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| Challenge 005 - Greebles [ARCHIVE] Archive for the fifth Sensei challenge, "Greebles". |
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| | #21 (permalink) | |
| The Dwarf Realname: Karel Join Date: May 2006 Location: Czech Rep. Age: 30
Posts: 642
| Quote:
Might be wise to ask for wireframes as part of final submition, for you to see the geometry maybe, uh? | |
| "Any sufficiently advanced technology is indistinguishable from magic" - Arthur C. Clarke Corollary - "Any technology distinguishable from magic is insufficiently advanced." - Prof. Barry Gehm current WIP: SFS War Hammer <- Stdby due to Viky | ||
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| | #22 (permalink) |
| SFM Guru Join Date: Oct 2006 Location: NZ Age: 19
Posts: 558
| How big and complex can the greeble be? What I mean by that is can it be a similar compexity to the two left greebles (in the image) or more like the two right greebles - and yes those are Jedilaws greebles If we did have a Poly limit then you wouldn't have to wory about the complexity as you would have to make a trade off between quality and complexity. And that would to a degree help you judge the contest, as someone who's really efficient at modelling would be able to make a super complex quality greeble. Ok, that was alot shorter in my head ![]() Oh yea, and I'm guessing it's this rendering style your refering to |
| "Have you ever wondered if there was more to life, other than being really, really, really, ridiculously good looking?" | |
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| | #23 (permalink) |
| SFM Guru | i think this would be more interesting if we would be given a basic hull shape that we must cover in greebles. Sorta like pimp my ship, just this would be "detail my ship to hell". Making just one greeble is meh... and will end up with greebles actually unusable because the huge polycounts. Every one will try to add more details than the others. a single greeble, irrelevant how complex would never be even close to 20k polies, because it would kill every model where it is repeatedly used. Also, judging a single greeble is VERY subjective IMO, while judging the end effect of what we made from a predefined hull shape would be something more objective. just my 2c |
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| | #24 (permalink) |
| Divine Penguin Realname: Craig Robinson Join Date: May 2006 Location: Rochester, UK Age: 38
Posts: 1,731
| Nope - the contest is running (in theory) with people thinking about what they are doing ready for offical start on Monday. Its really up to you guys to get the best value for your polys - impressing us does not just mean giving us a great greeble remember, but also making it class as a greeble - as you've said E, too many polys and it becomes useless as a 'greeble'. Impress us. |
| No question is a stupid question if you don't know the answer - If you need help (and you can find us), ask the (Sens)A-Team. Personal website (updated, Mar 2007) :: Industrial-meshes.com :: Professional website (Updated, Feb 2007) | |
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| | #25 (permalink) | ||
| Is Baaaaack... | Quote:
As for poly counts and repeatability, not every greeble shows up dozens or hundreds of times. Some have only a handful of instances. Think of the more complex greebles on the Millenium Falcon: the really involved ones show up a lot less frequently than the more basic ones. Or think of the dome-shaped apparatus on the bottom of a Star Destroyer: it's definitely a greeble, as it has no known or apparent function (some say tractor beam, others say different) but it looks damned cool. And modeling it properly would be massively poly-intense, I would expect in the range of 100k or more. It wouldn't necessarily nuke a project, though, because it only shows up once on the ship. Quote:
As for complexity, go wild. Speaking as the creator of those four greebles, I take more pride in the ones on the left than the ones on the right. In fact, the ones on the left are among what I consider to be a handful of my best publicly-released greebles. That is only my opinion of course, and it's not meant to suggest that a more streamlined greeble couldn't win if it looked striking enough. You may have noticed that the more complex greebles are in fact combinations of other greebles that were also included in the released sets. I tend to create high-poly greebles by mixing and matching components until I have something that looks complex and interesting to the eye. BTW, if you're looking for more inspiration, try entering terms like "porsche transmission" "Ferrari transmission" "automobile parts" or "engine parts" into Google Images. Some interesting stuff comes up. | ||
| My inner child got his ass kicked by my inner juvenile delinquent... Star Wars Reference Photos here. | |||
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| | #27 (permalink) |
| SFM Guru | I like this idea, I'm not gonna win by a long shot, but I'm gonna have a go, hopefully learn something in the process :-D TheMightySpud |
| Trinity - Revelation It's time to discover who we are :help: Yeah, I'm gonna need some help on this one. :help: | |
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| | #28 (permalink) |
| Is Baaaaack... | |
| My inner child got his ass kicked by my inner juvenile delinquent... Star Wars Reference Photos here. | |
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| | #30 (permalink) |
| "Spooky" Mulder | Im in |
| "When I die I'll go to heaven, cause I've spent my time in hell. Grenada, '83 ." - Phil Ken Sebben Harvey Birdman, Attorney at Law www.distant-horizons.net | |
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