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Old 07-07-2006, 08:48 PM   #11 (permalink)
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Those are bezier vertexes you're using on the splines, aren't they?

My inner child got his ass kicked by my inner juvenile delinquent...

Star Wars Reference Photos here.

Last edited by Jedilaw; 07-07-2006 at 08:50 PM.
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Old 07-07-2006, 10:21 PM   #12 (permalink)
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Quote:
Originally Posted by Jedilaw
Those are bezier vertexes you're using on the splines, aren't they?
That is right. Some are full Beziers, while others are corner-bezier; it all deponds on the shape you're after.

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Old 07-07-2006, 10:25 PM   #13 (permalink)
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Now that I've got the rear section, we're left with a couple of open ends.



I converted my spline thingy into an edible poly, select the border edges around the open portion, and capped it, leaving me with two closed ends.


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Old 07-07-2006, 10:35 PM   #14 (permalink)
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Now we move onto one of the more challenging portions of the naccelle (actually, the one that has given me the most headaches over the years)



Before we go any further though, I want to get rid of a bunch of unneccesary edges and verts...



... leaving a nice clean area for the next step.



The first step is to creat an object in the shape of the indent...



... then I do a boolean cut, making sure that both the inner and outer parts of the cut are preserved.



Then select the inner portion of the cut...


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Old 07-07-2006, 10:40 PM   #15 (permalink)
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(darn five image cap )

... and flip it around on BOTH the X and Z axis. If you only flip it X, you'll have to move a whole buch more verts.



Now, we still see that the back portion needs to have some TLC.



Selct the verticle edges and move them into position (helps to have a vert snap feature ON!).



Several minutes later, you're left with an indented thingy. All you have to do next is once more either mirror the side or use symmetry.


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Old 07-07-2006, 10:41 PM   #16 (permalink)
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This is great stuff so far. By the time you're done, even I may be able to make one of these suckers.

My inner child got his ass kicked by my inner juvenile delinquent...

Star Wars Reference Photos here.
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Old 07-07-2006, 10:50 PM   #17 (permalink)
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Quote:
Originally Posted by Jedilaw
This is great stuff so far. By the time you're done, even I may be able to make one of these suckers.
Thank you. Now don't interupt .


Now that the rear section is finished, we need to bring out the forward section.



As you can see, I have a little problem; the other section shows through. Well, because they're not needed, select the unwanted edges...



... and get rid of them. Once this is done, I do some trimming and quick slicing in the right places until i have the offence area in my sights.



And what do we do with anything in our sights? That's right; we kill it .

Mirrir/symmatry the side to the other side, and render.



As you see, we now have the major shape of the nacclle finshed.

Next step... The BUSSARDS...

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Old 07-07-2006, 11:58 PM   #18 (permalink)
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Nice tutorial, thank you! Nacelles are my next task after I get my saucer section squared away so this will be a huge help.

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Old 07-08-2006, 03:13 AM   #19 (permalink)
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Dammit, my spline cages never work. Any know a simple tutorial for that?

"Improve a mechanical device and you may double productivity. But improve man, you gain a thousandfold." - Khan Noonien Singh
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Old 07-08-2006, 04:45 AM   #20 (permalink)
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Quote:
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Dammit, my spline cages never work. Any know a simple tutorial for that?
Here, I quickly whipped this up.

Draw your orthagrahics







The most important part is to make sure this never happens...



Always, and I mean ALWAYS, make sure your verts line up. Make good use of the fuse button; it can be your best friend.


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