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| Challenge 006 - The Chair [ARCHIVE] This is the archive for the sixth Sensei challenge entitled, "The Chair". |
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| | Thread Tools | Display Modes |
| | #11 (permalink) |
| Headerizer Realname: Matthias Zabiegly Join Date: May 2006 Location: Munich / Germany Age: 27
Posts: 828
| You can make as many attempts as you want to. I like the anti-grav chair better as it's more original. Maybe put some more belts on it to fix the person to the chair and prevent it from floating away. It was mentioned in another thread that a rollercoaster fixation clamp might work for chairs as well. Maybe that is worth thinking of. Oh, and a bucket for those newbies who always throw up when sitting in anti-grav for the first time |
| You ain't seen nothing yet http://www.zabiegly.de | |
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| | #12 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,790
| I like the new idea better too. Very cool! |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #13 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Germany Age: 25
Posts: 140
| Just tested a metal-grid instead of the Cushions in the back..but that didn't look good. I decided to use both. Those black, metal stripes are flexible and hold by plastic bumpers. Added some clamps for the chest, will test a second pair for the Legs as well. those clamps adept to the physiology of the Users body. |
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| | #15 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Germany Age: 25
Posts: 140
| Just tested around with the Holodisplays. The content is just temporarly i want to show some kind of Planet / tactical data, Starcharts as well as some kind of orientation / 360°-Circle around the Ship. Colors are now blue and yellow... don't know if this will stay. Those displays are transparent textures. 2d is done in Photoshop, 3d in Blender. For how-to-do this in Blender, just search on the web, this is my first try on those as well. |
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| | #16 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Germany Age: 25
Posts: 140
| to get some kind of ancient-look, i tested some Crystal-formations inside the ag-tank. actually it looks a bit overdetailed now.. what do you think ? now, all displays uv-mapped i'll try to do this as well at the arm-parts as well, adding some kind of patterned-texture there. |
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| | #17 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,790
| I realize that its still 0 G but having that chair over top of a big gaping hole is kinda disconcerting. Nice work so far though! |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #18 (permalink) |
| SFM Fanfilm Attack Dog | yeah, nice work I gotta agree with Oz, it's not a chair I'd be wanting |
| 'Could we have some Decorum here, or are you running a Pirate Ship' - Gaius Baltar 'Just a Battlestar, Sir.' - Starbuck 'Don't dare to be different, Dare to be Original' | |
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| | #19 (permalink) |
| Crazy Canuck Join Date: May 2006 Location: Alberta, Canada
Posts: 255
| I guess comfort isn't a priority when you're controlling something since it seems to be absent from a lot of the entries! Looks good, I feel like this chair is for someone other than a human being! |
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| | #20 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Germany Age: 25
Posts: 140
| well, thanks oz, that could be what i still don't like in the scene. But maybe i got a solution already ^^, will post new Renders this Afternoon (europe-time) i tested not using a tube-style tank, but a sphere. There is floor and roof as now, but the openings are round and ending after one or two meters. |
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