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Storytracer

Posted 11-19-2007 at 01:19 PM by The_Caveman
Aah!!!
Finally a solution to me spamming the 3D thread with software progress....

I'll go around and update this blog with the current progress on the freeware tool called Storytracer which should help online collaboration projects to create, share and organise their projects.

Right now, Storytracer is in a close to "beta" release state with the final functions being added. It should then go online for testing and I'll keep this blog up to date...
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SFM Nugget
Posted in Storytracer
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Old

Strike News - BSG Cast suspended

Posted 11-19-2007 at 03:45 AM by Shadowman99
Reprinted from
http://www.deadlinehollywooddaily.com/


Gulp! Force Majeure Letters In The Mail

UPDATED: A source has slipped me this "force majeure" letter from NBC Universal received this week by a Hollywood talent agency on behalf of an actress on a TV series. (story continues below)

(image of letter)

From what I can glean, the casts of The Office, 30 Rock, Bionic Woman and Battlestar Galactica to name just a...
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Would you kindly?
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Old

Laptop Design Project

Posted 11-19-2007 at 02:17 AM by thorthefifth
This is the first still from my design project...

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This is the result of two days work and several revisions.
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SFM Guru
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Old

A Little Viper

Posted 11-18-2007 at 10:54 PM by flayed_one
I suppose this will be my first entry of any kind here at scifi-meshes.com. I've been a member since mid 2006 and have enjoyed looking at all the awesome 3D projects that people here work on. Unfortunately I have not had a lot of time to work on something for myself, I am currently attending school and will be graduating with a degree in Physics and Mathematics in December, the 7th to be exact.

I guess what I wanted to say was that I recently got Kurv's Viper modeling and texturing...
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Old

I need to learn Maya...

Posted 11-18-2007 at 01:52 AM by Berticus
So it goes like this: the chosen package to use in Animation Mentor is the latest version of Maya. So here I am, a seasoned veteran of Blender (I know most aspects of the program and can use them somewhat efficiently) and now I'm looking to migrate to Maya. As of yet I have not found any specially targeted tutorials or any tutorials that meet my needs (that is, tell me where the poly editing tools are hiding, hot-key shortcuts - these are extremely important to me as I am a hot-key fanatic - and...
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SFM Obsessed
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