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Old 04-29-2008, 11:44 PM   #21 (permalink)
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If I remember correctly he told me he did it with max and no plug-ins. He instead used a morph modifier to get the shape and added some refractive material to it.

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Old 05-02-2008, 12:01 AM   #22 (permalink)
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yeah he fiddled with morphs and stuff I think, a fluid sim would look more organic

I pity the fool!
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