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Challenge 006 - The Chair [ARCHIVE] This is the archive for the sixth Sensei challenge entitled, "The Chair".

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Old 06-17-2007, 12:35 AM   #11 (permalink)
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Minor update.

Just some holes left to cap, the mouth and a few bits of detailing to do. After that I'll rig it, then model the chair.
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File Type: jpg SetepodWIP2.jpg (13.7 KB, 0 views)

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Old 06-17-2007, 11:57 AM   #12 (permalink)
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Quick update:

I'll rig it tonight and start on the chair tomorrow I think. The material is just a basic procedural, if I have time I'll paint a proper texture.
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File Type: jpg SetepodWIP3.jpg (17.4 KB, 0 views)

...as daft as a tribble wearing Groucho Marx glasses.
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Old 06-17-2007, 12:09 PM   #13 (permalink)
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Thats a scary little thing. Very cool though!

- Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous
Current WIP: My site (Notepad :D )
Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce)
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Old 06-17-2007, 11:46 PM   #14 (permalink)
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hehe well there you go.. you did do it

I suggest maybe it has much longer limbs, to give it more control, as it's arms are a little short and stubby, but otherwise it's more than adequate to give shape to your control chair: this could be interesting!

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Old 06-24-2007, 08:18 PM   #15 (permalink)
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No updates for awhile I know, work has been unreasonable. Anyway, not had much time to work on this, but I've managed to get much of the main structure done.

The big torus around the outside is a grip to help the Setapod stay put, though I may change it, a series of smaller pipes might look better I think. The two uprights that the antenna are working are the main controls, they move back and forth to control manoeuvring, along with the two 'foot' pedals. The Setapod's antenna also have sensory cells that detect chemical compositions, a little like taste, heat and texture. They also have small chemical sacs that can vary 'taste' , so the setapods use them as a primary means of communication, by rubbing their antenna together. The Chairs primary controls mimics this with arrays of chemical sacs that can vary their composition, and chemical sniffers that can sense the 'taste' of the antenna. This gives the Setapod two way communication with the ship, sort of like voice control/feedback with the computers on Star Trek starships. Though I have no idea how I'll model that...

I'll be putting two visual displays on either side, I'm not sure what will go in the centre, maybe some hard-wired manual controls.
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File Type: jpg SetepodWIP4.jpg (26.9 KB, 0 views)

...as daft as a tribble wearing Groucho Marx glasses.
WIPS: 03-K64-FireFly | DragonFly Assualt Transport
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Old 06-24-2007, 08:25 PM   #16 (permalink)
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Looking great! very original!

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Old 06-24-2007, 08:43 PM   #17 (permalink)
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Looking great! very original!
Thanks, though If it ends up half as good as yours I'll be happy!

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Old 06-24-2007, 11:40 PM   #18 (permalink)
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Very novel! I'm quite liking the suface yof your uhmmm cetapod? hehe Looks cool, very squid-like.. I guess you need to get your chair done too! Since most squid/octopii are very good at using all their limbs at once, you should build the controls with that in mind?

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Old 06-25-2007, 08:10 AM   #19 (permalink)
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Very novel! I'm quite liking the suface yof your uhmmm cetapod? hehe Looks cool, very squid-like.. I guess you need to get your chair done too! Since most squid/octopii are very good at using all their limbs at once, you should build the controls with that in mind?
I chose Setapod as the name because they have seven tentacle feet, and Septenary means 7, like Octal means 8. So Seta- like Octa- sorta.

The tentacles are a little different to those of squid and octopus, they operate a little more like a snails foot to move the Setapod along on the ground, so they aren't as manipulatable as a Cephalopods tentacles. Having said that I was thinking of replacing the torus, so maybe a set of pressure pads and weapons triggers for the other five limbs could be used?

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WIPS: 03-K64-FireFly | DragonFly Assualt Transport

Last edited by citizen; 06-25-2007 at 08:14 AM.
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Old 06-25-2007, 07:00 PM   #20 (permalink)
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Latest update on the chair:
I changed the base, and removed the torus for some foot controls. I'll probably put piping and greebling in the recessed areas, and some vents pumping out bubbles for the final render. I'm trying to think how the electronics, like the screens, would be cooled, because obviously air vent's are going to be kinda less than useful...

I've tried to get a sort of organic look into the base, like some sort of Alien bone/coral.
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File Type: jpg SetepodWIP5.jpg (19.2 KB, 0 views)

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