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| General Discussion Post, chat, or discuss topics related to science fiction, 3D graphics, or something close to this. |
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| | #1 (permalink) | |
| SFM Obsessed | Quote:
I've followed it's development since the creator started posting this on the SILO forums and he's done an excellent job. But then again you'd expect no less from one of the key programmers of the Rhino NURBS package. ![]() It'll be an excellent add on for anyone who does hard surface model building, because it has a nicely robust polygon converter. | |
| Sig's too long... NanoGator | ||
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| | #2 (permalink) |
| SFM Obsessed Realname: Jeff Join Date: May 2006 Location: New York City
Posts: 2,416
| It does look pretty cool... Too bad there isn't a Mac version at this time... I didn't realize that he created rhino also. I guess that puts a little more credibility behind the product! Did you buy it chrono? |
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| | #3 (permalink) |
| SFM Oracle Realname: Carl Join Date: May 2006 Location: Ont,Canada Age: 26
Posts: 5,792
| I liked it when I tried it. But I found it was getting really annoying waiting for it to preform certain operations. Im glad I was able to try it, but I wouldn't buy it. I found it too difficult to do detail with. |
| - Ozy - A proud supporter of 3DScifi.com and SciFiers Anonymous Current WIP: My site (Notepad :D ) Old Stuff: Gallery pics and wips...(Wings3D, Kerkythea & Bryce) | |
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| | #6 (permalink) |
| SFM Obsessed | No, don't have the money right now. Besides I had alot of problems wrapping my head around the CAD work structure. I've used NURBS before under TS and they were much easier to use (even though they crashed harder than an OD'ed drug user). al3d, I thought the same thing once, but I'm starting to get tired of adjusting multiple verts/edges to adjust a curve or curved surface and being forced to do things in a specific ways to get good surfaces. Like I said it's a good 'add-on'. |
| Sig's too long... NanoGator | |
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| | #7 (permalink) |
| GRRRRR!!!! Join Date: May 2006
Posts: 2,717
| ^yeah that's just the way I thought about it, sure you can do everything with sub-d, but if you can't be arsed to spend so much time getting your sub-d poly flow perfect then you might like a go with nurbs, at least this way you don't have to learn a whole new package |
| I pity the fool! | |
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