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| Member Tutorials This area is for members to post their tutorials for other members to use. Please note: This is not a requests area. Please use the General Requests forum to ask for specific tutorials... |
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| | #1 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | Stargate event horizon This is my first tutorial so don't blame me for the poor quality ... ![]() Some review would be apreciated |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! Last edited by Skynet; 06-28-2006 at 08:13 AM. | |
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| | #2 (permalink) |
| NEEL! Join Date: May 2006 Location: Houston, Tx/ Germany Age: 28
Posts: 338
Downloads: 1 Uploads: 0 | Too much light and add a smoke bump |
| Then Detiless say to the people in the low plains:Seek not wickedness amongst your neighbor’s unlesst it found purchase in your own house. Cylon Basestar | |
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| | #3 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | Thank you ... the lighting I have messed up because I forgot that in my first version that I made I used the Glow video post filter on the stargate and for the event horizon I used 3 lights in a circular motion around the central axis. But As I said I did not have much time to work on the texturing and the important thing in the tutorial is the modeling part. P.S. Can anyone make an particle tutorial for the kawhoosh effect? |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! | |
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| | #4 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | Ok here is a little update. I made some changes to the texture and the lighting. I think this is a better version. Please reply sugestions. |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! | |
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| | #5 (permalink) | |
| SFM Obsessed Realname: Matt Join Date: May 2006 Location: Australia Age: 23
Posts: 1,072
Downloads: 0 Uploads: 0 | Quote:
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| Current WIPS: None 'cause I'm a lazy bastard. "With 5,000,000 models being destroyed a week, who's going to miss another one?" | ||
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| | #6 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | Thank you but there must be a way since the physical effect was later replaced by an cg effect. The physical effect was too expensive . Anyway I'm going to try something and I'll let you know. |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! | |
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| | #7 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | So nobody interested in the new version? Only one view. Please reply sugestions so I can keep improving. Sorry! I'm feedback-holic ![]() |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! | |
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| | #8 (permalink) |
| SFM Nugget Join Date: May 2006 Location: Romania Age: 23
Posts: 89
Downloads: 0 Uploads: 0 | Well ... feedback anyone? C'mon guys ... I need you to reply if I am going to improve the scene ... |
| WIPS: The old is better 3D WIP. TUTORIALS: Stargate event horizon tutorial 3DSMAX. Warp flight in hipnovision. Do not run ! Booleans are your friends ! | |
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| | #9 (permalink) |
| SFM Obsessed Join Date: May 2006 Location: Summerland, B.C. Age: 41
Posts: 1,164
Downloads: 1 Uploads: 0 | Just had a look at your vid. Not bad, however (here it comes ) I'd soften or reduce the noice effect on the surface. As it stands now, the surface fiplles are to large, making the ring seem only about 1/4 size.Also, I think it's interfering with the 'bounce' back on the surface. On the plus side, lighting effect looks nice. |
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