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| Member Tutorials This area is for members to post their tutorials for other members to use. Please note: This is not a requests area. Please use the General Requests forum to ask for specific tutorials... |
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| | #341 (permalink) |
| Veteran Member Realname: Eric Reinholt Join Date: May 2006 Location: Pennsylvania, USA Age: 45
Posts: 2,285
| Uh, wow! Thanks man! I should post more soon. I've done a couple of more sections. |
| Site: 3DSciFi.com Tutorial: How to Build the Starship Enterprise Trek: SciFiEric's The Doomsday Machine Framevoid | Scifi'ers Anonymous | Ejected Core | 4MadMen | WolfDen | Retro-SciFi | Larsen Arts | Brickhead3DArt | Oovworks | 3DSciFi Contest | |
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| | #343 (permalink) |
| Veteran Member Realname: Eric Reinholt Join Date: May 2006 Location: Pennsylvania, USA Age: 45
Posts: 2,285
| Wow startrekfan001, that's better than my first Enterprise model! A couple of points to help in your continuing efforts if I may: 1) The B/C deck (egg shaped atop the saucer) needs to be a little more sharply defined. It looks a little too flat if you know what I mean. 2) The underside of the saucer at the very bottom appears flat on your model. It should be rounder. I would probably reduce the depth of the three rings or make them slightly smaller but very nice work! 3) The neck and pylons are actually round, not rectangular. You have done VERY well on your own with the engineering deck! Yes, I will be getting to that area next. Nice work. Keep going! |
| Site: 3DSciFi.com Tutorial: How to Build the Starship Enterprise Trek: SciFiEric's The Doomsday Machine Framevoid | Scifi'ers Anonymous | Ejected Core | 4MadMen | WolfDen | Retro-SciFi | Larsen Arts | Brickhead3DArt | Oovworks | 3DSciFi Contest | |
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| | #344 (permalink) | ||
| SFM Guru Realname: Enzo Join Date: May 2006 Location: amsterdam Age: 18
Posts: 170
| Quote:
huh? same to that one! Quote:
![]() edit: i will be redoing each part of the mesh, to perfection it. the bussards have been redone 4 times now, and im going for a 5th time now. the saucer is about to undergo its 3th redo. these redo's were not in the pictures i sent. after the bussard and the saucer, i will do the deflector dish for the 2nd time. ofcourse, i will first figure out what to change on the B/C deck. | ||
| Last edited by startrekfan001; 10-29-2006 at 04:38 PM. | |||
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| | #345 (permalink) | |
| SFM Nugget Realname: Dan Dennis Join Date: Jun 2006 Location: Texas
Posts: 69
| Quote:
Another observation: The bridge turbolift needs to be directly aft of the bridge, not offset as you have it. If you look at Michael McMaster's blueprints of the bridge, it notes that the bridge is actually offset 36 degrees from the ship's centerline. That's why the turbolift is directly behind the bridge dome, but everybody is actually looking 36 degrees port when they face "forward". (Also, the other explanation was so they could have the lift doors directly behind Shatner when someone entered the bridge, so they didn't have to pan the camera over.) It also seems as though the bussard collectors on the warp engines are a little squished. Consider using a half-sphere - it's a lot easier. Other than those minor nits, your model really looks good! Hopefully I can get back into mine soon...I may consider giving up on Blender and going back to Cinema 4D or 3ds max, but I have a couple ideas I may try......... | |
| "I love deadlines. I like the whooshing sound they make as they fly by." - Douglas Adams (1952-2001) | ||
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| | #349 (permalink) |
| Veteran Member Realname: Eric Reinholt Join Date: May 2006 Location: Pennsylvania, USA Age: 45
Posts: 2,285
| Nice going Makotokat! |
| Site: 3DSciFi.com Tutorial: How to Build the Starship Enterprise Trek: SciFiEric's The Doomsday Machine Framevoid | Scifi'ers Anonymous | Ejected Core | 4MadMen | WolfDen | Retro-SciFi | Larsen Arts | Brickhead3DArt | Oovworks | 3DSciFi Contest | |
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| | #350 (permalink) |
| SFM Guru Join Date: May 2006 Location: Toronto Age: 39
Posts: 166
| I never realy played much with splines before, but this was fun. I am however going to remake it in 3 pieces probably, I know the woes of texturing in truespace! I was thinking of scanning my Franz Joseph Technical manual for fun! |
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