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Old 07-18-2007, 02:35 PM   #1 (permalink)
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Something amusing

LucasArts.com | Star Wars: The Force Unleashed

I just saw this yesterday, and thought - huh, that's a nice ISD they made for just a trailer. And then - huh, that's odd, they made a mistake with the bridge tower like I did with my old ISD mesh...wait...

Go figure:




The comparison is with v2 mesh, which isn't released. Guess that was a good move eh?

The one in the trailer is the one I released on scifi3d:
Sci-Fi 3D: The Ultimate 3D Sci-Fi Resource

Go figure...

Anyways, there's not much to do about it, but I would like to point it out for any out there who cares. A line in the credits would be nice if they use the mesh, but the game's not out yet...

Last edited by fractalsponge; 07-18-2007 at 02:53 PM.
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Old 07-18-2007, 02:38 PM   #2 (permalink)
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Can you point out the mistake? I'm looking but missing what's probably obvious to you pros.

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Old 07-18-2007, 02:39 PM   #3 (permalink)
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That's not to say I don't see that the models are VERY similar.. I was referring to the bridge comment you made.

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Old 07-18-2007, 03:19 PM   #4 (permalink)
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Yeah what is the mistake, I am curious as well, also are you implying that used your model for the trailer?
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Old 07-18-2007, 03:19 PM   #5 (permalink)
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Have to agree - I don't see it.
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Old 07-18-2007, 03:30 PM   #6 (permalink)
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try and find out what company was resposible for that opening sequence and email them, there's not much you can do now but it'd be worth a try

I personally think they are very similar but there are a couple of minor details that don't match up, that's not to say they didn't take your model and change it a bit, the textures do look different

*EDIT* - those minor details that are different I was actually comparing with renders of the V2 model, so the V1 could be exactly the same

also the trailer is in HD here if you want a better look

[ame=http://www.gametrailers.com/player/21861.html]Gametrailers.com - Star Wars: Force Unleashed - E3 2007 Trailer HD[/ame]
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Old 07-18-2007, 03:34 PM   #7 (permalink)
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Quote:
Originally Posted by Aceman
Can you point out the mistake? I'm looking but missing what's probably obvious to you pros.

Aceman
It has to do with the proportions of the bridge tower, not visible in these shots. Basically, it needed to be more symmetrical in terms of the angle of the side-to-side taper. That's something Ansel fixed in V2, and helped me fix in mine.

As for similarities, I think it's conclusive. The small details that are present on Ansel's ISD, but different from the studio model, are present on the ISD in that clip. The only way they would have matching inaccuracies is if they used his mesh. Just for example, my ISD has a ton of inaccuracies, but they are different from the ones in Ansel's mesh. No two people will make the same mistake in a work of art.

Note, when I refer to inaccuracies in Ansel's mesh, I do not mean that as any criticism of the quality of the mesh. It was and is an absolutely amazing piece of work. Which some arsetard at LucasArts has now passed off as his own model-making, no doubt.

EDIT: Dave, I agree about the textures, they are different from Ansel's. It appears that they took the panel greebles and made a bump map and probably a diffuse texture, which they then tweaked by adding some of the shading variation that one can see on the studio model's panels.
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Old 07-18-2007, 04:18 PM   #8 (permalink)
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This is the initial feature that drew my attention, beyond all the detail similarities:

The angle from the trailer is marked in red in the trailer, my v1 mesh, and my v2:



The prow trench detail is actually even more conclusive - of course I cannot currently get my v1 mesh to render on my work machine. When I get it set up I will post the results.

The textures are definitely different; but the v1 I released had no textures anyway, and they would've had to add it for the extra-detailed prow shot.
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Old 07-18-2007, 04:37 PM   #9 (permalink)
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Sorry for the crappy viewport grabs, but I can't get it to render on this machine.



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Old 07-18-2007, 04:39 PM   #10 (permalink)
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Quote:
Originally Posted by fractalsponge View Post
I cannot currently get my v1 mesh to render on my work machine.
Fast enough for molecular biology work; reduced to a steaming mass of silicon by the mighty ISD mesh.

So now the question is, do you want to approach LucasArts about at least getting a "shout out" in the credits? Maybe they did it by mistake, maybe on purpose, maybe an artist lied, hard to say. But it seems like the only decent thing for them to do (decent as opposed to legal, b/c legally you are SOL) would be to include your name in the credits. In an ideal world they would kick in a new Xbox 360 and a copy of the game, but that ain't the world we live in.
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