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| Member Tutorials This area is for members to post their tutorials for other members to use. Please note: This is not a requests area. Please use the General Requests forum to ask for specific tutorials... |
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| | #1 (permalink) |
| SFM Guru | warpnacelle tutorial some of you asked me how i achieved the lighting effect on the warpnacelles of my runabout, so i decided to write this tutorial. this tutorial is NOT about how to model a warpnacelle, it's only about how to setup a lighting effect close to physical models! chapter 1 is done (danube-style warpgrilles), chapter 2 (galaxy-style warpgrilles) and chapter 3 (bussard-collectors) will be coming soon. when they're all done, i will post'em as one complete pdf ![]() this is done in max, but i'm sure it can easily be used in other apps, too. |
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| | #2 (permalink) |
| SFM Obsessed Realname: Leon Join Date: May 2006 Location: Berlin Age: 18
Posts: 1,323
| Hey, that's a really nice tutorial! The result looks quite nice...though a question: The little boxes (the grille) seem to be pretty big with little vertical space between them, but in the final image they barely show as very thin darker lines...is that due to compositing in PS ? Thanks for sharing this technique, I'm curious how you'll do the grille on the galaxy nacelle...booleans, Splines? |
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| | #3 (permalink) |
| SFM Guru | that's because i just slapped something together for the tutorial... on my runabout the boxes are a bit smaller and less dense... but if you look at the voyager nacelle, you'll see that this high density isn't non-canon, and i bet you can get the same result with this density, you just have to play around with the settings in photoshop ![]() btw., should i add an extra chapter dealing with making the glow in ps? |
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