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| Gaming Discussion Talk about your favourite games, consoles and upcoming titles here. |
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| | #11 (permalink) |
| SFM Guru | Well I've now become firmly stuck playing MAss effect. and once I figured out I could turn off the filmgrain/noise effectr (ooh a console game that lets you turn off crap nice), luckily I found it early during the first mission so I didn't have to be stuck witht he noise for long ![]() and dammit, can't fint he last two keepoers or the singal thingy in the Wards corridor... oh well. time to get a break from the Citadel I think. as for my character, I the guy that get's the job done. not quite sure about what history I chose. oh yeah, Earthborn street kid and I'm rackingup quite a few Renegade points . also a sodlier so I'm using my "persuasion" whenever I can, nothing as good as pointing a gun at that reporter bitch's head and telling her she owes me a wee bit more money ![]() oh and I actually felt a bit of genuine pride when I got my spectre commision, chunk that up too good music at the scene, good character animation and voice acting. or just a great job by BioWare :thumbsup: |
| HawkMan Worlds Beyond Darkness - Your universe, and ours Help create a unique and diversified universe, only creativity is your limit Last edited by HawkMan; 12-01-2007 at 04:11 PM. | |
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| | #12 (permalink) |
| GRRRRR!!!! Join Date: May 2006 Location: London
Posts: 2,551
| that film grain effect looks shizer, I did try and see a review of this but IGN's media player is a joke, in this day and age it should take less than 2 hours to load a 7 minute video being made by bioware is it pretty limited where you can go? like knights of the old republic was pretty limited where you could explore and something like oblivion is not |
| I pity the fool! | |
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| | #13 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,477
| Hey Hawkman, there's a whole section of the citadel you're missing if you haven't located the source of the signal from the terminal yet... I'll give you a hint, when you're outside in the Citadel plaze go west all the way to the end and you'll encounter doorway to the coridoor. |
| www.projectcosmos.net - Tomorrow begins here. | |
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| | #14 (permalink) |
| Gallery Admin | I completed the main story the other day, and while I didn't immediately gel with the plot at first, the last couple of missions really grabbed me, and the final mission is befitting of an epic sci fi movie - so bioware really hit that mark they were aiming for. Altho, having said that, I was rather pissed you couldnt go back and complete outstanding sidequests, so rather than play through with another character (I for one was left distinctly unimpressed by the character customization) Ive carried on from an earlier save and focused on side quests only. |
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| | #15 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,477
| Yeah I just finished it tonight. The last few missions up to the ending were serously epic. And the plot twist ruled. I really enjoyed the story. I too was upset that you couldn't keep playing to wrap up undone missions... I think I'll play it over this time as a woman character and try to fill up my Rebellion meter this time... |
| www.projectcosmos.net - Tomorrow begins here. | |
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| | #16 (permalink) |
| SFM Guru | OMG, I'm just at thePeak 15 facility and restored the memory core. and as the elevator comes back up the VI is back online and asks "It looks like you're trying to restore the station, would you like some help?" and one of the response options is "Crap, a pop-up." I love BioWare |
| HawkMan Worlds Beyond Darkness - Your universe, and ours Help create a unique and diversified universe, only creativity is your limit | |
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| | #17 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,477
| really? I must have missed that part... I'll have to keep an eye out for it when I get to that part of the game with my female character. |
| www.projectcosmos.net - Tomorrow begins here. | |
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| | #18 (permalink) |
| SFM Guru | oh pretty great ending, nice how they make the ending so good despite all the choice you have to affect it as well, I suppose I would have entirely different choises again had I ended as a paragon(mostly, those damn paragon points can be hard to avoid )so who did everyone pick ? I went with Anderson, military might FTW got chills when they switched to the pick of shepard with the planet background. |
| HawkMan Worlds Beyond Darkness - Your universe, and ours Help create a unique and diversified universe, only creativity is your limit | |
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| | #19 (permalink) |
| SFM Guru | And dammit,t he ubisfot team that did Assassin's Creed, pay attention THIS is how you end a game AND leave it open to sequels. instead of leaving the player hanging with nothing. |
| HawkMan Worlds Beyond Darkness - Your universe, and ours Help create a unique and diversified universe, only creativity is your limit | |
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| | #20 (permalink) |
| www.projectcosmos.net Realname: Nate Join Date: May 2006 Location: San Diego, CA, USA Age: 31
Posts: 5,477
| Yeah the ending is awesme. It's so much like a movie. I really go into the game from Ilos on to the ending. On my first run through I got a paragon achievement and I did a soldier as a survivor of a crisis. This time I'm playing a female biotic who slaughtered everyone durng a mission. I'm also going to fill up my rebellion meter this time. |
| www.projectcosmos.net - Tomorrow begins here. | |
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