Bloggy blog...
Mmh, first time, i'm using a blog feature... Let's see how this turns out.
Haven't posted anything in a while so, what's going on?
Work kept me busy for a while and having so much to do, your mood curve goes down below the basement level.
I've lately started a few project, that I'm hoping to finish eventually.
First one is a robot, i'm kit bashing from different concept arts, i've found on Deviant Art and ideas of my own. Lately, I had problems, finding right fits for it, to suit the design, so ideas are more then welcome.

Second is an arena from a UT3 concept art. I liked the design of it and thought, this might be easy to build.

Well, that's for my spare time projects. There've been a tank, a stationary turret and several game levels, I've been making for work. We've implemented the levels already in our game. If everything new is in it, I might be posting a few images of the models.
I've been also reworking some existing features of our game, giving it a better look. Unfortunately, it's all 2d, prerendered and now starts the ugly part...preparing the rendered images for our programmers so they can work with it
Haven't posted anything in a while so, what's going on?
Work kept me busy for a while and having so much to do, your mood curve goes down below the basement level.
I've lately started a few project, that I'm hoping to finish eventually.
First one is a robot, i'm kit bashing from different concept arts, i've found on Deviant Art and ideas of my own. Lately, I had problems, finding right fits for it, to suit the design, so ideas are more then welcome.

Second is an arena from a UT3 concept art. I liked the design of it and thought, this might be easy to build.

Well, that's for my spare time projects. There've been a tank, a stationary turret and several game levels, I've been making for work. We've implemented the levels already in our game. If everything new is in it, I might be posting a few images of the models.
I've been also reworking some existing features of our game, giving it a better look. Unfortunately, it's all 2d, prerendered and now starts the ugly part...preparing the rendered images for our programmers so they can work with it

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- Bloggy blog... (10-30-2007)







