export the mesh to whatever format either of you use.
Thanks for your time,
Lord_Trekie
Masterjedi
27th Jan 2007, 07:45
I do my model work in Modo... Lightwave is the easiest import but if you can't, a Maya ".ma" file works well too.
-MJ
Lord_Trekie
27th Jan 2007, 08:59
Thanks MJ. I have it in LWO, 3DS, and the native MS3D. I still need to make the nacelles and the "ridges" on the saucer, as well as poly reduce the lower half of the saucer.
Dark Saber
2nd Mar 2007, 00:30
I spoke to Masterjedi today and he told me he was going to get some
new shots ready of the girl, since I have a modeler wanting to make
a resin of her. Hopefully we will see new renders soon.
Lord_Trekie
2nd Mar 2007, 00:33
Cool, can't wait to seet them :D
kasimar3
2nd Mar 2007, 05:25
Is there any chance of a Blender version of the Luna Mesh?
Oww I look forward to the new pic's.
kikmequik
2nd Mar 2007, 14:53
thats great news, also very much looking forward to see it :D
Masterjedi
5th Mar 2007, 09:15
OK, I had an hour so I got the bridge started. more soon...
Dan Carley
5th Mar 2007, 09:23
I love the design!, and great work on the detail :D can't wait to see the finish product! ^^
Dark Saber
5th Mar 2007, 14:08
Cool Start to the Bridge module MJ keep them coming.
Lonewriter
5th Mar 2007, 20:45
I like it more and more, great job.
Choo1701
5th Mar 2007, 20:56
Second piture shows just hoiw much a masterpieace this ship is. Very Impressive Work MasterJedi :thumb: (and now i want to see this on TV!! :D )
Lord_Trekie
5th Mar 2007, 21:03
Beautiful work on the Bridge module MJ!
darkthunder
5th Mar 2007, 22:25
Wasn't really a fan of the design when I first saw the drawings... But I have to say the design has quite grown on me since the introduction of the 3D model :D
Masterjedi
6th Mar 2007, 05:43
Thanks for the encouragement guys. I'll have some updates tomorrow.
-MJ
Loving what you are doing.
Starship
6th Mar 2007, 23:49
Nice to see you're back.
You're placing great details on her. ;)
Masterjedi
8th Mar 2007, 04:52
I have some updates to the bridge to post but in the mean time... I received this from the publisher today...
Enjoy!
-MJ
Capt.Hunter
8th Mar 2007, 04:55
I have some updates to the bridge to post but in the mean time... I received this from the publisher today...
Enjoy!
-MJ
SWEET!!!!!!!
Guess that means I better get back to reading the last book.
Countdown5
8th Mar 2007, 06:04
Finally... Been waiting for one of these.
Lonewriter
8th Mar 2007, 06:34
I love it.
Is it me or does one Ram Scoop look different to the other?
Lord_Trekie
8th Mar 2007, 11:29
They do look different, but I think that's just a combination of the perspective and the fact that the nacelles are angled anyway. Jooks awesome MJ, can't wait to see more on the bridge module.
Dark Saber
8th Mar 2007, 14:12
They are the same. Trust me we would know. Marco has been really good about getting us the right files.
Eoraptor
8th Mar 2007, 17:12
They do look different, but I think that's just a combination of the perspective and the fact that the nacelles are angled anyway. Jooks awesome MJ, can't wait to see more on the bridge module.
What he said.
VALKYRIE013
9th Mar 2007, 00:34
sweet, seen the cover up at memeory alpha for abit, nice to see people on this forum get the recognition they deserve.. :D
can't wait for more updates
Masterjedi
19th Mar 2007, 10:43
I think I have the bridge the way I want it and I also got around to updating the ventral torpedo tubes. Enjoy!
-MJ
Freak
19th Mar 2007, 13:48
Nice updates MJ
Lord_Trekie
19th Mar 2007, 14:01
Very nice, I like the look for the redone bridge.
Dark Saber
19th Mar 2007, 14:34
Nice and smooth. I'm glad you finally fixed those torp tubes.
Lonewriter
19th Mar 2007, 19:03
:thumb: This thing is pmpn well done.
Eoraptor
19th Mar 2007, 19:10
lookin very sharp indeed
boblmartens
19th Mar 2007, 19:28
I think I'm going to post my comments here instead of somewhere else. Excellent looking mesh, keep on going -- this is great.
Jedi, you are being mean by changing your avatar to another pic of that ship. That looks very VERY nice.
Starship
20th Mar 2007, 01:04
Very nice !
VALKYRIE013
20th Mar 2007, 04:32
Very smooth jedi, its turning out excellent.. now just sell it to paramount for a load of money.. you'll be set :D
turing out great:thumb:
admiral horton
20th Mar 2007, 04:59
looking great keep it up
Looking great!
Was the last image rendered without any perspective though? (it looks very flat).
it's still wibbly all over, how are you doing your details?
Masterjedi
20th Mar 2007, 15:04
It depends on the detail, some are booleans (mostly the details that cut into the surface), others are modeled to fit the surface... the "Wibblinesss of the details may be the low radiosity solution that I am suing with the GI (to keep render times down). I'll set it bit higher next time to clean that up a bit.
The last shot is just a bit of a pulled out mid angle so the perspective gets flattened, I just wanted to show how the bridge fits in.
-MJ
that's not a radiosity problem, the worst you get with LW rad is some grain
Masterjedi
21st Mar 2007, 05:24
These are rendered in Modo... I haven't really gotten to know the settings as well as LW yet but it saves me time instead of app hopping. :) However, I am curious to know if we are looking at the smame thing... could you mark an image to show me where you mean?
MadKoiFish
21st Mar 2007, 05:32
Looks liek you might want to add a loop below those upper windows. I like the wall ceiling windows, accualy I like the shapes of the windows needing the loop added. Bridge does look flat in close but not so flat on the full ship render.
there's no one bit in particular but I can show you some examples, I'm guessing it's all the bits that are just 'modelled to fit', it's not a very accurate way to do things
the red lines make it a bit harder to see, so just look at the spots I've marked and check it out on the model, you can see lines which should match each other or be smooth and they're not really
Lonewriter
21st Mar 2007, 16:22
I see what you mean now.
Masterjedi
21st Mar 2007, 17:06
I see what you mean... looks like a have a little adjusting ahead of me :) Thanks for the input.
-MJ
there's no one bit in particular but I can show you some examples, I'm guessing it's all the bits that are just 'modelled to fit', it's not a very accurate way to do things
the red lines make it a bit harder to see, so just look at the spots I've marked and check it out on the model, you can see lines which should match each other or be smooth and they're not really
Looking at the schematics I think the front is ment to be like that isn't it?
Dark Saber
21st Mar 2007, 18:54
Looking at the schematics I think the front is ment to be like that isn't it?
Yes the front of the saucer section was designed like that on purpose.
doesn't make much sense to me, but whatever, just forget I circled that bit
it's just the wibblyness I was trying to draw attention to, you need to spend more time making sure you model the details to fit, rather than just modelling them to look close, if this is going to be seen on bookcovers and all then you really won't get away with any mistakes
kikmequik
22nd Mar 2007, 18:08
looks good man, really cant wait to see the finished product :)
XRaiderV1.7
26th Mar 2007, 19:42
likewise, i want more! lol
CaptainTombs
27th Mar 2007, 21:00
the updated shot looks awesome but doesnt the front like stick out abit more its looks more circular than prodtruding the way it should be like on the concept art
Masterjedi
27th Mar 2007, 21:44
Sorry guys. I've been doing som ehousekeepin gon the mesh and at the moment I have a couple of other projects on my plate as well as a full time job so I apologize for slow updates. I have been cleaning some of teh general Wonkiness thatr IRML mentioned... it mostly had to do with the secondary hull being a bit sloppy on the top side (this will be rebuilt in RevB of the mesh release) for now, it is about as clean as it can get without doing the actual rebuild. Next I will be cleaning the hull plating to give it cleaner lines... then some details ad a slight revamp of the textures and it will be finished for release. In the mean time, here is how it currently stands.
-MJ
boblmartens
27th Mar 2007, 22:03
Jedi, awesome work once again. It is really looking great. Can't wait to see some textures on her, and then maybe even work with her on my own soon. :)
Masterjedi
27th Mar 2007, 22:51
It won't be too much longer now... most of the textures are already in place and just need to be modified a bit.
-MJ
boblmartens
28th Mar 2007, 00:15
Thanks Jedi for keeping us all updated on it. I know you are busy, and I really appreciate the work you are doing. Thanks!
Freak
28th Mar 2007, 08:51
Great stuff. I look forward to see her textuered.
Looks awful. Seriosuly, its just not a good piece of modelling. How many people have repeatedly pointed out wonky edges and lumpy geometry, and you've just doggedly ignored everyone's suggestions. Oh well.
boblmartens
28th Mar 2007, 12:22
JDR, I don't think he's ignoring them, I just think that he is putting off a complete rebuild until he gets to the next version.
Masterjedi
28th Mar 2007, 16:17
That's exactly correct bob... I am rebuilding the hull plates and anything short of a rebuild as I really don't have the time right now but I DO want to release a version since a lot of people aren't interested. I welcome feedback and try to incorporate what I have time to do. JDR, I truly hope that you will post in the new thread I will start for the second version in a couple of months. If you can bring constructive criticism I want to hear it but if you are just going to come in to crap on me without reading what I have posted regarding corrections to the mesh then I, respectfully don't want to hear it. For anyone who hasn't heard it before, I know that there are a lot of issues with the secondary hull and it mostly has to do with the fact that the cover art was done on a very tight deadline while I had several other things on my plate. I did what was needed to get the job done ... I have made my bed so to speak and now I realize that I will have to rework sections but I will not have the time until later this year. At this point I get a grand total of an hour or two per week to spend on this thing and I want to have more time to dedicate to getting it right.
-MJ
Lonewriter
28th Mar 2007, 16:24
I think your doing a great job. Don't worry about the nay sayers who don't know how to read.
Dark Saber
28th Mar 2007, 17:29
Personally I think you have done a great job on her. If I did not think you could
not pull it off I would not of asked Marco to hire you for the job. Just take your time.
I know more than anyone about your busy schedule.
Just so everyone knows. MJ has been working very hard on his Masters Degree, and is about to be moving to a new job in another state. Ontop
of all of that he has a new baby on the way. So give him a little break.
He updates the Titan when he finds what little time he has free.
Lonewriter
28th Mar 2007, 18:34
MJ, Congrats on the baby!
kikmequik
28th Mar 2007, 18:54
nice to know i'm not the only one who thought that was well out of order, theres constructive criticism then theres just criticism, was uncalled for if you ask me.
of course there are many who want to have a play with the model, but we understand that "real life" can put a massive time constraint on you.
and also baby related congrats :)
Scotchy
29th Mar 2007, 07:53
Sorry to go a bit off topic, but what is the music you've used in your demo reel, Master Jedi? I've not heard it before, but it's pretty sword and sorcery awesome.
Good luck with your modeling and daddying. Sounds like quite a full schedule.
Glad to hear there will be a new version of this built at some stage.
Freak
29th Mar 2007, 08:36
congrats on the baby MJ.
Take your time with this, I know a new baby eat up what spear time you have.
Masterjedi
29th Mar 2007, 08:37
Sorry to go a bit off topic, but what is the music you've used in your demo reel, Master Jedi? I've not heard it before, but it's pretty sword and sorcery awesome.
Good luck with your modeling and daddying. Sounds like quite a full schedule.
The music is from Freeplay Music. They have a lot of good demo reel stuff... and most people haven't heard of it. The peice from my reel is called "Pirates Nest" If you haven't visited their site, it is well worth browsing.:
http://freeplaymusic.com/
-MJ
Starship
29th Mar 2007, 12:06
Congrats for the baby ! I have a little girl with 03 years old. All the time that I play with my PC, she´s there, trying to participate. That´s very cool.;)
About the wip, I know what is to have just a little time and try to do the best in it. :) I still believe it´s a nice mesh. We can play nicelly with v1. dont worry. ;)
When real life get you a chance, then you can go with v2. Just take your time and give the attemption that your wife and baby needs. ;)
XRaiderV1.7
29th Mar 2007, 20:44
congrats on the baby, and remember to find time to relax at the end of the day.
CaptainTombs
30th Mar 2007, 12:17
Glad to hear there will be a new version of this built at some stage.
man who urinated on your warp core, cut him some slack, this isnt the only project he is working on, plus like he said he has been taking in what people have said for his V2 rebuild and what wonky geometry are you on about its the way he has positioned the ship before rendering, personally tho i dont see anything wrong with it, only the front that should stick or dip out, the rest looks well pardon my British FOOKIN AWESOME and i for one am seriouslly looking forward to its release, since Sean/Dark Saber created this ship for the titan contest, i have been patiently been waiting for its release both online and in the book, and i will do so till it has, as a fellow human being i understand the constraints of Real Life.
either way Keep up the awesome work Master Jedi and congrats with the Baby, just remember tho to change its nappy/diaper lol those can get really nasty lol and Sean/Dark Saber you too also keep up the awesome designs ive loved every single thing that your creativity has drawn
well catch ya later till the next update
Roliba
1st Apr 2007, 22:31
Looks awful. Seriosuly, its just not a good piece of modelling. How many people have repeatedly pointed out wonky edges and lumpy geometry, and you've just doggedly ignored everyone's suggestions. Oh well.
So, what exactly is your basis on this opinion? I think it's a great piece of work, and think he is doing a hell of a job, all things considered. So, are you a professional of some sort? What are your credentials? Apparently someone thought enough of Jedi's skills to hire him.
Good luck with the Baby and the Masters, Jedi.
Lord_Trekie
1st Apr 2007, 23:18
Everything looks great as usual. I eagerly await your rebuild as well, even if it takes you a while. :) Good luck on the new kid and Masters MJ.
So, what exactly is your basis on this opinion? I think it's a great piece of work, and think he is doing a hell of a job, all things considered. So, are you a professional of some sort? What are your credentials? Apparently someone thought enough of Jedi's skills to hire him.
Good luck with the Baby and the Masters, Jedi.
Wow dude, chill. JDR is giving his opinion on the model. and i have to agree, his V1.0 is not so greath. does'nt make him a bad person..it's not like he's calling him a moron or something!!! I personnaly can see a lot of issues with the model, bridge, pylones that need a lot of work.
As for crudentials..wow, do you need to work for ILM to spot problems with a model?. no you don't, you need a good sens of observation basicaly. as to if he's a Professional?..yes he is. Wanna see my crudentials as well?.
kikmequik
2nd Apr 2007, 20:47
i think its not so much what he said, but the way he said it that annoyed me.
constructive criticism is fine, but he just seemed to be laying in to it more than anything and thats just not polite imho
So, what exactly is your basis on this opinion? I think it's a great piece of work, and think he is doing a hell of a job, all things considered. So, are you a professional of some sort? What are your credentials?roliba you seem to have the inabilty to spot mistakes, that is what makes you a bad modeller, simon on the other hand is excellent, his excellence at modelling is all the credentials anyone needs to see
Dark Saber
3rd Apr 2007, 18:06
Guys let calm down, MJ has already stated that he will be making a Titan V 2.0. This one
was initally rushed since Marco over at Pocket wanted it quick.
Luckly they just wanted a shot from the bottom. I am sure a lot of the
"mistakes" will be fixed in 2.0. I personally like what MJ has done so far on my design.
I am not a 3D modeler so the little glitches don't bother me.
I haven't seen anyone else take the Titan's Design on. If
Someone does, I would be happy to look at that one as well.
Lord_Trekie
3rd Apr 2007, 18:10
I've done a low poly (2K or so) version of the ship, as soon as the textures are sorted I could post some images... (I'll say it in case it's not quite realised, this is for Armada 2... not meant to look anything like MJ's masterpiece)
Roliba
3rd Apr 2007, 23:26
The edited comment was removed by Aceman.
Roliba's orginal posting is not available to return.
This situation is being reviewed by the admins.
Masterjedi
3rd Apr 2007, 23:58
What I am really failing to understand here is why all the negative interest in my work on this one... I hae posted other work and usually just get a comment or two but all of the sudden I feel rather attacked. I am the first to admit that there are parts of the mesh that need work. After all, I look at it more than anyone else here. I have seen little things that bug the crap out of me every time I open the mesh but I really have to pick my battles. That has been my story and I'm sticking to it. Perhaps what gets me the most about all this is the way others who post in this thread are being treated by those who are critical of my work. I must admit that I am really unimpressed with the mods in this case and I would really appreciate it if people would post comments, critiques, and what have you but if you are just coming in here to pull my thread off topic I would ask that you just refrain from posting.
I am trying to get the time to have an update soon...
-MJ
Lonewriter
4th Apr 2007, 00:33
well I love what you've done so far and can't wait to see it finished.
Dark Saber
4th Apr 2007, 01:50
What I am really failing to understand here is why all the negative interest in my work on this one... I hae posted other work and usually just get a comment or two but all of the sudden I feel rather attacked. I am the first to admit that there are parts of the mesh that need work. After all, I look at it more than anyone else here. I have seen little things that bug the crap out of me every time I open the mesh but I really have to pick my battles. That has been my story and I'm sticking to it. Perhaps what gets me the most about all this is the way others who post in this thread are being treated by those who are critical of my work. I must admit that I am really unimpressed with the mods in this case and I would really appreciate it if people would post comments, critiques, and what have you but if you are just coming in here to pull my thread off topic I would ask that you just refrain from posting.
I am trying to get the time to have an update soon...
-MJ:thumb: :thumb: :thumb:
As I have said myself I like this, Marco has like this and IT WILL BE PUBLISHED.
:mad: :mad: :mad: :mad: I am really getting T-ed off as well here. If everyone is going
to attack everyone then I will along with Ellery stop posting updates.
As I have said before to everyone THIS IS ONLY VERSION 1.0. Ellery
has stated this as well. He wants to finish this version first before he revisits
the errors.
It is not like everyone else here hasn't goofed a little and revisited parts of one of their meshes and re-did them. Come on let us all just get back on topic.
Or we will stop posting updates here. I may even stop my other topics as well.:mad: :mad: :mad: :mad: :mad: :mad:
VALKYRIE013
4th Apr 2007, 06:35
oh yes please.. we do our best and present to you our work as we try to get better and ask for kind critiques. I can't stand aces that think they know everything on a subject and just have to tear people down. were among friends here, each searching to get better at our hobby, and or job. the end of rant :)
jedi you do great work, hope to see this compleated and textured for all to enjoy:thumb:
What I am really failing to understand here is why all the negative interest in my work on this one...forget about it, you said yourself you're doing a v2 so this one doesn't have to be clean, so the stuff I said earlier about wibbly lines is not important any more
:mad: :mad: :mad: :mad: I am really getting T-ed off as well here. If everyone is going
to attack everyone then I will along with Ellery stop posting updates.....
.....Or we will stop posting updates here. I may even stop my other topics as well.:mad: :mad: :mad: :mad: :mad: :mad:btw guys stop posting threats like that, there's just no need for it
Yeah, I even said a while back, I'm pleased to find out there will be an improved version done in the future. I look forward to seeing it!
Dark Saber
4th Apr 2007, 11:05
btw guys stop posting threats like that, there's just no need for it
It has just got to the point that both MJ and I are telling you that there will
be a rework, but people still want to rant. I am just a little tired of the people who think they are better than everyone else. This is a WIP for gods sake.
we know that the are goofs, we are working them out, and hopefully
the final product will come out the way we want it.
Another reason that we are going to finish v1.0 is that I have a resin modeler
waiting for views so he can make a physical model for everyone.
Aceman
4th Apr 2007, 12:21
The next post better be about this threads topic. The 3D model. It had better be constructive, helpful, positive or otherwise posted in a manner that is at the very least helpful to MJ in his attempt to model this ship. If you CAN NOT post something along those lines you are hereby warned that I will personally limit your access to this website.
Get back on topic.
MJ - I am not expert on 3D modeling. However, I wish to aplaud you on your efforts up to this point. And for that matter, keeping your head through the last few pages of this thread. I hope you continue to post your work, refine it, learn from it, and enjoy doing it.
Aceman
Well... I like it..:D and I hope to see v2 when you get to it...
It has just got to the point that both MJ and I are telling you that there will
be a rework, but people still want to rant. I am just a little tired of the people who think they are better than everyone else. This is a WIP for gods sake.
we know that the are goofs, we are working them out, and hopefully
the final product will come out the way we want it.
Another reason that we are going to finish v1.0 is that I have a resin modeler
waiting for views so he can make a physical model for everyone.I'm not ranting about anything, the model is all wibbly like I pointed out, and I was told there'll be a V2, so my crits aren't needed any more, end of story, don't drag this on any longer
XRaiderV1.7
4th Apr 2007, 18:19
Personally, i like this model, imperfections and all.
i like it enough to want to add it to my reference archive, with everyones permission, of course.
its an interesting take on starship design.
not 100% sure on the nacelle shading, but that may just be my eyes complaining about a lack of sleep.
the pylons are about right i think.
the pylons connecting the sensor pod, 50-50
one question: wheres the torpedo launchers?
all in all, a nice model
Masterjedi
4th Apr 2007, 21:32
Torp Launchers are on th ebottom of the secondary hull below the deflector and aft on the secondary hull behind the escape pods (on the bottom below where the shuttle bay is). I'll post shots of them with the next update
@Aceman: Thanks for the help getting us back on track.
-MJ
Countdown5
4th Apr 2007, 21:37
Personally I think this has been great work from day one. I mean i can see areas that arnt that clean. But that can be fixed. And sometimes you just have to start from scratch a few times to get a model to its best.
Cant wait to see this one finnished and the impovements of V2.
MocaMoses
4th Apr 2007, 21:54
I'm no huge trek fan, but I like it :thumb:
Keep up the great work Jedi.
Toragh1
5th Apr 2007, 05:15
Out off all of the Star trek ships, Fan and Cannon, this is one of my favorites. I can't really picture it as looking like anything else. Keep up the good work!
Dang, can't wait for that book to come out!:D
Beomoose
5th Apr 2007, 05:47
Looks great to me, the saucer was designed with a somewhat irregular shape, so I didn't expect the first pass to be perfect. The errors on the paneling + bridge module reflect it's WIP status. Look forward to seeing future progress.
Sabre + MJ, I was wondering if you were planning on adding another phaser array to the engineering hull? I only see the one on the ventral (bottom) side, which leaves the rear topside area with no defensive weapon coverage. I think you could throw a strip on each the nacelle strut's dorsal surface to solve it and it wouldn't detract from the look at all. Or if you wanted to be really bold you could trow them on the trailing edges of the struts.
Roliba
5th Apr 2007, 06:53
Funny thing is, have you ever had a close look at the physical models used in TV and the movies? I dare anyone to find perfection in any of them. We're talking seam lines, little gaps, smudged glue and paint areas, etc... But, all these imperfections is what adds the character to the models. Why is it the CG everything has to be perfect. In fact, it's this quest for perfection that makes something look CG. It's astouding how and artist will work for hours on a model, only to have an art director, CG supervisor, or producer tell them to go make it look real. If you look to closely at a rose, all you'll see are the aphids, tried petals, and wilting stem, but totally miss the beauty that it is.
The titan is a good build, and a lovely ship.
Now, granted the first one is maybe not always the best and sometimes there has to be a v2.0. I just hope it's for you sake, and not others.
It's astouding how and artist will work for hours on a model, only to have an art director, CG supervisor, or producer tell them to go make it look real.
Worked in many production houses have you? That isn't how it happens at all: you model first, and it better be clean and perfect or else they'll start questioning why they're paying you so much money to make a lumpy car with out of scale details for example. Then the model goes into the texturing/ materials phase, and its the lighting TD's job to oversee that the materials on the model will look natural and work well in the situation it is to be used in.
This V1 Titan mesh would NEVER be accepted in a production house. It's intended scale doesn't read correctly, you can't tell if its supposed to be a 3" cast metal model or a 400 meter ship. Yes, we know, he's going to make a better mesh later on, and that is great (and is an admission that this one has problems!) but as it stands, this model simply isn't up to par with what would be expected in a production house. I don't say that to be nasty or mean, its simply a true and realistic criticism.
As for advice on how to improve the next version, well, one should keep in mind the scale reading of the ship and model details such as panels and hatches to realistic thichknesses relative to the overall model. The lines of the ship should be made pleasing and neat, not converging and diverging in unexpected places. Working out a deck layour beforehand and modelling the ship at "actual size" is also a good way to do things.
Countdown5
5th Apr 2007, 17:15
Why is it the CG everything has to be perfect. In fact, it's this quest for perfection that makes something look CG. It's astouding how and artist will work for hours on a model, only to have an art director, CG supervisor, or producer tell them to go make it look real. If you look to closely at a rose, all you'll see are the aphids, tried petals, and wilting stem, but totally miss the beauty that it is.
One lesson that is always been pointed out to me is... and I dont know if Masterjedi would agree with this or not but... "If you cant make it perfect, you will never be able to make it imperfect correctly." True, imperfections help make it look more real. But your imperfections should be by choice not accident.
Dont know if that explains or helps...
Starship
5th Apr 2007, 19:41
Hey friends, let´s give some peace to MJ.
Let´s get him a chance to enjoy with his work.;)
Countdown5
5th Apr 2007, 19:59
Please... please don't take my last comment to be any kinda put down. Its just a thought that seems to help me in my projects.
That said... Hows the current one going?
XRaiderV1.7
5th Apr 2007, 20:47
my philosphy on imperfections in cg modelling is that they're the unique signature of the artist who produced the model, and i agree that any imperfections should be a choice, that if made correctly, benefits the model.
that said, you're making one hell of a model masterjedi, and i am impressed.
cant wait to see the v2 version.
baxart
5th Apr 2007, 20:56
It may be just the angle of this shot, but the saucer on the schematic looks more ovoid than the model, to me. I don't think that shot is very flattering.
One of the things I like about this design is the long-lean look of her.
I do think you're doing a great job with it, masterjedi, you're light-years beyond my ability. Keep up the great work and post more shots. :thumb:
Dark Saber
5th Apr 2007, 20:58
It is just the angle, I have seen the mesh and he has my schematics set to the background.
Masterjedi
5th Apr 2007, 22:02
ya, that isn't the best angle. I had the camera tight in on th ebridge and wanted to show placement so I just pulled straight back out and rendered the shot. I am almost ready to post an update... later tonight...
And as always thatnks for the interest and comments/critiques from everyone.
-MJ
boblmartens
6th Apr 2007, 02:11
Awesome, I think we are all eagerly awaiting your next update to see how the ship is coming along.
Masterjedi
6th Apr 2007, 09:07
alright... probably doesn't look like an update but I did everything that I could on the top front of the secondary hull to make the lines exact... the second image shows where I will be on to next (already started but I am rendering it blank until everything is adjusted.
Sorry it isn't more but it's all I had time for after finihing other things tonight (well... this morning I guess)
-MJ
Masterjedi
6th Apr 2007, 09:30
OK... and one little teaser...
boblmartens
6th Apr 2007, 16:59
MJ, looking great. I like the cleanup that you did to the bridge area and I can't wait to see what is next. Thanks!
Beomoose
6th Apr 2007, 17:22
Looking good, love the aesthetic of that Bridge.
Ooo, 2.0 teaser. Cool.
Dark Saber
6th Apr 2007, 18:45
Nice work on the aux impulse deck.
Just so you know those are not the main impulse engines, they are used
only if the Titan needs that extra burst of speed getting out of trouble.
During normal none emergency situations the Aux Impulse drive
in not actively interfearing with the Sensor pods function.
Countdown5
6th Apr 2007, 18:56
alright... probably doesn't look like an update but I did everything that I could on the top front of the secondary hull to make the lines exact... the second image shows where I will be on to next (already started but I am rendering it blank until everything is adjusted.
Sorry it isn't more but it's all I had time for after finihing other things tonight (well... this morning I guess)
-MJ
Wana see the inside... Wana see the inside!!!:D
Masterjedi
13th Apr 2007, 06:51
OK, well, to those who had complaints (valid ones I admit :) ) about the mesh so far... I would ask that you avert your gaze... The aft top quarter of the secondary hall has taken the brunt of the adjustments to other sections of the secondary hull (remember, this was built to work from really only 1 angle since the perspective for the cover was chosen about day 3 of the production when I had only a blocked version completed). As a result, There is not really a lot I can do but I have added most of the details (just need escape pods and a phaser emitter) then this version of the mesh will be complete and ready for texturing. I probably could fix the errors in here but at this point, it would be a waste of time since I can likely build an entirely new (cleaner) version in the same time frame. Anyone who wants the Rev. A mesh will just have to know that the aft upper section will not be too well suited for close-ups. So here we go, enjoy, I'll add the pods tomorrow and then it will be time for texturing.
-MJ
Freak
13th Apr 2007, 09:47
Well for version 1 you have done a great job!
boblmartens
13th Apr 2007, 12:47
Wow, I like it!
Starship
13th Apr 2007, 13:07
Cool !!
boblmartens
13th Apr 2007, 14:45
I have to say that those two angles that you gave us really do show off the "beauty" of this ship. Can't wait to get my hands on the mesh, even if it is v.1!
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