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		<title>Scifi-Meshes.com</title>
		<link>http://www.scifi-meshes.com/forums/</link>
		<description>Massive 3D model and Art forum focused on Science Fiction</description>
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		<lastBuildDate>Sat, 31 Jul 2010 22:25:13 GMT</lastBuildDate>
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			<title>Comrade Alexei Leonov</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76290-Comrade-Alexei-Leonov&amp;goto=newpost</link>
			<pubDate>Sat, 31 Jul 2010 15:33:43 GMT</pubDate>
			<description>Well, the aliens have left me alone long enough that i can do some more work, awful internets on that mothership, they really need to stop using...</description>
			<content:encoded><![CDATA[<div>Well, the aliens have left me alone long enough that i can do some more work, awful internets on that mothership, they really need to stop using Tiscali. <br />
<br />
I'm building this for a miniature model kit, this section is about 4.5cm tall when printed... See if you can guess the model.<br />
<br />
<i>*Congrats to Death Angel for being a massive human geek and correctly guessing the ship this image is from, well done Death Angel, you are a credit to your species:)*</i></div>


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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>Coolhand</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76290-Comrade-Alexei-Leonov</guid>
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		<item>
			<title>Cylon Centurion</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76289-Cylon-Centurion&amp;goto=newpost</link>
			<pubDate>Sat, 31 Jul 2010 15:05:53 GMT</pubDate>
			<description>... 
 
(This is version 3.0 of the centurion I was working on a while back)</description>
			<content:encoded><![CDATA[<div>...<br />
<br />
(This is version 3.0 of the centurion I was working on a while back)</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83845&amp;d=1280603947" target="_blank">cylon156-avatar2.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>today</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76289-Cylon-Centurion</guid>
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			<title><![CDATA[I'm Back, And I'm making a city.]]></title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76288-I-m-Back-And-I-m-making-a-city.&amp;goto=newpost</link>
			<pubDate>Sat, 31 Jul 2010 13:11:41 GMT</pubDate>
			<description>City is for an online group I started, used to run, still lives, and still running strong. Its inspired off of Caprica, Dubai, and Philadelphia. (Odd...</description>
			<content:encoded><![CDATA[<div>City is for an online group I started, used to run, still lives, and still running strong. Its inspired off of Caprica, Dubai, and Philadelphia. (Odd Mix) Here are shots of its Progress. Its maybe at 15% now? Still got alot to do and alot to add. I've been working on this for about a month and will show you its overall progress and evolution. <br />
<br />
First I started by making a basic zone using a high res satellite photo of the Philadelphia metro area<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img338.imageshack.us/img338/4885/loaded.jpg" border="0" alt="" /><br />
<br />
Then I began to build on the river front.<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img46.imageshack.us/img46/7922/harborx.jpg" border="0" alt="" /><br />
<br />
The first Skyscraper<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img197.imageshack.us/img197/383/reflectionsy.jpg" border="0" alt="" /><br />
<br />
And then it grew...<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img291.imageshack.us/img291/254/newjaboutisupertower.jpg" border="0" alt="" /><br />
<br />
Then one day I had alot of time and energy...<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img130.imageshack.us/img130/4169/njskyline1x.jpg" border="0" alt="" /><br />
<br />
Before I began to do UV work on the main towers (Which Im still new at) I changed their clunky designs. <br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img413.imageshack.us/img413/3382/newventrellitower.jpg" border="0" alt="" /><br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img534.imageshack.us/img534/322/incompletezone.jpg" border="0" alt="" /><br />
<br />
And finally the first building was lit just before sunset, The Zammy tower.<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img838.imageshack.us/img838/5740/zammytowerlitup.jpg" border="0" alt="" /><br />
<br />
The behemoth Memorial Spire shortly followed afterwards<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img525.imageshack.us/img525/2046/sunset2m.jpg" border="0" alt="" /><br />
<br />
Night has fallen and the Ventrelli, and Rasei Center was completed, I began to experiment with strobe lights<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img687.imageshack.us/img687/828/strobetests1.jpg" border="0" alt="" /><br />
<br />
Later on, to accomidate the streets being UV'ed in, I re arranged all the buildings.<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img339.imageshack.us/img339/5260/newlayoutv.jpg" border="0" alt="" /><br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img835.imageshack.us/img835/4057/newlayout3.jpg" border="0" alt="" /><br />
<br />
And where we are now, Currently working on the streets before I texture the rest of the buildings and add more in.<br />
<br />
<img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://img17.imageshack.us/img17/727/groundwork.jpg" border="0" alt="" /><br />
<br />
Enjoy</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83835&amp;d=1280580844" target="_blank">Groundwork.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>Casperhead</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76288-I-m-Back-And-I-m-making-a-city.</guid>
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			<title>A new Jupiter 2 that makes sense</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76287-A-new-Jupiter-2-that-makes-sense&amp;goto=newpost</link>
			<pubDate>Sat, 31 Jul 2010 01:50:20 GMT</pubDate>
			<description><![CDATA[Hi everyone, 
 
I'm now involved with a new web series that will revive the old Lost in Space franchise.  This means that we needed to create a "new"...]]></description>
			<content:encoded><![CDATA[<div>Hi everyone,<br />
<br />
I'm now involved with a new web series that will revive the old Lost in Space franchise.  This means that we needed to create a &quot;new&quot; Jupiter 2 that makes some sort of sense.  Those of you familiar with the original know quite well that the ship as designed could never house the two decks shown in the TV show.<br />
<br />
The original ship was only 52 feet in diameter (depending on who you talk to).  This worked with the early concept shown in the pilot episode in which the ship had only one deck.  But since the broadcasted show firmly established the two-story version but never bothered to re-work the exterior of the ship to reconcile the change,  I had to go back and re-visit everything about the craft in an attempt to &quot;make it work.&quot;<br />
<br />
Rather than play the game the movie did and completely toss out the original design, we decided that the ship is so iconic that we wanted to preserve the proportions of Robert Kino****a's original design. (edit:  Robert KinoSHEETA - LOL to the language filter!)<br />
<br />
After a lot of experimentation, I settled on a new diameter of 98'-4&quot;.  While this may seem arbitrary, it actually results from careful studies of the landing gear and lower deck, which I'll go into more detail in succeeding posts.  A smaller diameter can work, but it means drastically altering the lower level to accommodate the landing gear structures.<br />
<br />
Anyhow, here's a quick shot of the lower hull section, with a figure for scale...</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83832&amp;d=1280540773" target="_blank">Progress Pic21.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>Avian</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76287-A-new-Jupiter-2-that-makes-sense</guid>
		</item>
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			<title>Atlantis V3</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76285-Atlantis-V3&amp;goto=newpost</link>
			<pubDate>Sat, 31 Jul 2010 00:36:09 GMT</pubDate>
			<description>Atlantis V3</description>
			<content:encoded><![CDATA[<div>Atlantis V3</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83830&amp;d=1280536523" target="_blank">7.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>themyth212</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76285-Atlantis-V3</guid>
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			<title>Phoenix Rising</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76284-Phoenix-Rising&amp;goto=newpost</link>
			<pubDate>Fri, 30 Jul 2010 22:24:06 GMT</pubDate>
			<description>Here is a Logo I created for an internal news letter at my day job.  They wanted a Phoenix Rising so this is what I came up with. 
 
 
Sean...</description>
			<content:encoded><![CDATA[<div>Here is a Logo I created for an internal news letter at my day job.  They wanted a Phoenix Rising so this is what I came up with.<br />
<br />
<br />
Sean Tourangeau<br />
7-30-2010<br />
Created In Adobe Illustrator</div>


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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?10-2D-Gallery">2D Gallery</category>
			<dc:creator>Dark Saber</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76284-Phoenix-Rising</guid>
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			<title>Tobias Ships of the Line 2011 entries</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76283-Tobias-Ships-of-the-Line-2011-entries&amp;goto=newpost</link>
			<pubDate>Fri, 30 Jul 2010 19:49:40 GMT</pubDate>
			<description>So, since Deg posted his stuff I assume it is safe to post my entries for next years calendar as well. 
 
Here are the new Enterprise and the Kelvin...</description>
			<content:encoded><![CDATA[<div>So, since Deg posted his stuff I assume it is safe to post my entries for next years calendar as well.<br />
<br />
Here are the new Enterprise and the Kelvin - both IŽm sure pretty familiar. Finally youŽll also see the starbase that a fellow artist built for this one shot. It was also a pleasure to animate both pictures for Doug Drexlers video blog on startrek.com. Make sure to check it out!<br />
<br />
Hope you like them...<br />
<br />
BTW - please buy your copy of the calendar, so we might get a chance to make some more cool pictures next year :)</div>


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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?9-3D-Gallery">3D Gallery</category>
			<dc:creator>tobiasrichter</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76283-Tobias-Ships-of-the-Line-2011-entries</guid>
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			<title>The Homeworld 2 Mesh Collection - A Question</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76281-The-Homeworld-2-Mesh-Collection-A-Question&amp;goto=newpost</link>
			<pubDate>Fri, 30 Jul 2010 09:44:37 GMT</pubDate>
			<description>MODS: Not sure where to put this, so feel free to move it somewhere appropriate. 
 
Many moons ago I started an old topic here regarding the...</description>
			<content:encoded><![CDATA[<div>MODS: Not sure where to put this, so feel free to move it somewhere appropriate.<br />
<br />
Many moons ago I started an old topic here regarding the Homeworld 2 ship models. Some of you might remember a guy called Fabio first produced these models, converted out of the original Relic Game, as a set of ZIP'd Lightwave files. My intention back then was to convert them all over to Max format. I began, but the task soon became way too daunting, so I faltered and... well, the usual.<br />
<br />
Since then I have received, via these forums, many requests for the model files. I never did convert all the files to Max, but I <u>do</u> retain all of Fabio's ZIP files, and more importantly the actual game and all the necessary tools and utilities to extract and convert the game files to OBJ format, as well as all textures to DDS and/or BMP format, so I can produce a 'clean' extraction of every single model file in the game. Luckily, I'm still on WinXP and everything works fine for me - I understand there are 'issues' attempting this on a Win7/Vista rig.<br />
<br />
Is there any interest for these models? I ask, as it seems to me the best way to approach this, given that SFM's users are spread over a wide variety of 3D apps, is for me to simply produce a compete set of OBJ ship files, with textures as BMP format. That way, the maximum number of interested parties can take the files and use them, rather than face exclusion due to possibly not having the right app.<br />
<br />
Do let me know if this seems like something you'd be interested in. I'd also need some kind soul to provide permanent web space to host the extractions for everyone to collect them from.<br />
<br />
Once I know there's some interest for this I'm more than happy to set about putting together a complete, definitive Homeworld2 mesh collection (in .obj format) that hopefully will be usable by everyone, regardless of choice of 3D platform. I could begin with a test model, to make sure everyone is happy with the formatting and file types, etc.<br />
<br />
Peace.</div>

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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?12-General-Discussion">General Discussion</category>
			<dc:creator>Cal</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76281-The-Homeworld-2-Mesh-Collection-A-Question</guid>
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			<title>Getting to grips with Blender: Dreadnought</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76280-Getting-to-grips-with-Blender-Dreadnought&amp;goto=newpost</link>
			<pubDate>Fri, 30 Jul 2010 03:38:58 GMT</pubDate>
			<description><![CDATA[I've been using Google Sketchup, on and off, for about 5 years now and never got round to moving on to any of the more conventional modelling...]]></description>
			<content:encoded><![CDATA[<div>I've been using Google Sketchup, on and off, for about 5 years now and never got round to moving on to any of the more conventional modelling programmes, I tried learning Blender maybe two or three times before each time giving up.<br />
<br />
Over the past week, though, it's finally stuck :)<br />
<br />
I've been tinkering around a bit, learning how to model particular shapes, but this is the first Blender file I've actually saved; it's a ship based on those found in a small, online space combat game called DarkSpace.<br />
<br />
Here's a selection of renders as I've been going along, I've been making moderate changes to the design on the way.<br />
<br />
Be glad to know what you guys think :)<br />
<br />
<br />
<a href="http://i.imgur.com/bGrvJ.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://i.imgur.com/bGrvJl.jpg" border="0" alt="" /></a><br />
<br />
<a href="http://imgur.com/F8mU3.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://imgur.com/F8mU3l.jpg" border="0" alt="" /></a><br />
<br />
<a href="http://imgur.com/7PWWG.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://imgur.com/7PWWGl.jpg" border="0" alt="" /></a><br />
<br />
<a href="http://imgur.com/6HUUC.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://imgur.com/6HUUCl.jpg" border="0" alt="" /></a><br />
<br />
<a href="http://imgur.com/KZpex.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://imgur.com/KZpexl.jpg" border="0" alt="" /></a></div>


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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>YIIMM</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76280-Getting-to-grips-with-Blender-Dreadnought</guid>
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			<title><![CDATA[God's Hammer And Thor BattleShip WIP]]></title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76279-God-s-Hammer-And-Thor-BattleShip-WIP&amp;goto=newpost</link>
			<pubDate>Fri, 30 Jul 2010 03:27:14 GMT</pubDate>
			<description><![CDATA[As part of the angelcore branch i've decided to work now on a thor class battleship and its weaponry i started working on a design for the battleship...]]></description>
			<content:encoded><![CDATA[<div>As part of the angelcore branch i've decided to work now on a thor class battleship and its weaponry i started working on a design for the battleship but somehow ended up with a gun barrel lol so about 20 minutes after making the start of a ship i ended up with a gun barrel for a turret which then appeared about 5 hours later <br />
<br />
the gun itself is almost completed minus a few external details and its interior <br />
<br />
the bay on the other hand is going thorugh changes every time i get a new idea for the design of the ship <br />
<br />
let me know what you think guys <br />
<br />
for those of you that might wonder the model in the pictures has 18,744 polys or 36,823 tri's</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83802&amp;d=1280460194" target="_blank">god's hammer in bay doors half open.jpg</a> 
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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83800&amp;d=1280460090" target="_blank">god's hammer in bay doors open gun deployed.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>metalsnake</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76279-God-s-Hammer-And-Thor-BattleShip-WIP</guid>
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			<title>Big mada****ing E</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76277-Big-mada****ing-E&amp;goto=newpost</link>
			<pubDate>Thu, 29 Jul 2010 18:05:23 GMT</pubDate>
			<description><![CDATA[Sorry for the thread title... 
I was inspired with SGA's voyager picture so i had to make something..this is it. Hope you like it... :p]]></description>
			<content:encoded><![CDATA[<div>Sorry for the thread title...<br />
I was inspired with SGA's voyager picture so i had to make something..this is it. Hope you like it... :p</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83791&amp;d=1280426680" target="_blank">Sovering-CR.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?9-3D-Gallery">3D Gallery</category>
			<dc:creator>Latos</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76277-Big-mada****ing-E</guid>
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			<title>Hello</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76276-Hello&amp;goto=newpost</link>
			<pubDate>Thu, 29 Jul 2010 17:00:21 GMT</pubDate>
			<description><![CDATA[Found this sight while I was looking at model ideas, and well I love so I'm here to stay! lol I use Autodesk Maya and 3Ds Max, but I'm still somewhat...]]></description>
			<content:encoded><![CDATA[<div>Found this sight while I was looking at model ideas, and well I love so I'm here to stay! lol I use Autodesk Maya and 3Ds Max, but I'm still somewhat of a nube</div>

 ]]></content:encoded>
			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?13-Introduction-Forum">Introduction Forum</category>
			<dc:creator>ashtond</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76276-Hello</guid>
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			<title>deg_Ships of the Line 2011 calendar</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76275-deg_Ships-of-the-Line-2011-calendar&amp;goto=newpost</link>
			<pubDate>Thu, 29 Jul 2010 16:43:17 GMT</pubDate>
			<description>My humble contribution to the 2011 Star Trek: Ships of the Line calendar, available now at  Amazon.com...</description>
			<content:encoded><![CDATA[<div>My humble contribution to the 2011 <i>Star Trek: Ships of the Line</i> calendar, available now at <a href="http://www.amazon.com/Star-Trek-Ships-Line-Calendar/dp/0740795309/ref=sr_1_1?ie=UTF8&amp;s=books&amp;qid=1280418421&amp;sr=8-1" target="_blank"> Amazon.com</a>, for any that are interested in a year's worth of some great starship porn to hang on the wall.<br />
<br />
<i><font size="1">(click on thumb to enlarge)</font></i><br />
<br />
<a href="http://deg3d.biz/posts/deg_SOTL_2011_TOS.5_1956.jpg" target="_blank"><img style="max-width: 500px; cursor: pointer;" onclick="window.open(this.src)" border="0" alt="Click here to enlarge" src="http://deg3d.biz/posts/deg_SOTL_2011_TOS.5_200.jpg" border="0" alt="" /></a><br />
<br />
deg<br />
<br />
<i><a href="http://deg3d.biz/patsy-its-only-a-model.mov" target="_blank">It's only a model.</a></i> - Patsy, <i>Monty Python and the Holy Grail</i><br />
<br />
Ps. Thx, dug!</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83789&amp;d=1280421543" target="_blank">deg_SOTL_2011_TOS.5_200.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?9-3D-Gallery">3D Gallery</category>
			<dc:creator>deg3D</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76275-deg_Ships-of-the-Line-2011-calendar</guid>
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			<title>Pirateships Made by Beginner xD</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76274-Pirateships-Made-by-Beginner-xD&amp;goto=newpost</link>
			<pubDate>Thu, 29 Jul 2010 11:14:21 GMT</pubDate>
			<description>Hey Guys, i thougt i show you my first own model which i made in 3ds max. 
I work since 1 year in 3ds max, but most it was little work like an bite...</description>
			<content:encoded><![CDATA[<div>Hey Guys, i thougt i show you my first own model which i made in 3ds max.<br />
I work since 1 year in 3ds max, but most it was little work like an bite texturing or litte works on space ships for others but never an own ship, or something like that.<br />
<br />
Now i thougt i made some Pirateships<br />
first ship is a little Boat<br />
the secon i want to start is a karavelle, a middle size ship with about 12 canons<br />
the last ship i want to make is a Warship, with 64 Canons and many Glamourus stuff^^<br />
<br />
How you see , i made vom easy to heavy because i want to skill my skills (thats sounds badxD)<br />
<br />
Now here is my first finished ship in the attached Thubnails<br />
its a litte &quot;nussschale&quot; how we sais in germany<br />
it means a little boat which made more fun then scare ^^<br />
<br />
<br />
<br />
<br />
As the sekond ship i make a Karavelle, but i cant make an good unterside of the ship, can give me some help?<br />
I dont wanna ships, only help in words<br />
<br />
PS: I hope Everyone here understand me XD I dont think so xD<br />
Maybe the german members gives me help in german for difficult explantions</div>


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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs">3D WIPs</category>
			<dc:creator>SystemlordSokar</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76274-Pirateships-Made-by-Beginner-xD</guid>
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			<title>World War III Posters</title>
			<link>http://www.scifi-meshes.com/forums/showthread.php?76270-World-War-III-Posters&amp;goto=newpost</link>
			<pubDate>Wed, 28 Jul 2010 15:52:35 GMT</pubDate>
			<description>Here are a couple of Teaser Posters that I have created to Promote my issue of Action Force from Rising Sun Comics.</description>
			<content:encoded><![CDATA[<div>Here are a couple of Teaser Posters that I have created to Promote my issue of Action Force from Rising Sun Comics.</div>


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	<a href="http://www.scifi-meshes.com/forums/attachment.php?attachmentid=83767&amp;d=1280332337" target="_blank">TeaserPoster.jpg</a> 
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			<category domain="http://www.scifi-meshes.com/forums/forumdisplay.php?10-2D-Gallery">2D Gallery</category>
			<dc:creator>Dark Saber</dc:creator>
			<guid isPermaLink="true">http://www.scifi-meshes.com/forums/showthread.php?76270-World-War-III-Posters</guid>
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