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| Filmmaker's Lounge - Ideas & WIPs You have an idea.. Now share it with everyone else. Who knows, we may help get you over that writers block! Post your WIP's here too.. we want to see .. we really do! |
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| | #1 (permalink) |
| SFM Nugget Realname: Andrew Join Date: May 2006 Age: 27
Posts: 104
| BSG-23 Video iPod Series Actually I'm surprised how much has been done in the past two weeks. We have about 8 minutes of Animation rendered in 1080 HDTV and being cut in FCP. We owe a lot of that to Dual Core iMacs and Blender's fast internal rendering engine. Right now we are working on the "Battle of Picon" sequence. Anyone with Blender is free to pitch in a scene. You don't have to render it, just animate it. We'll take care of the rendering end of things with BlenderXgrid and Respower. As it stands right now, we should be finished with scenes and renders by the end of Feb. Then we'll recording voice tracks and doing the cuts in March, April is post production. May is pick up month to add any scenes we need etc. June is final production and July is the release date for series 1. Series 2 is on the drawing board as we work on creating 3D CGI characters and explore switching rendering engines from Blender Internal to Aqusis. Series 2 will be made available Summer 2008. |
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| | #3 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,486
| yeah ah website for this production would be cool. |
| www.projectcosmos.net - Tomorrow begins here. | |
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| | #4 (permalink) |
| SFM Nugget Realname: Andrew Join Date: May 2006 Age: 27
Posts: 104
| Nothing that is polished yet. Meaning I've sat down and run it through Effects Lab to add effects. So there are models that randomly leave the scene. The BSG Jump sequence will be added in post production. I have a wedding to shoot this weekend, so I'll try to get into iMovie next week and create a new trailer. My Quadcore G5's going to be occupied editing that project so I'll have to do something on one of my other macs. Currently we're using the conversions of Coxxen's low poly models for the most part. Website hosting the project will be Blender Galactica. I'm offering as many of the models as I can for download. I do have some frame captures: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Last edited by pinchy417; 01-12-2007 at 10:59 PM. Reason: Add links | |
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| | #10 (permalink) |
| SFM Nugget Realname: Andrew Join Date: May 2006 Age: 27
Posts: 104
| Opening sequence pre-post production. There is still the background plates to insert in the "present day" shot, so things won't look quite as dark when there is a planet to backlight against in the BG. Rendered in 1920x1080, but reduced for internet. Open will be "First Cylon War" and flashing into the "Battle of Picon". Everything so far is rendered 100% in blender, no post. |
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