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| General Discussion Post, chat, or discuss topics related to science fiction, 3D graphics, or something close to this. |
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| | #3 (permalink) |
| The Numptie project Join Date: May 2006
Posts: 2,770
Downloads: 6 Uploads: 0 | Definately go with Pegasus from Space Odyssey: Voyage to the Planets - BBC Great looking ship. Beyond that there really isn't any since for the most part we're talking science fiction and space for the most part is pretty dark, so when you see a nice ship all lit up in space it's immediately non-photorealistic. |
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| | #4 (permalink) |
| SFM Guru Realname: Juan Gómez Join Date: May 2006 Location: Spain
Posts: 529
Downloads: 5 Uploads: 0 | I agree. Pegasus: they nailed the "NASA look" style of photography, and her design was most reasonable (even if I am not quite sure about her lack of big heat radiation panels or, say, often open per module-small ones. Did her dish double duty as fuel tank and such?). And Icarus, probably: even if not quite it, the film's style of photography had a very organic quality that gave her an extra credibility, even if most of the sci-tech was pants (non-centrifugal artificial gravity, for a start). I am trying to think of a third one, but it is difficult: 2001's ships come to mind, but they are not on Pegasus' level. Most films use too much fill light, and most of the ones that try to avoid that, such as "2010: Odyssey Two", aren't well rounded realism-wise, really. The only other film that I think tried to get not a NASA look but a 2001 one was this Japanese-American one, "Solar Crisis" AKA "Star Flare": the Helios spaceship was a Syd Mead design (the guy definitely is BIG in Japan), enclosing a centrifugue section, engines ones and so inside an outer shell of electromagnet strips. ![]() ![]() |
| Last edited by juanxer; 08-19-2007 at 11:14 AM. | |
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| | #5 (permalink) | |
| The Numptie project Join Date: May 2006
Posts: 2,770
Downloads: 6 Uploads: 0 | Quote:
There really aren't any, they were either physical models or by definition the lighting makes them look fake, very well done but still they look fake. | |
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| | #6 (permalink) |
| Divine Penguin Realname: Craig Robinson Join Date: May 2006 Location: Rochester, UK Age: 38
Posts: 1,710
Downloads: 0 Uploads: 0 | I think that's the problem with the question - define 'photo realistic'. What actually is photo-real, when a 'real' ship fails to look real? I've seen picture of the shuttle in orbit look fake simply because of the harshness of the light, let along 'real' studio models. It all comes down to environment. |
| No question is a stupid question if you don't know the answer - If you need help (and you can find us), ask the (Sens)A-Team. Personal website (updated, Mar 2007) :: Industrial-meshes.com :: Professional website (Updated, Feb 2007) | |
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| | #7 (permalink) | |
| SFM Guru Realname: Juan Gómez Join Date: May 2006 Location: Spain
Posts: 529
Downloads: 5 Uploads: 0 | Quote:
I guess I'd define photorealistic as the current state of spaceflight photography techniques and spaceship current and projected building ones. | |
| Last edited by juanxer; 08-19-2007 at 11:24 AM. | ||
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| | #8 (permalink) |
| SFM Nugget Join Date: Aug 2006
Posts: 141
Downloads: 0 Uploads: 0 | I mean, why compared to a Car CGI, it's like so easy to think it is real instead of CGI. All the racing games, almost all the cars are damn realistic. While most warships always seem 'fake' no matter what. Is it because of the sense of scale? I always feel that it is because the ships are built small THEN zoom IN instead of real life stuff, where things are built BIG then Zoom out. Could that be the matter? |
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