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| General Requests Whether you're looking for reference materials, that elusive mesh or something more exotic, this is the place to ask (nicely!). |
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| | #21 (permalink) |
| SFM Nugget Realname: Romax Join Date: May 2006 Location: UK Age: 38
Posts: 32
| Follow the link, there Is a lot of tutorials there vidz, they are at a very fast rate of speed. You also have the download option as well. But to slow them down I use SM Player, tho I did have to go looking for It. I myself like the Birthday Cake best. andrei313 | Game Art |
| Current WIP; Mini, Miranda Class | |
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| | #22 (permalink) |
| SFM Nugget Realname: Patrick Hoelscher Join Date: May 2006 Age: 26
Posts: 50
| I agree with everyone here, learning the tools is more important than a specific tutorial. That way, you have several options for creating a shape that you can try, rather than having to ask for help. If you're only doing a video game model, I would suggest focusing on the overall shape of the Nacelle, rather than trying to get everything absolutely perfect. Here's a quick nacelle I did, and it started out as a simple box. |
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| | #23 (permalink) | |
| SFM Nugget | Quote:
I'm still working on the nacelle, but having some problems, but I'm still trying. Spud's tutorials helped me with a few things I was having problems with. I don't mean to sound rude, but again, most tuts that people constantly send me to don't help me at all. I've said this before. If they had helped me, I wouldn't be here today. I would have been making my own models a few years ago. Maybe a moderator could lock this thread? It's pretty much served its purpose. | |
| Last edited by F9thCenturus; 09-29-2008 at 11:58 PM. | ||
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